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Author Topic: GridKeys  (Read 12538 times)
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GenSturm Offline
EIR Veteran
Posts: 90



« on: April 25, 2008, 05:56:27 pm »

First of all whats a gridkey:


SMALL GUIDE


Download
 To make 'GridKeys' run put the WW2Data_KeyDefaults.sga file in WW2/Archive folder. It should instantly effect EiR. (thx fldash for fast support)

If you don't want to use gridkey just don't put that file in WW2/Archive folder.

ALSO if you want it to use it in vCoH copy RelicCoH.module (provided in rar, DO THE BACKUP OF ORIGINAL) to main CoH folder (overwrite)



pre-problem post:

as you can see it maps all keys to a simple grid so they are not scattered around.

why do i post about it? because when i modify EuropeInRuins.module file by adding line
([data:common:02] archive.05 = WW2\Archives\WW2data_defaultkeys) which is required to install gridkeys, EiR launcher says that file is outdated or incorrect.

Is there any possability that sooner or later such thing will be useable?
« Last Edit: May 01, 2008, 08:46:45 am by GenSturm » Logged
fldash Offline
Founder
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Posts: 9755


« Reply #1 on: April 25, 2008, 07:54:48 pm »

Sure, thing, I can add it to the .module...
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #2 on: April 26, 2008, 02:04:17 am »

Thank you, but it would be better if it wasn't required to use for everyone. Some people might like hotkeys just like they are.


oh and whats ETA of this "fix" ?
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fldash Offline
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Posts: 9755


« Reply #3 on: April 26, 2008, 08:03:50 am »

It's already in place.  And it will only affect those that have the file: WW2\Archives\WW2data_defaultkeys
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #4 on: April 26, 2008, 11:10:31 am »

What do you mean? Is it useable?
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fldash Offline
Founder
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Posts: 9755


« Reply #5 on: April 26, 2008, 02:33:10 pm »

It's the in the .module.  Just put the gridkeys file in place, and play EIR>
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #6 on: April 26, 2008, 03:11:39 pm »

Well, I'll be damned but there is no WW2\Archives\WW2data_defaultkeys in my EuropeInRuins.module at [data:common:02] section. I might have overlooked something. Please enlighten me fldash Smiley
« Last Edit: April 26, 2008, 03:21:47 pm by GenSturm » Logged
fldash Offline
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Posts: 9755


« Reply #7 on: April 26, 2008, 03:12:20 pm »

It's under: [data:common:01]
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #8 on: April 26, 2008, 03:21:22 pm »

copy paste from [data:common:01]:


[data:common:01]
folder = EuropeInRuins\Data
archive.01 = EuropeInRuins\Archives\EuropeInRuinsBattle
archive.02 = EuropeInRuins\Archives\EuropeInRuinsData
archive.03 = EuropeInRuins\Archives\ExternalSkinpack
archive.04 = EuropeInRuins\Archives\EuropeInRuinsCameraOption
archive.05 = EuropeInRuins\Archives\EuropeInRuinsArt
archive.06 = EuropeInRuins\Archives\EuropeInRuinsSound
archive.07 = EuropeInRuins\Archives\EuropeInRuinsArtAmbient
archive.08 = EuropeInRuins\Archives\4p_Crossroads
archive.09 = EuropeInRuins\Archives\4p_In_Der_Hitze
archive.10 = EuropeInRuins\Archives\4p_Road_to_Carentan
archive.11 = EuropeInRuins\Archives\6p_St_Laurent
archive.12 = EuropeInRuins\Archives\4p_Vierville
archive.13 = EuropeInRuins\Archives\6p_Abbeville
archive.14 = EuropeInRuins\Archives\6p_Ardenne_Valley
archive.15 = EuropeInRuins\Archives\4p_Frozen
archive.16 = EuropeInRuins\Archives\6p_Dawn
archive.17 = EuropeInRuins\Archives\6p_Hurtgen_Snow
archive.18 = EuropeInRuins\Archives\6p_Industrial_Heartland
archive.19 = EuropeInRuins\Archives\6p_Radar_Station
archive.20 = EuropeInRuins\Archives\6p_St_Vith
archive.21 = EuropeInRuins\Archives\6p_Sword_Beach
archive.22 = EuropeInRuins\Archives\8p_Das_Schlaraffenland
archive.23 = EuropeInRuins\Archives\8p_French_Countryside
archive.24 = EuropeInRuins\Archives\4p_LaProvence
archive.25 = EuropeInRuins\Archives\6p_Argentan
archive.26 = EuropeInRuins\Archives\6p_Bastion
archive.27 = EuropeInRuins\Archives\6p_Industrial_Complex
archive.28 = EuropeInRuins\Archives\6p_Snowy_Roads
archive.29 = EuropeInRuins\Archives\4p_St_Garrett
archive.30 = EuropeInRuins\Archives\6p_Westfalen
archive.31 = EuropeInRuins\Archives\6p_St_Lambert
archive.32 = EuropeInRuins\Archives\6p_Hoffensturghen
archive.33 = EuropeInRuins\Archives\8p_Abbeville_Winter
archive.34 = EuropeInRuins\Archives\4p_Nuenen
archive.35 = EuropeInRuins\Archives\8p_Henschel_Airfield
archive.36 = EuropeInRuins\Archives\4p_Crossing_The_Rhine
archive.37 = EuropeInRuins\Archives\4p_Airfield
archive.38 = EuropeInRuins\Archives\4p_St_Winn
archive.39 = EuropeInRuins\Archives\6p_Rheims


