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Paper beats Rock
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Topic: Paper beats Rock (Read 4874 times)
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran
Posts: 1812
Paper beats Rock
«
on:
May 31, 2008, 08:53:06 am »
So what company is best vs what other company in your opinion?
(of course after some cp have been spend)
Airborn beat Def.
Def. beats Inf.
Inf. beats blitz
Blitz beats Armor
Armor beats terror
Terror beats Airborn
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Stuart750
EIR Veteran
Posts: 438
Re: Paper beats Rock
«
Reply #1 on:
May 31, 2008, 09:03:25 am »
Anyone can beat anyone, it just depends on how you balance your company, and I'm sure you know that.
And Paper doesn't defeat rock... Who exactly won the war?
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Unkn0wn
No longer retired
Posts: 18379
Re: Paper beats Rock
«
Reply #2 on:
May 31, 2008, 09:05:10 am »
You have it all wrong.
Quote
Airborn beat Def.
Def. beats Inf.
Inf. beats blitz
Blitz beats Armor
Armor beats terror
Terror beats Airborn
While this type of X Counters Y is the case in some games, it just isn't in COH. Every doctrine can beat any other, it all depends on player experience & skill. Doctrine choice has very little to do with it.
«
Last Edit: May 31, 2008, 09:06:52 am by Unkn0wn
»
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Smithy17
EIR Veteran
Posts: 756
Re: Paper beats Rock
«
Reply #3 on:
May 31, 2008, 09:24:41 am »
Especially considering that there are a wide variety of builds within each doctrine anyway.
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Thirteen
EIR Veteran
Posts: 126
Re: Paper beats Rock
«
Reply #4 on:
May 31, 2008, 09:29:03 am »
Airborne beats everything.
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Sach
EIR Veteran
Posts: 1211
Re: Paper beats Rock
«
Reply #5 on:
May 31, 2008, 09:31:59 am »
Everything beats defensive
Blitz and Terror beat Infantry and Armour
Airbourne Terror and Blitz seem about equal.
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Sach Wins!
Would people please stop killing my AVREs. Not cool.
UnLimiTeD
EIR Veteran
Posts: 554
Re: Paper beats Rock
«
Reply #6 on:
May 31, 2008, 09:35:17 am »
Airborne will always lose to AI heavy infantry blobs.
But really, I finf this thread useless, and I can agree with Sach somehow.
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran
Posts: 1812
Re: Paper beats Rock
«
Reply #7 on:
May 31, 2008, 10:04:00 am »
Quote from: Thtb-Ally on May 31, 2008, 08:53:06 am
So what company is best vs what other company in your opinion?
(of course after some cp have been spend)
Airborn beat Def.
Def. beats Inf.
Inf. beats blitz
Blitz beats Armor
Armor beats terror
Terror beats Airborn
Learn to read noobcakes ;P
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Akranadas
Honoured Member
Posts: 6906
Re: Paper beats Rock
«
Reply #8 on:
May 31, 2008, 07:20:53 pm »
Infantry > All
'Nuff said.
Think about it.
Rangers beat Light Vehicle - Tank spam
Rangers beat HMG Spam
Howitzers beat Defenses/Blobs
Tank Reapers beats Tank Spam
Cheaper Infantry/Support Teams beat everything.
Infantry is the most powerful of all the doctrines because it has tools to counter everything.
«
Last Edit: May 31, 2008, 07:23:14 pm by Akranadas
»
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They Call Me SpitFire
EIR Veteran
Posts: 563
Re: Paper beats Rock
«
Reply #9 on:
May 31, 2008, 09:35:41 pm »
I totally agree Infantry pwns, if you get it right.
Howi>Everything
I believe
Terror>Armour
Amour>Terror
Def.>Airbourne
Airbourne>Blitz
Blitz>Infantry
Infantry>Def.
In Doctrine Advantages,but skill;and company management matters most
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jjwa
EIR Veteran
Posts: 84
Re: Paper beats Rock
«
Reply #10 on:
May 31, 2008, 09:54:56 pm »
Just two examples:
Airborne > Blitz (RR vs tiger)
Blitz > Airborne (MP44 Storm vs ABs)
Airborne > Def. (AB satchel vs 88, AB RR vs Stuka/Nebel)
Def. > Airborne (officer arty on airborne, supress AB after they used fire-up then stuka, etc)
This game has counters, hard counters, soft counters, but I am happy it does not have any answers that are 100% rock-paper-scissors
. Some doctrine units have an advantage versus other doctrine units, but there are always multiple choices in those doctrines and multiple choices on how to cover the weaknesses of some of your units.
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salan
Guest
Re: Paper beats Rock
«
Reply #11 on:
May 31, 2008, 10:40:02 pm »
Its all about playing your strong points vrs someones weaknesses.
you could concievably build each doctrine in atleast 3-5 different ways and make completely different strong points which would counter someone elses weak points, and yet be countered in turn by someone elses.
there are no definites in EIR and thats why people KEEP playing it after 1000 games, because it is NEVER the exactly the same, there are always more options, more choices and more challanges.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Paper beats Rock
«
Reply #12 on:
June 01, 2008, 05:12:54 am »
Quote from: Akranadas on May 31, 2008, 07:20:53 pm
Infantry > All
'Nuff said.
Think about it.
Rangers beat Light Vehicle - Tank spam
Rangers beat HMG Spam
Howitzers beat Defenses/Blobs
Tank Reapers beats Tank Spam
Cheaper Infantry/Support Teams beat everything.
Infantry is the most powerful of all the doctrines because it has tools to counter everything.
I am stil torn between TR and stacked, if i go stacked i will have like 400-500 extra mun to spend if i to TR then my AI will suffer since i will have to spend Mun i don't have (aka sell AI upgrades) on more AT guns to make it worth it.
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doctorsamuri
EIR Veteran
Posts: 160
Re: Paper beats Rock
«
Reply #13 on:
June 01, 2008, 07:45:34 am »
TR is only good if your teamate has capable AI, a TR company with airborne with heavy muni in RRs is a bad mix, while a TR with an armor and un-upgunned sherman spam would be nice
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