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Results of ANTS removed...
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Topic: Results of ANTS removed... (Read 34791 times)
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GamerAndy
EIR Veteran
Posts: 477
Re: Results of ANTS removed...
«
Reply #100 on:
May 27, 2008, 06:05:04 pm »
Quote from: Unkn0wn on May 27, 2008, 03:20:48 pm
The ability to spam a single unit type, throw away companies and play to kill vet/aggrevate others is a direct cause of the absence of a control mechanism. It's basically exploiting the lack of such system as like Lai stated, it's not the kind of gameplay the Devs want in the first place. But there's no penalty to it, so why wouldn't people abuse it...?
A temporarily solution while we wait for the dynamic purchasing is simple,
availability
.
Bring it back already ffs.
Again, can you explain how this worked and why it was removed?
Logged
For you, Rocksitter!
http://urltea.com/38uh
|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Results of ANTS removed...
«
Reply #101 on:
May 27, 2008, 07:01:55 pm »
there was a limit to the amount of unit types you could buy: aka 2 tigers, 60 volks etc.
When you brought units that number dropped accordingly. and every day (reset time) that number was replenished by a set amount, it took 2 days or so to get one tiger ace.
so if you lost a unit and you had no more left in the availability pool you couldn't replace them.
but there was one flaw: people who didn't loose units still got units added back into their pools so they had a surplus of elite troops, while people who lost a lot had to make do with the weak basic ones, so one good axis person could field a healthy amount of stormies, KCH or tigers etc, while another allied player (who was not as good) might not have any rangers or shermans left to use (yes P4's and shermans were hit quite hard if you lost a few) so they would stand a very low chance of winning.
Logged
Nevyen
Honoured Member
Posts: 2365
Re: Results of ANTS removed...
«
Reply #102 on:
May 27, 2008, 07:37:40 pm »
Pfft thats easy make a hard cap of what you get so 1 KT maximum lose it then you have to wait till you get it back as an example
Logged
TodlichPanther
EIR Veteran
Posts: 442
Re: Results of ANTS removed...
«
Reply #103 on:
May 27, 2008, 08:12:55 pm »
well in replay to the OP, about the removal of ants, it doesn't bother me, i still get games all the time, as do me and my friends on the same team
, must just be your problem haha.
Logged
Quote from: Ucross on April 11, 2008, 09:15:48 am
Also, I lost a game due to not enough anti-infantry units, so airborne get double damage at each vet level.
More changes to come.
doctorsamuri
EIR Veteran
Posts: 160
Re: Results of ANTS removed...
«
Reply #104 on:
May 27, 2008, 11:21:58 pm »
Quote from: zokie on May 27, 2008, 01:45:53 pm
You don't like the gimmick armies because you can't handle it. Trust me when I say that puddin is having a blast driving around with all those flammenwerfers or whatever he is using. I've played my share of gimmicks myself ranging from riflespam to nebelspam and I had a great time. If your army can't handle a single unit spam then it guess what, you don't have a balanced army. Don't enforce your own mental rules about "fair game", "balance" and "fun" on the rest of us.
<3 u think just like me
Logged
zokie
EIR Regular
Posts: 13
Re: Results of ANTS removed...
«
Reply #105 on:
May 28, 2008, 02:25:09 am »
Making a "gimmick" sniper or "vetkiller" company is a perfectly valid tactic, there are plenty of people around that whine about vet. So what to do if your having trouble with those companies? You design your army to fuck them up and soften them for when you want to play them with your regular company.
Forcing others to play by your own arbitrary rules is really bad manners, and ultimately bad for the game. This is a alpha/beta so ofcourse you should provide feedback to the developers but not playing agains certain things only hurts yourself making you a bad player because you never learn how to counter their innovative and unique tactics. You are acting like a child in a kindergarden.
And even before ANTS players like Lai and EvilNrG had trouble with getting games started even after the match-up was done in the launcher, atleast one player actully left a game saying "I won't play you guys" seeing who they where up against. Saying the removal of annonymity does not hapmer the ability of top tier players to get a game is naive.
Personally I would farm lossses playing gimmicks to be able to get a game with my friends, the whole matchmaking system is flawed. For me we would ultimately have an automatch system which preserved annonymity untill the game was finished.
Logged
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Results of ANTS removed...
«
Reply #106 on:
May 28, 2008, 02:39:23 am »
Just limit snipers imo all other units are fine and i can deal with any other unit besides snipers beeing spammed. Without cloak or with cloak as pricey upgrade it woud be a different thing
.
Logged
Quote from: Unkn0wn on December 20, 2008, 05:57:19 am
Germans like to cause total chaos.
Tips and Tricks:
http://www.europeinruins.com/index.php/topic,2081.90.html
|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Results of ANTS removed...
