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Author Topic: Percentages  (Read 5069 times)
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BLACKWIRE Offline
EIR Veteran
Posts: 55


« on: April 08, 2008, 06:37:07 pm »

I don't know about you guys but recently the games have been totally unmatched and I end up facing axis with double/triped vets whilst I'll barely be lucky to have single vetted infantry!!!
Also what's the deal with the axis having so many panzershreks!!! Grrr.
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172nd Infantry Division Commander
"Caveat" - Let Him Beware

"Teamwork is essential; it gives the enemy someone else to shoot at"
Lesserevil Offline
EIR Regular
Posts: 38


« Reply #1 on: April 08, 2008, 08:14:55 pm »

Well the grens with panzashreks are cheep. Also what could be happening is you could get into a game with people who have 2 high ranked players and 1 low ranked player which lowers the % alot.
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Lesserevil - Axis
Greater Good - Allies
Greater Evil - Axis
fldash Offline
Founder
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Posts: 9755


« Reply #2 on: April 08, 2008, 08:24:14 pm »

BLACKWIRE: Do you have any suggestions on how the system could be improved?
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Demonic Spoon Offline
EIR Veteran
Posts: 538


« Reply #3 on: April 08, 2008, 08:27:23 pm »

Several decent suggestions were posted...Best one, in my opinion, is to have company vet affect ANTS (although this would be difficult)
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fldash Offline
Founder
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Posts: 9755


« Reply #4 on: April 08, 2008, 08:28:27 pm »

Well, the best system is obviously to get the rating system in... we are stretched so thin right now with backlogs of work...
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BLACKWIRE Offline
EIR Veteran
Posts: 55


« Reply #5 on: April 08, 2008, 08:33:29 pm »

BLACKWIRE: Do you have any suggestions on how the system could be improved?

A smaller percentage gap to help out the noobies. I'm finding it hard to get started and now my percentage is so low people don't want to play in my games. It's very difficult to start out unless you're frankly, awesome lol.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #6 on: April 08, 2008, 08:35:35 pm »

It's just as hard to create a game with someone who has 100% as someone who has 0% w/l.
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slowzo Offline
EIR Veteran
Posts: 106


« Reply #7 on: April 08, 2008, 08:38:19 pm »

The only suggestion i could make based on your argument is to somehow implement vet into the anti team stacking system. Only problem is, just because someone has no vet, doesn't mean they aren't good.  This also would encourage the use of multiple companies.  This would also lead to certain players being avoided and them not being able to get games because some people will refuse to play against uber vet.  If i were to do it i would apply a 1-10 rating system that measures the vet of a persons company.  A override system that allows people to still play would be nice also, mabe put a big bold warning.  I'd leave the other details to the people with the statistics tho. 

I don't know how hard this would be to implement, and chances are, its already been considered by the devs and turned down for good reasons.   
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slowzo Offline
EIR Veteran
Posts: 106


« Reply #8 on: April 08, 2008, 08:39:02 pm »

^ lol 4 posts while i was writing that.

Forgot you already had a rating system made.
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BLACKWIRE Offline
EIR Veteran
Posts: 55


« Reply #9 on: April 08, 2008, 08:41:28 pm »

Good idea, some kind of vet score would be more useful than percentage win/loss. It's impossible to do any thing against double/tripled vetted axis when all I have is basic infantry and rangers etc... they just cut them down. I'm trying to improve my tatics/company pop but it's just insane coming up against those guys.

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slowzo Offline
EIR Veteran
Posts: 106


« Reply #10 on: April 08, 2008, 09:42:35 pm »

yeah, I would't worry tho.  2.0 will fix it.
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ThetaCommander Offline
EIR Veteran
Posts: 242


« Reply #11 on: April 08, 2008, 09:59:27 pm »

Vet score would be nice, but you can already tell the vet level of somebody by checking on the leaderboard. Also, vet on infantry is alot more lethal than vet on a single tank. Vet on somethings aren't as good as they are on others so you can't get an accurate depiction of vet by just their total army experience score.
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ThetaCommander - Defensive
GammaCommander - Armor
Cyber-Couch Offline
EIR Veteran
Posts: 63


« Reply #12 on: April 09, 2008, 01:53:17 am »

I want to be able to see how many games someone has played next to their name/Faction Player.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #13 on: April 09, 2008, 04:12:37 am »

I agree, win % needs to be seen in the light of total amount of games played.
Right now win % means very little, you may have played 2 games and lost them, giving you 0%... meaning people will actively avoid you for no justified reason other than that number.

Also, it's important that new players get the choice not to face +50 games players.
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BLACKWIRE Offline
EIR Veteran
Posts: 55


« Reply #14 on: April 09, 2008, 06:41:42 pm »

Once again owned by better players with 20%+ and vets, king tigers, panthers etc etc etc...

It's not easy as a new player at all.
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #15 on: April 09, 2008, 07:58:45 pm »

Speaking of percentages...

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CommanderNewbie - Allied
Prydefalcn - Axis
ThetaCommander Offline
EIR Veteran
Posts: 242


« Reply #16 on: April 09, 2008, 08:04:53 pm »

There needs to be a barely visible green line for "Shut the hell up."
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #17 on: April 10, 2008, 06:07:49 am »

You might want to create a new accout and radicaly chance your playstyle?
If you play eir like you woud play vCoH you will be beaten most of the time.

Here some tips and tricks, if your very annoyed from high vet. players try "O.S.H.I.T"
http://forums.europeinruins.com/index.php/topic,2081.0.html
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