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Author Topic: How to use Assault|Warning: skilled players xD  (Read 5987 times)
0 Members and 9 Guests are viewing this topic.
Clock2 Offline
EIR Regular
Posts: 25


« on: June 14, 2008, 08:25:15 am »

2v2 neuen

Clock Armandillo vs APEX Sach

It was a nice game  Wink lol

Can you count all the assaults axis used? i counted 10, there is a funny scene when a single squad of volks uses like 12 grenades to kill an hmg in the church. Are grenades so cheap? Can anybody explain that?

Enjoy.
« Last Edit: June 14, 2008, 08:27:08 am by Clock2 » Logged

Clock2 Offline
EIR Regular
Posts: 25


« Reply #1 on: June 14, 2008, 08:26:02 am »

here comes the replay

b: 6743

[attachment deleted by admin]
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #2 on: June 14, 2008, 08:34:19 am »

Were they all used on volksgrenadiers?
There's an assault bug exploit, they might've used it but only viewing the replay will tell Smiley.
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Clock2 Offline
EIR Regular
Posts: 25


« Reply #3 on: June 14, 2008, 08:42:14 am »

Were they all used on volksgrenadiers?
There's an assault bug exploit, they might've used it but only viewing the replay will tell Smiley.
Yes all on volksgrenadiers. So it could be a bug Smiley interesting.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #4 on: June 14, 2008, 08:44:35 am »

Could also be they bought them, who knows. Its not that expensive if they only used 10 or so, and far more efficient than LMGs.
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Toadman Offline
EIR Regular
Posts: 5


« Reply #5 on: June 14, 2008, 08:54:03 am »

Could also be they bought them, who knows. Its not that expensive if they only used 10 or so, and far more efficient than LMGs.
sure you can buy them, but would you have enough munitions for 2 snipers, mp44, kchs, double schreks, mortars and hmgs?
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #6 on: June 14, 2008, 08:56:50 am »

Could also be they bought them, who knows. Its not that expensive if they only used 10 or so, and far more efficient than LMGs.
sure you can buy them, but would you have enough munitions for 2 snipers, mp44, kchs, double schreks, mortars and hmgs?
i think we can safely say they exploited but hey whos around to enforce the rules?
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Toadman Offline
EIR Regular
Posts: 5


« Reply #7 on: June 14, 2008, 08:58:33 am »

Could also be they bought them, who knows. Its not that expensive if they only used 10 or so, and far more efficient than LMGs.
sure you can buy them, but would you have enough munitions for 2 snipers, mp44, kchs, double schreks, mortars and hmgs?

indeed
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #8 on: June 14, 2008, 08:58:46 am »

I dunno, last war I had 2500+ munitions, so you tell me. Weapon Surplus works wonders too.

Watch the replay, and count up the munition use of each player seperately, then you should have your answer.
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Armandillo Offline
EIR Veteran
Posts: 65


« Reply #9 on: June 14, 2008, 09:26:52 am »

No we were right.
He told us he didnt know about the bug, and that now he bought the nades.
Too bad we had to lose a game for that crap tho.
Logged
Sach Offline
EIR Veteran
Posts: 1211


« Reply #10 on: June 14, 2008, 09:37:45 am »

Could also be they bought them, who knows. Its not that expensive if they only used 10 or so, and far more efficient than LMGs.
sure you can buy them, but would you have enough munitions for 2 snipers, mp44, kchs, double schreks, mortars and hmgs?

For what its worth, 1 of the snipers and the vast majority of the support teams were mine.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
Sach Offline
EIR Veteran
Posts: 1211


« Reply #11 on: June 14, 2008, 09:39:08 am »

No we were right.
He told us he didnt know about the bug, and that now he bought the nades.
Too bad we had to lose a game for that crap tho.


He also said he bought assault on 6 squads, i havent got back and counted all the uses but surely its not many more than that.
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NLeaf Offline
EIR Regular
Posts: 28


« Reply #12 on: June 14, 2008, 10:17:52 am »

If it matters, I watched the replay and a single squad of 3 volksgrenadiers threw 16 grenades at a building...assault was only activated once for that, though.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #13 on: June 14, 2008, 10:55:50 am »

Btw; There is a (simple) Exploit that gives you free assault nades for all your volks.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #14 on: June 14, 2008, 10:56:06 am »

Quote
dunno, last war I had 2500+ munitions,
More like, back before when they were still %s rather than fixed amounts.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #15 on: June 14, 2008, 10:56:27 am »

Btw; There is a (simple) Exploit that gives you free assault nades for all your volks.
unlimited uses?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #16 on: June 14, 2008, 11:01:52 am »

Nope, thats a other exploit. I can get free assault nades on my volks if I woud use it. However its only-ingame meaning one can not use it to get free upgrades and then sell them to whore ammo.
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Clock2 Offline
EIR Regular
Posts: 25


« Reply #17 on: June 14, 2008, 12:07:52 pm »

is that the same for repair bunkers? i have noticed that if one pio can build one rp every pio in the company can.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #18 on: June 14, 2008, 01:10:34 pm »

Yeah, but only one in total. Once you build it all other pios lose the ablity to build rep-bunkers...
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