«
Reply #107 on:
May 28, 2008, 05:12:18 am »
*cough* A modified version of availability*Cough*
Logged
Warbirds2
EIR Veteran
Posts: 422
Re: Results of ANTS removed...
«
Reply #108 on:
May 28, 2008, 05:16:22 am »
Quote from: zokie on May 28, 2008, 02:25:09 am
Making a "gimmick" sniper or "vetkiller" company is a perfectly valid tactic, there are plenty of people around that whine about vet. So what to do if your having trouble with those companies? You design your army to fuck them up and soften them for when you want to play them with your regular company.
Forcing others to play by your own arbitrary rules is really bad manners, and ultimately bad for the game. This is a alpha/beta so ofcourse you should provide feedback to the developers but not playing agains certain things only hurts yourself making you a bad player because you never learn how to counter their innovative and unique tactics. You are acting like a child in a kindergarden.
Playing gimmick companies and only gimmick companies will result in you not getting games with a good portion of the community.
And please, tell me how a sniper spam, flametrack spam, etc. spam company is innovatve or unique in any possible way.
Logged
Schultz
EIR Veteran
Posts: 679
Re: Results of ANTS removed...
«
Reply #109 on:
May 28, 2008, 05:42:58 am »
Oh come on already! Youre talking as everyone here spams and is running gimmick companies.
You have a problem with someone, stop playing him.
And btw gimmick companies are severely crippled. If he has nothing but snipers, bring in tanks and roll him over. Just focus on the one thing he doesnt have.
Anyway i cant get a game easily any more and im not running a gimmick company.
I used to have like 5-6 games with ease. Now all there is, is waiting.
And it looks like the only people that i can play with are new guys, which is by default no fun and not a good thing rolling over them in their first games..
I pretty much gave up trying to team up with people like lai, highvelocity, apex, evilngr. Theres not going to happen.
What sucks more tho, is seeing alllies trying to get into stack teams against axis that are trying to just get a game.
I guess this is why allies are ahead on territories and it wouldnt surprise me if they win this war.
I dont like this system and its not because it doesnt let me play in stack teams (people that know me, know i play with everyone).
Its because it forces me to play with supposedly "mediocre" , "not so good" or even completely "new to eir" teamates just so i can have a game.
And even then i cant help but see people avoid me.
I cant play with who i want and i cant get games in general.
I wish hidden names were returned. Maybe then we could play some games instead of this cat and mouse through battles.
«
Last Edit: May 28, 2008, 05:47:22 am by Schultz
»
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Results of ANTS removed...
«
Reply #110 on:
May 28, 2008, 05:47:52 am »
Actually, gimmick companies coordinated with teammates can be extremely powerful.
I remember playing games against puddin's sniper spam, when his teammate backed it up with PAKs & HMGs. (And even nebelwerfers) There was very little that could be done about the strategy at the time.
(Snipers were later nerfed even further)
Each player specialising in fielding excessive amounts of one single unit with a single purpose is far more effective than every player fielding a balanced company. While there's nothing wrong with specialising, there is something wrong with spamming single unit types (e.g snipers, HMGs) and not receiving a penalty for doing so at the time or afterwards. (Like availability or even better dynamic purchasing)
Spamming single unit types right now is a flaw in the system, due to a lack of control mechanism. It's not possible because the developers see no issue with spamming single units, quite the contrary, it's something they definately want to prevent as it brings poor gameplay. Yet at the time, there's simply no system in place to prevent such a thing. Assuming that just because there's no system to stop it, makes it okay to use, is foolish.
Logged
Akranadas
Honoured Member
Posts: 6906
Re: Results of ANTS removed...
«
Reply #111 on:
May 28, 2008, 05:50:08 am »
Get over yourself schultz, your not that good that people avoid you.
I'm not jumping into any games that I don't know who my team mate is; I'll usually team up with people who I have seen their skills either via replay or otherwise because I've already played with to many people this war who have no clue how to play Allies in EiR and it is frustrating playing.
Logged
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Results of ANTS removed...
«
Reply #112 on:
May 28, 2008, 05:50:25 am »
I have to disagree, balanced companys can be more effectiv if the players tell each other wath they are calling in. In your case it worked so "well", because they had no other units to bring in.
I have seen many situation where for example 2 allyed tanks roled on in a 3v3 and all axis players bring there phanter out because there is no communication.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Results of ANTS removed...
«
Reply #113 on:
May 28, 2008, 05:55:14 am »
The art of proper gimmick companies is not to just spam a single unit, it's to communicate with your teammate so he complements your gimmick company with everything else you might need. It's something only the very good teams can pull off, a single player doing a gimmick without his teammates properly supporting him will likely fail. Unless it's an all-round unit like the old Ranger spam
.
Regardless though gimmick companies can be very frustrating to deal with, usually you get the impression they're build just to piss you off and kill your veteran units.
