if a player uses the menue and the quit function of the game he quits and dont drops
They're basically the same now. "Dropping" USED to refer to drophacking, before it was fixed.
- the player has some real life things to do (telefon call, eating, working, social communications....)
- the player has messed up his company (no resuply after a previous battle, forgotten to save when building his company, some strange testing combinations and forgotten to change it back)
- the player saw that he has no good counter available and decide to quit the game (in agreement with his teammates)
1) It's not necessary to quit every time you get a telephone call, and it's really not hard to predict when you're going to be eating or working.
2) You didn't fuck up your company, you played for a good 10 mins. You didn't drop until your first line of defense got routed.
3) What do you mean "No good counter available"? 10 minutes into the game, after losing -one- engagement, you decided "Well fuck, we're screwed, there's absolutely no way we can win this"
BS.
You dont payed your opponent so why do you think you can force him to play a game as long as you want?
Its a game not your/his life and not his job. When he dont hacked cheated or something like that why he should not have the right to quit a game by a quit button?
i told you several possible reasons
i dont understand whats your fucking problem?
what would you do if he call all his plattoons and retreat them imidiately so that he is killed by anhilation than quiting a game?
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would you open a topic where you post the playstyle your opponent need to have to satisfy you?