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Author Topic: WW2 Forum Roleplay, Battle of Crete, Sign-Up  (Read 52655 times)
0 Members and 10 Guests are viewing this topic.
longrange Offline
EIR Regular
Posts: 22


« Reply #40 on: May 05, 2008, 12:16:51 pm »

Also, I regret to mention that the Grease Gun didn't enter service until the end of '42 (wasn't sure, myself Tongue).  Perhaps a Sten or Thompson instead?

Well that light weapons  3.2 kg (7.1 lb) (Mk. II)

so if it's possible Sten MKII taked on a injured poor guy
Logged
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #41 on: May 05, 2008, 12:19:24 pm »

Might be a bad idea to put Mr. Schütze under a dive-bomber unit Tongue

For anyone who is not sure where they want their character to end up, here is a good reference that I linked before :
http://en.wikipedia.org/wiki/Crete_order_of_battle

The Fallschirmjager will be coming from VII. Fliegerkorps

Woopsy, my fault

Also, we don't have a VII. Fliegerkorps.
« Last Edit: May 05, 2008, 12:20:55 pm by Falcon333 » Logged

"Chance favors the prepared mind"
CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #42 on: May 05, 2008, 12:22:27 pm »

Ah, the naming is messed up on that site, sorry.  7th Flieger Division = VII. Fliegerkorps

<EDIT>  I guess that's divisional level anyway, so it doesn't matter Tongue
« Last Edit: May 05, 2008, 12:30:03 pm by CommanderNewbie » Logged

CommanderNewbie - Allied
Prydefalcn - Axis
Warbirds Offline
EIR Veteran
Posts: 673


« Reply #43 on: May 05, 2008, 01:07:40 pm »

Axis needs a medic.
Logged
UnLimiTeD Offline
EIR Veteran
Posts: 554


« Reply #44 on: May 05, 2008, 01:12:04 pm »

Hmm, I guess, I'll give it a try, even if I have little experience with RP.
First wanted to be a german paratrooper, as I'm german it's easier to think into it Cheesy .
But now you say we need more greek, so, well, let the public decide..
Shall I make a poll (Cheesy:D) ?!?

Character comming when I decide which side to take.
Logged

Hey, it's not going to happen
CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #45 on: May 05, 2008, 01:24:08 pm »

Well, we don't necessarily need a medic.

Unlimited, play whichever side you would like to Tongue  The sides are close enough so that it won't be a real issue whichever you choose.
Logged
mrtom Offline
EIR Regular
Posts: 21


« Reply #46 on: May 05, 2008, 01:52:01 pm »

Its true you don't need a medic.

If it helps we'l aim for your heads :p
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #47 on: May 05, 2008, 01:52:23 pm »

Well, we don't necessarily need a medic.
Fine.  When your guts are hanging out your sides, and your screaming for help, don't expect any.  Tongue
Logged
longrange Offline
EIR Regular
Posts: 22


« Reply #48 on: May 05, 2008, 02:01:03 pm »

In geneve convention it's say we must help ennemi soldier who suffere , by putting them in jail , or achieve them
Logged
mrtom Offline
EIR Regular
Posts: 21


« Reply #49 on: May 05, 2008, 02:04:35 pm »

So now plowing them over with said Tank.
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #50 on: May 05, 2008, 02:09:40 pm »

Well, we don't necessarily need a medic.
Fine.  When your guts are hanging out your sides, and your screaming for help, don't expect any.  Tongue

If I go down, it will be a quick death  Cool
Logged
mrtom Offline
EIR Regular
Posts: 21


« Reply #51 on: May 05, 2008, 02:12:34 pm »

So when do we start?
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They Call Me SpitFire Offline
EIR Veteran
Posts: 563


« Reply #52 on: May 05, 2008, 02:25:00 pm »

i don't know but if you need a medic I mentioned I had medical supplies and medical training under my skills and bio (axis)
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Nothing compares to a quiet evening alone
Just the one-two of us, who's counting on
That never happens
I guess I'm dreaming again
Let's be more than
No, oh
Crush
Crush
Crush
Crush, crush
(Two, three, four!)
Apex Offline
Honoured Member
*
Posts: 2971


« Reply #53 on: May 05, 2008, 02:28:12 pm »

Unlimited, 1. platoon is still recruiting. We need a radio operator. If you're interested check out my character sheet blueprint and equipment suggestions.
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #54 on: May 05, 2008, 02:40:08 pm »

Do we have the option of making multiple characters?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #55 on: May 05, 2008, 02:42:26 pm »

No.

*No, i dont think it is neccesary.
« Last Edit: May 05, 2008, 02:47:45 pm by Thtb » Logged

CommanderHolta Offline
EIR Regular
Posts: 14


« Reply #56 on: May 05, 2008, 02:58:04 pm »

The Germans could use a Recoiless Rifle operater to counter the big nasty British Tank w/ their 75mm Recoiless Gun.

Edit: Maybe a Mortar crew would help too.
« Last Edit: May 05, 2008, 03:00:41 pm by CommanderHolta » Logged
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #57 on: May 05, 2008, 02:58:33 pm »

Or stip some bundle nades togther ;P
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UnDeaD_CyBorG Offline
EIR Veteran
Posts: 50


« Reply #58 on: May 05, 2008, 03:15:22 pm »

LOL, a Bundle-Bundle-nade?  36 chambers, thats a fragmentation grenade, 6 explode, 30 fly around.
X-D.
Allright, I think of an axis character. Gimme the night (23:15 here)
Wrong account again.   
« Last Edit: May 05, 2008, 03:17:59 pm by UnDeaD_CyBorG » Logged

UnLimiTeDs 3rd Account
Warbirds Offline
EIR Veteran
Posts: 673


« Reply #59 on: May 05, 2008, 03:19:36 pm »

Edit:

Someone get a Hafthohlladung for equipment.  I temporarily forgot I was a sniper, so I wouldn't have an AT weapon.

http://en.wikipedia.org/wiki/Hafthohlladung
« Last Edit: May 05, 2008, 03:28:29 pm by Warbirds » Logged
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