Especially on the more narrow maps (RTC) I found this to be very effective, simply because users can concentrate their forces in one area, forming an ultimate defensive line and controlling pretty much the entire map. Where as on square & larger maps you would get outcapped a lot easier.
«
Last Edit: May 28, 2008, 05:57:55 am by Unkn0wn
»
Logged
Schultz
EIR Veteran
Posts: 679
Re: Results of ANTS removed...
«
Reply #114 on:
May 28, 2008, 07:54:51 am »
Relax, Akranadas i didnt post about being that good. I'll save my tears for later.
The last 2 days me and Clockworkhead tried to have a game 2v2. People were joining and then leaving as soon a game with newer people or better odds came up. However we were lucky and we played 3 games, the 2 with completely new people and one with people with new companies.
We had people joining and then leaving as soon as a new game with newer players or with better odds was created.
One of those times we had two players, who joined stayed but didnt ready up.
As soon as a new game was hosted they left and joined the other one, and we were like wtf we were waiting for.
This is now about my skill. Its about the system and its about getting no games.
Btw i remember this system before ants.
I was new back then but i remember people yelling at each other and accusing each other for noob stomping, for vet farming, and for skipping battles.
I remember games that got ignored and STACKED alert was like a common thing.
Obviously who was going to play games with Apex and Ampm or Unknown and Commandernewbie (i use these games for reference only).
This system caters vet farming and noob bashing, you guys were against it back then, im surprised it is put in again.
With Ants noone complained about Hidden names, all they complained was Red games, and % getting in their way.
I will quote Salan because i very much agree with him.
Quote from: salan on May 27, 2008, 11:32:36 am
they should have just left the names unknown till the game starts and said to bad deal with it.
So what you have to play against 'stacked' games, what do you think a true automatch will do anyways, you won't know who you are fighting and in most cases with a small population YOU WILL fight the better matched teams because there won't be anyone else for itto match you with..
the one thing with this mod it always goes to extremes, can never do the middle ground. Ants, or no ants... never no ants with no names ...
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Results of ANTS removed...
«
Reply #115 on:
May 28, 2008, 08:07:18 am »
Yup, they should definately bring back Hidden + display of win %s and # of games played.
I'm sure no one will deny reintroducing these elements is for the best. People just want the ANTS part of it to stay gone. ("team too strong", disabling people from playing, even if they want to & don't care about winning or losing)
Logged
Schultz
EIR Veteran
Posts: 679
Re: Results of ANTS removed...
«
Reply #116 on:
May 28, 2008, 08:30:51 am »
Quote from: Unkn0wn on May 28, 2008, 08:07:18 am
Yup, they should definately bring back Hidden + display of win %s and # of games played.
I'm sure no one will deny reintroducing these elements is for the best. People just want the ANTS part of it to stay gone. ("team too strong", disabling people from playing, even if they want to & don't care about winning or losing)
This pretty much sums it up
Logged
puddin
EIR Veteran
Posts: 1701
Re: Results of ANTS removed...
«
Reply #117 on:
May 28, 2008, 01:52:44 pm »
Andy? Seriously?
You expected em to take a game seriously where in you sat in 1 sector, put 3 Allied MG bunkers, 2 at guns and a howie, with Barbed wire, and Tank traps arpund all ur hedge rows.... And say i did a gimick?
Yea, i play gimicks on occasion.... And you have also accused me of sniper spamming, when i ran a 4 sniper company and you just never killed the,m....
Its amazing how when particular people "Gimick" their company buy doing nothign but vet whore, and when people beat them and actually kill of their vet, and win the game.... they get angrey and refuse to play.
Yea you use the excuse " its not fun"
You thinkit was fun to have to go against a sim city builder with a howie in the middle and can;t do shit abotu it??
Hoinestly, Get off your high horse... You ain;t that good.
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
donnieDark
EIR Veteran
Posts: 95
Re: Results of ANTS removed...
«
Reply #118 on:
May 28, 2008, 02:14:45 pm »
Personally I dont see why everyone is so against a specialized company. Shouldnt player have the right to design a company the way they choose? If the devs feel a unit is too spammable...then please by all means increase the prices. Just look at the crazy price on the walking stuka for example. I think coordinating your company with a partner adds more immersion to the game. If you are playing balanced companies in a 3v3 then you might as well only stay on your side of the map and only fight one opponent and never help your allies.
Logged
Bodybag2224-Armor
EIR Veteran
Posts: 735
Re: Results of ANTS removed...
«
Reply #119 on:
May 28, 2008, 02:46:29 pm »
http://www.i-am-bored.com/bored_link.cfm?link_id=21300
«
Last Edit: May 28, 2008, 02:57:37 pm by Bodybag2224-Armor
»
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Profiles: BoDyBaG2224
M26ArmedCav
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