any modification in this line makes EiR Launcher re-download the .module file

edit: sorry fldash for beign such an ass but really. it's just not there and EiR launcher just says "NO" to gridkeys.
« Last Edit: April 26, 2008, 03:26:54 pm by GenSturm » Logged
Bonte Offline
EIR Veteran
Posts: 1234


« Reply #9 on: April 26, 2008, 03:34:45 pm »

just add it into the module after you extract the battle file and the launcher closes...or use an auto executing .bat (like what i made for language fix) that copies a .module from B and overwrites A automatically after launcher close.
Logged

I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
GenSturm Offline
EIR Veteran
Posts: 90



« Reply #10 on: April 26, 2008, 03:38:21 pm »

Well yeah, i could that but it's far more difficult then adding for example line "archive.01 = EuropeInRuins\Archives\EuropeInRunisGridkey" as a line basicly provided and checked by EIR launcher, you would only need to get gridkeys and apply them.

what i will try to do is to rename Gridkey file to "EuropeInRunisCameraOption" which is basic line and it's passed by EiR Launcher. It might work out.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #11 on: April 26, 2008, 03:39:54 pm »

or rename it to a map like sword beac cause no one ever plays it ...(thats what i do) the archieve to me is more of a pain than helping
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fldash Offline
Founder
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Posts: 9755


« Reply #12 on: April 26, 2008, 04:52:04 pm »

Hmm... What about now?

Make sure you restart the launcher...
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #13 on: April 26, 2008, 05:02:01 pm »

Works. Thank you fldash Wink I'll provide proper download link on first post.
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GenSturm Offline
EIR Veteran
Posts: 90



« Reply #14 on: May 01, 2008, 08:43:59 am »

FLDASH. sorry for double posting but this just came through.


the proper line should be archive.01 = WW2\Archives\WW2Data_KeyDefaults. Sorry for bothering again.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #15 on: May 01, 2008, 10:30:22 am »

you can put it in the eir directory with the other line under the eir name...that away fldash can also put it as an option in the installer
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #16 on: May 01, 2008, 10:32:18 am »

Checked off by default, like the zoommod, and then every new players installs it without knowing and gets to deal with it Tongue.
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salan
Guest
« Reply #17 on: May 01, 2008, 10:39:18 am »

its just dash has it as defaultkeys and the other guy has the actual file as keydefaults Smiley
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KamikazeHunter Offline
EIR Regular
Posts: 6


« Reply #18 on: May 19, 2008, 02:03:40 pm »

Wait, so Grid Keys will only work if we overwrite/fix the EiR.module file with that one line everybody has been talking about?

Grr I want my gridkeys! (I keep pressing T to retreat and nothing is happening. >.<,)
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CaptainViper Offline
EIR Regular
Posts: 6



« Reply #19 on: June 21, 2012, 06:57:46 am »

Hi

I tried to download the files from the link in the first post but the site hosting the files has been closed.

Can someone please provide the link to latest working Grid Keys for EiR Mod?

I will be grateful...need them real bad.
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