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Author Topic: limit to snipers?  (Read 18373 times)
0 Members and 24 Guests are viewing this topic.
Ucross Offline
Honoured Member
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Posts: 5732


« Reply #20 on: March 26, 2008, 06:01:31 am »

Thanks for the info guys, we're dealing with the problem. Smiley
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Akranadas Offline
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Posts: 6906


« Reply #21 on: March 26, 2008, 06:07:59 am »

New Fix for snipers.

The Longer your snipers stay on the field, the less accuracy they have. This is to simulate carpal tunnel.
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Avalanche Offline
EIR Veteran
Posts: 389


« Reply #22 on: March 26, 2008, 06:23:51 am »

thats a really nice idea!!!

their accuracy needs to decrease exponentially, so they wont drop beyong certain point, say 50%
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Unkn0wn Offline
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Posts: 18379


« Reply #23 on: March 26, 2008, 06:36:21 am »

No point in using them once they lose a significant % their accuracy.
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gungunx Offline
EIR Veteran
Posts: 137


« Reply #24 on: March 26, 2008, 06:38:03 am »

add a demo charge to snipers body...

"when sniper dies he explodes and damages all units around him"

Cheesy
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Akranadas Offline
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Posts: 6906


« Reply #25 on: March 26, 2008, 06:44:44 am »

I wasn't being serious
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Unkn0wn Offline
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« Reply #26 on: March 26, 2008, 06:45:31 am »

haha
Should give the sniper a 4 minute cooldown, like the howitzer..
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Akranadas Offline
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Posts: 6906


« Reply #27 on: March 26, 2008, 06:47:10 am »

Man, 4 minute cool downs can balance anything
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AmPM Offline
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Posts: 7978



« Reply #28 on: March 26, 2008, 06:55:10 am »

Give a sniper 10 uses, it can shoot whenever, 3sec cooldown, but it only has 10 uses of its ability. Outside of that, it has the same weapon as a rifleman.
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Avalanche Offline
EIR Veteran
Posts: 389


« Reply #29 on: March 26, 2008, 07:15:59 am »

Give a sniper 10 uses, it can shoot whenever, 3sec cooldown, but it only has 10 uses of its ability. Outside of that, it has the same weapon as a rifleman.

awsome suggestion, just steal that british snipe ability and tweak it, make sure its at 3.0 accuracy because allies 0.8 received accuracy will screw up sniper's accuracy

gives axis sniper 12 shots, and allies sniper 9 shots
(6man squad x2) for axis sniper
(4man gren +5man volks) 9 for allies sniper


if you dont use the snipe ability, sniper only have 0.5 base accuracy
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Forefall Offline
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Posts: 1926


« Reply #30 on: March 26, 2008, 07:19:15 am »

I played with snipers for a bit, and found that if I really purchased more than 3, I was gimping the rest of my company.  i could buy 2 riflemen squads with grenades for the price of one sniper.
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Avalanche Offline
EIR Veteran
Posts: 389


« Reply #31 on: March 26, 2008, 09:30:21 am »

now more and more allies players are spamming snipers, how can u possibly beat so many snipers?
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fldash Offline
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Posts: 9755


« Reply #32 on: March 26, 2008, 09:31:53 am »

Bikes?
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AmPM Offline
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Posts: 7978



« Reply #33 on: March 26, 2008, 09:32:27 am »

back a sniper up with an HMG an ATG and a Mortar and you are pretty well set to go.
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fldash Offline
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Posts: 9755


« Reply #34 on: March 26, 2008, 09:34:38 am »

Your own mortar? Jeep backed by a tank? etc etc...
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #35 on: March 26, 2008, 09:35:06 am »

4 Snipers with 4 squads of rr´s ...
Well now my blacklist finally has someone on it.
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Avalanche Offline
EIR Veteran
Posts: 389


« Reply #36 on: March 26, 2008, 09:38:08 am »

i agree, snipers kill all infantry
u try to charge me? BAR suppression fire, sniper kills more
try to charge me with bikes? at gun insta gibs them, and bikes takes long long time to kill sniper(ask puddins, i once cornered his 4 sniper group with a bike, the bike takes about 5 minutes to kill 4 snipers)
tanks? my at guns shred u to bits, if not, i drop airborne with rr
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gungunx Offline
EIR Veteran
Posts: 137


« Reply #37 on: March 26, 2008, 09:38:41 am »

this sniper spam is getting ridicoulus :X jsut played a game with 5 snipers in a 2vs2 o0
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Unkn0wn Offline
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Posts: 18379


« Reply #38 on: March 26, 2008, 09:40:19 am »

A nebelwerfer killed my vet 3 sniper, it was nr 1 on the leaderboard Sad
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fldash Offline
Founder
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Posts: 9755


« Reply #39 on: March 26, 2008, 09:43:30 am »

Snipers are not uncounterable.  They have a high pop-cap and resource count compared to their counter.  Use more of their counter if you are being sniper spammed.  

Allied Sniper: 580 MP, 90 MU, 7 Pop
Motorcycle: 110 MP, 5 FU, 3 Pop

Are you telling me you are fielding 1 cycle per sniper?  Snipers are not uncounterable.  Yes, they can be a pain in the ass.  But buying many of them gimps your company and your team.
« Last Edit: March 26, 2008, 09:46:29 am by fldash » Logged
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