*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 23, 2024, 01:03:14 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: How to test Custom Maps in EiR [Tutorial]  (Read 5809 times)
0 Members and 3 Guests are viewing this topic.
31stPzGren Offline
EIR Veteran
Posts: 455


« on: December 18, 2008, 09:00:46 am »

This assumes you have some basic knowledge of running EiR.

0. Get a game started in EiR Launcher, everyone readys up, download all the file but do not start EiR.
1. Make sure your custom map is placed in the correct place.
2. Go to your root folder in CoH (refer to the pic) Right click on the file EuropeInRuins "module" file. Select Open With.
3. Select a program from the list.. click ok
4. Select Notepad from the list and click Ok
5. Insert a new line of text under archive.36 refer to highlighted text. I think its CaSe SeNsItIvE.

Finally, Everyone who wants to test that map must do the same.

Start EIR and have fun with the map.

[attachment deleted by admin]
Logged
Kotyonok Offline
EIR Veteran
Posts: 81


« Reply #1 on: December 23, 2008, 08:07:30 am »

Can we sticky this one?
Logged

"Love is finding beauty within imperfections."
~Me
"Be the change that you want to see in the world."
~Ghandi
"Imagination is more important than knowledge."
~Albert Einstein

That's my philosophy so far.
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #2 on: December 23, 2008, 08:23:07 am »

Itīs a lot easier to just rename it to a final map :p.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Kotyonok Offline
EIR Veteran
Posts: 81


« Reply #3 on: December 23, 2008, 08:23:56 am »

O,O what?
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #4 on: December 23, 2008, 08:24:52 am »

Beta maps are not in EIRīs module so you have to rename them to a final map so they "appear" in coh.
Logged
Kotyonok Offline
EIR Veteran
Posts: 81


« Reply #5 on: December 23, 2008, 08:29:13 am »

Ah oki, XD
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #6 on: December 23, 2008, 08:38:27 am »

Will get betamap.sga into the .module when fl- gets back or EIRRmod has the time.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.046 seconds with 36 queries.