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Author Topic: Loltos Video Mapping Tutorials  (Read 29580 times)
0 Members and 2 Guests are viewing this topic.
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #20 on: May 23, 2008, 04:41:40 pm »

.scar is not essential, but the _ID one is.
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stahlsta210 Offline
EIR Veteran
Posts: 51


« Reply #21 on: May 23, 2008, 06:55:32 pm »


they are a bit confusing but that was the best I could do with the amount of steps involved in such a process.  After you get your first map working with everything it becomes second hand knowledge.

I think you did a great job. All the tuts here are great but its just hard for me to understand some of the stuff giving that it is my first time.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #22 on: May 23, 2008, 07:02:06 pm »

.scar is not essential, but the _ID one is.

_ID is the .scar file.
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Life or Lack There Of
stahlsta210 Offline
EIR Veteran
Posts: 51


« Reply #23 on: May 25, 2008, 10:30:00 am »

The video stops for me right after it talks about atmosphere, is it just doing that for me becuase i thought it would show me how to get a load screen. If so is there another link that might not crash on me?
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Unkn0wn Offline
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« Reply #24 on: May 25, 2008, 10:51:19 am »

Quote
_ID is the .scar file.
Not exactly, the _ID file is for recognition of the markers being used.
The .scar file is the actual code that applies to the markers.
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Leafedge Offline
EIR Veteran
Posts: 270


« Reply #25 on: May 25, 2008, 02:17:43 pm »

As soon as I try to create a new map to work on, it gives me the message "Pipeline project not located for Mod:'Europe in Ruins'". Not sure where to go from there, just wish I could have gotten started working before I had any problems. It works fine if I select "Invasion of Normandy" as the Mod, but for some reason my WB or computer doesn't like EiR. Any suggestions?
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #26 on: May 25, 2008, 02:57:11 pm »

For the last time, only use the relic module file.  Don't use the EiR module.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #27 on: May 25, 2008, 04:15:37 pm »

Quote
_ID is the .scar file.
Not exactly, the _ID file is for recognition of the markers being used.
The .scar file is the actual code that applies to the markers.

It's for simplicity sakes.

Also; don't use the EIR .module file Leafedge, as Warbirds said use the Relic one known as 'Invasion of Normandy' module file.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #28 on: May 25, 2008, 04:26:26 pm »

Quote
_ID is the .scar file.
Not exactly, the _ID file is for recognition of the markers being used.
The .scar file is the actual code that applies to the markers.

More than just markers Tongue.
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J-Ro Offline
EIR Regular
Posts: 6


« Reply #29 on: September 30, 2008, 09:43:40 pm »

Great job Lolto!

You are a champion!! these are really good tutorials.

Id love to see more tip and tricks..

u are a legend
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #30 on: October 01, 2008, 12:43:27 am »

Great job Lolto!

You are a champion!! these are really good tutorials.

Id love to see more tip and tricks..

u are a legend

J-Ro, I am glad if you learned something from them, I am sure eventually I will pump out another one but not anytime soon.  Thanks for the feedback! Smiley
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Unkn0wn Offline
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« Reply #31 on: October 01, 2008, 02:42:41 am »

He's not that good...
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Smithy17 Offline
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Posts: 756


« Reply #32 on: October 01, 2008, 03:00:03 am »

You're just jealous
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Lolto Offline
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Posts: 950


« Reply #33 on: October 01, 2008, 04:10:33 am »

He's not that good...

You want to start something punk?
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MasonDonn Offline
EIR Veteran
Posts: 222


« Reply #34 on: October 01, 2008, 04:50:19 am »

Im actually starting to build a map, and your tutorials have been a great help Lolto. I'll PM you if I need help with anything.

Also, it seems hard to make water that units cant travel through. Any quick or easy ways for this?
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #35 on: October 01, 2008, 10:38:43 am »

Im actually starting to build a map, and your tutorials have been a great help Lolto. I'll PM you if I need help with anything.

Also, it seems hard to make water that units cant travel through. Any quick or easy ways for this?

http://forums.europeinruins.com/index.php/topic,6613.0.html
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Kolath Offline
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Posts: 2382



« Reply #36 on: October 01, 2008, 10:44:30 am »

Also feel free to post in the question center so that others can read the questions and answers.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #37 on: March 23, 2009, 06:11:01 am »

Episode 3: Trench Design Tutorial
Part 1: http://www.youtube.com/watch?v=OWg-D2NayLw
Part 2: http://www.youtube.com/watch?v=bdCi2Ew4zew


I recently made a new tutorial, made for the benefit of everyone, it's pretty basic but should help any new mappers.

I will probably make some more soonish*
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