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Author Topic: [Beta] 4p_Vengeance  (Read 26660 times)
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Unkn0wn Offline
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« Reply #60 on: January 09, 2010, 04:08:49 pm »

Correct, the one without the rivers is the new one.
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LeoPhone Offline
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« Reply #61 on: January 09, 2010, 06:13:59 pm »

 Cry
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Unkn0wn Offline
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« Reply #62 on: January 09, 2010, 06:56:03 pm »

Had a game on it, I liked it Smiley.
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davidf78 Offline
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« Reply #63 on: January 09, 2010, 07:06:16 pm »

the reason i dont wanna add water is because it created negative cover but i might add some pooled water near and under the bridges
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Unkn0wn Offline
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« Reply #64 on: January 09, 2010, 07:07:28 pm »

I wouldn't worry too much about it, doesn't warrant another update at least.
(Have to be mindful of people on download restrictions and whatnot)

I'd say it's pretty much final unless any major bugs would occur or you want to do a significant update.
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Jinker Offline
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« Reply #65 on: January 09, 2010, 11:01:20 pm »

Seeing as the OP is locked...

Vengeance needs a little work. There are at least 1 shot-blocking destroyed gliders that need fixing or removing. Ruins the map, when only the tail of the downed glider is left and shots are blocked for the entire length of a glider.
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Groundfire Offline
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« Reply #66 on: January 09, 2010, 11:07:20 pm »

http://www.filefront.com/15326763/Desktop.zip/

here's the replay
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davidf78 Offline
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« Reply #67 on: January 10, 2010, 12:10:46 am »

thanks for letting me know ill look at ti and figure something out.
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Unkn0wn Offline
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« Reply #68 on: January 10, 2010, 04:48:33 am »

I'm pretty sure the glider can be destroyed, no?

Also, merged it with the vengeance thread, it's not locked and we don't need two threads on one map Smiley
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Baine Offline
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« Reply #69 on: January 10, 2010, 05:44:56 am »

Seeing as the OP is locked...

Vengeance needs a little work. There are at least 1 shot-blocking destroyed gliders that need fixing or removing. Ruins the map, when only the tail of the downed glider is left and shots are blocked for the entire length of a glider.

Shoot it then? Look, coh has physics what makes it so cool, you can alter the battlefield. I like that for example!
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Mysthalin Offline
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« Reply #70 on: January 10, 2010, 06:48:43 am »

That's his point, Baine - when the glider is destroyed, it still blocks shots.
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Baine Offline
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« Reply #71 on: January 10, 2010, 08:02:57 am »

No you don't get it, you can completely destroy anything thats blocking shots, even the last pieces of the destroyed gliders. At least that's how i did it with my 88.
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Unkn0wn Offline
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« Reply #72 on: January 10, 2010, 09:00:35 am »

Unless there's invisible shotblockers on the glider, which I doubt.
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Groundfire Offline
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« Reply #73 on: January 10, 2010, 09:55:26 am »

This has ruined my day more than once. It's not as simple as "destroy the glider".

In some cases, it looks destroyed, but if any part of the glider is inact then it blocks the shot. This makes it a real hell to set up ATG defences within that area, and you lose vital time in firefights repositioning ATGs to fight tanks that wander behind the gliders.

Watch the replay. Especially vs. 4 chruchcroc spam armies, there are no room for fuck ups, and half the my infantry support on the field gets toast because the croc hides behind alittle debris blocking 1 or 2 ATGs.

It's a 2 second fix, i sudgest we either remove it, or switch it to a different type of glider. afaik, the gliders that are dropped in game can be individually targeted, or dont block shots, or whatever, i never rly paid attention because units have those gliders on a priority and shoot them automatically, avoiding this problem
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davidf78 Offline
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« Reply #74 on: January 10, 2010, 10:27:38 am »

the reason for those gliders is so that ATG's wouldent have so much free range. i hate to have Ninja Pack spam making it hard to get any tank into the fight. so if you look at it that way its a nice balance. theres nothing you can do about croc spam you just have to deal with it, sorry. as far as the glider i will look into it
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Mysthalin Offline
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« Reply #75 on: January 10, 2010, 10:31:06 am »

perhaps just replace it with some hedges that sort of "bend" from the main hedgerow?
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Groundfire Offline
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« Reply #76 on: January 10, 2010, 10:33:19 am »

The complaint should go both ways. I used alot of stolen 57mms in that game.

It's misleading, that's what im trying to get at. It gives the map character, ill admit, but maybe position them differently. I dont have a problem with the north wreck as so much as I have with the southern wreck in the field because it completely blocks the LOS from the south field to the north field across the center road, and you need to position your ATG on the red cover road to get a shot into the north field from the south field. unessesary imo.
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Jinker Offline
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Posts: 227


« Reply #77 on: January 10, 2010, 10:57:15 am »

If you watch the replay, at one point you will see that one of my Stugs is doing a retarded chicken dance by the glider... because I was trying to back up through the destroyed glider, but it was still blocking shots and movement. Lost that stug because of it. Very misleading shot blocker.
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Tymathee Offline
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« Reply #78 on: January 15, 2010, 04:11:09 pm »

I didn't even really n otice the glider. The map plays a lot more smoothly now.a lot of battles are still concentrated  on the right side at first and then it kinda expands into using the left for flanking.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LeoPhone Offline
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« Reply #79 on: February 15, 2010, 09:09:07 am »

the gliders really need to be removed. you can not drive over them with tanks(you can with commando gliders) you can not shoot trough them, and after they have been destroyed they still shot block and move block.
in the game we just played we lost a lot of vetted shit around those gliders thanks to the horrible pathing.

i wont play the map anymore untill the gliders r gone

edit: btw, i checked the map in the worldbuilder. there are no crazy shot blockers in the gliders or something, they are just horrible models that shouldnt be used.
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