Spartan, this map is already a lot of fun and I think it has the potential to be one of the most played maps in EiR. If you put some more work into it, because the urban area architecture is a catasthrophy
Some suggestions:
- Get rid of all the fricking row houses. The windowless sides mess gameplay up a lot and have nothing to do in such a small village anyway.
- The garden fences and walls in front of houses clutter units and makes entering and leaving them extremely risky. Either remove them or make them less of an obstacle.
- Some houses have backdoors, and some dont. This is bad because you cant see it. Entering those buildings from behind is quite a gamble because you might have to go all the way around them (including the fences and walls).
- The forest in the southeast needs to have some small pathways, maybe even for infantry only. But you need to be able to flank the town entrance somehow.
- Northern fields are good, maybe add some eyecandy, remnants of a past battle would fit, some corpses and wrecks maybe.