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Author Topic: BotB Mod > EIR  (Read 17687 times)
0 Members and 4 Guests are viewing this topic.
Carenthos Offline
EIR Regular
Posts: 18


« Reply #20 on: August 21, 2008, 03:51:54 pm »

lol Bodybag, this wasn't about which mod is better, thats completely subjective to the player, I'm sure many people think the other COH mods are better than EIR.
But all those people are wrong  Grin
(smithy17)
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #21 on: August 21, 2008, 03:52:41 pm »

BoTB + EIR persistency would be quite cool if not amazing, major balance problems aside.
(And a great offset for a campaign)

As for their maps, a lot of them are somewhat average still AFAIK (With the exception of some really great ones).
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Falcon3x3[TLS] Offline
EIR Regular
Posts: 12


« Reply #22 on: August 21, 2008, 03:58:17 pm »

Botb could use the territory cap system of EiR imo
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #23 on: August 21, 2008, 03:58:51 pm »

They already have it :p. Or will have anyway
It's called ATC, Automatic Territory Capture I believe, was created by someone on RelicNews and put available for anyone to use in their mod. It's slightly different though as it works with actual resource points and all that.
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Tym
Guest
« Reply #24 on: August 21, 2008, 04:01:04 pm »

i love botb and it has a lot of potential. The thing is what they're trying to do is use only units that were used during the battle of the buldge so any game-play elements that are unbalanced reside there.

but imo botb is a great mod and the ai uses the new untis well and the AI is actually a bit harder, they will swarm  you with units and tanks if you dont watch out. I've played with the expert axis against 2 normal opponents just to test and toward the end the AI had 6 friggin KT's attacking his base i'm like wtf c'mon! lmao

as for the merging of eir & botb, i dunno...it depends. now, what i would like to see if a version of eir in botb but to take away what we have in eir now i wouldn't like it.
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Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #25 on: August 21, 2008, 04:04:05 pm »

Did an expert 1v1 and the axis spammed MGs and set them up all in their base. This was the first release though.
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killer346 Offline
EIR Regular
Posts: 9


« Reply #26 on: August 21, 2008, 04:26:42 pm »

lol ?
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Tym
Guest
« Reply #27 on: August 21, 2008, 04:30:57 pm »

the most recent release is much better

http://botb.fiffa.net/index.php?topic=4.0

you keep talking about the 1st version, but they're on version 2.301, I think that's a long way from original release.
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Mikehalo3alliestls Offline
EIR Regular
Posts: 3


« Reply #28 on: August 21, 2008, 04:51:28 pm »

Its a good mod, period. Normandy 44 is a lot more fun, and in my mind, is what coh should have been to begin with. Its an extremely realistic mod, you guys should check it out.

Eir > Normandy 44 > Vcoh > Botb
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Tym
Guest
« Reply #29 on: August 21, 2008, 04:58:22 pm »

link mike?
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Mikehalo3alliestls Offline
EIR Regular
Posts: 3


« Reply #30 on: August 21, 2008, 05:01:11 pm »

ok give me a second

Edit

Here you go:

http://files.filefront.com/Normandy3+no+bonus+onlinerar/;10099417;/fileinfo.html
« Last Edit: August 21, 2008, 05:09:38 pm by Mikehalo3alliestls » Logged
Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #31 on: August 21, 2008, 05:10:59 pm »

Woah!  fldash!  Shocked

I'll have to give this new-fangled BotB a spin this weekend.
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #32 on: August 21, 2008, 05:42:23 pm »

EiR and BotB would hardly work because in BotB units die like flies. It wouldn't work with persistency.
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M4 Sherman Offline
EIR Veteran
Posts: 245


« Reply #33 on: August 21, 2008, 05:57:28 pm »

What people like about the BOTB is
1.The new doctrines
2.Skins
3.Units

What makes EIR>Other Mods is its many possible layouts.
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Tym
Guest
« Reply #34 on: August 21, 2008, 06:11:13 pm »

how about BOTB + EIR instead of EIR + BOTB.

Put some elements that make eir fun into botb.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #35 on: August 21, 2008, 07:07:59 pm »

Anyone who is making a comparison about Botb without playing the newest release needs to go check out the new release.

I guess I just wish that a lot of that was available in my current EIR games.  I'm sure that dash will get the bug again and finish into 2.0... but man for a really really cool look at what can be done with the OF additions you NEED to check out the BotB 2.3.


P.S.  Fldash, forget conan or what every you went off to play... it's all about Warhammer online... closed beta = win Wink


Oh and as far as AI... I played against a standard computer and my ass was gettting WTF swarmed by m8, m10, sherman.... almost to the point where I was done for.  They really made the AI agressive.
« Last Edit: August 21, 2008, 07:11:43 pm by DasNoob » Logged

Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
killer346 Offline
EIR Regular
Posts: 9


« Reply #36 on: August 21, 2008, 09:03:31 pm »

yeah, I get wtf pwned in botb after 15 minutes in a 2vs2 with normal players  Cheesy
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salan
Guest
« Reply #37 on: August 21, 2008, 10:09:14 pm »

EiR and BotB would hardly work because in BotB units die like flies. It wouldn't work with persistency.

thats only because people here see vet as persistency and not the army they build..
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DBSights Offline
EIR Veteran
Posts: 373


« Reply #38 on: August 21, 2008, 10:22:27 pm »

OMG!
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salan
Guest
« Reply #39 on: August 21, 2008, 10:22:37 pm »

although after thinking about it more, vet is needed as persistency or people wouldn't give two shits about their troops... hmmm makes more sense!
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