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Tier 4 Debate: "Unused T4's"
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Topic: Tier 4 Debate: "Unused T4's" (Read 11562 times)
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Wildfire
Guest
Tier 4 Debate: "Unused T4's"
«
on:
January 06, 2009, 11:42:06 pm »
Just wondered what everyone thought of these abilities that dont seem to be used by a lot of people. Note I put it in quotes, so i'm not saying that people dont use them but they aren't as highly "respected" as others.
First
Allies: Armor (since thats the account Im currently on)
Next Generation Vehicles
: 50% Turret Rotation, 25% Reload.
Now I know there are quite a few people who use this but not a lot of vets do, most of the time I see new guys that go for NGV. I think one of the reasons that its not a highly used T4 is because of its cost to get to it. With 50 starting CP, you're still 5 short, while with Dual Rocket Racks you can use all 50 and have 4 CP left over for Vehicle Factories or Mobility.
Superior Command
: 30% Pop increase for entire battle.
Basically, you start off with 32 (33? math is 32.5) CP vs 25 and can end up with 52 total pop while others have 40 pop. Now, I've heard that with tank command having 3 extra pop for every tank, you can have an insane amount of tanks on the field (3 shermans = 36 + 9 extra pop + 30% at 40 could mean a total of 61!!!) so...what i'm wondering is, is Superior Command OP or is it op with the combination of Tank Command? If so, do we scrap it and get a new one? Maybe switch it with another T4 (maybe OBM?)
Next
Axis Blitz, Terror or Defensive, you decide.
Now remember, this is a try at discussion not a blast, nor talking about OP abilities (except for TC which EVERYONE agrees on) just a discussion about the abilities and why they're underused
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Tier 4 Debate: "Unused T4's"
«
Reply #1 on:
January 06, 2009, 11:57:08 pm »
What is there to debate?
Logged
Let's talk about PIATs in a car.
AmPmAllied
509th Airborne
EIR Veteran
Posts: 285
Re: Tier 4 Debate: "Unused T4's"
«
Reply #2 on:
January 06, 2009, 11:58:40 pm »
Superior Command + Field Repairs = Epic
Logged
509th Airborne
Wildfire
Guest
Re: Tier 4 Debate: "Unused T4's"
«
Reply #3 on:
January 07, 2009, 12:42:09 am »
uhh, why aren't they used more and how to fix?
Logged
AmPmAllied
509th Airborne
EIR Veteran
Posts: 285
Re: Tier 4 Debate: "Unused T4's"
«
Reply #4 on:
January 07, 2009, 01:07:26 am »
CP costs, and play more.
Logged
MistenTHA
EIR Veteran
Posts: 122
Re: Tier 4 Debate: "Unused T4's"
«
Reply #5 on:
January 07, 2009, 01:18:28 am »
CP costs aside, if you want superior command + field repairs to work as intended, you need to be able to last long enough to get enough pop cap to field your sherman battlegroup.
So that's possibly 20 minutes with normal, non-OBM shermans, and no calliopes, playing essentially with infantry until you get enough pop cap to call in your massive sherman battle group.
With that in mind I don't see the allure of this doctrine combo. Especially since I just played a game where 2 shermans, 1 crocodile, 2 m10s and an m8 just died to a pair of pak guns and 2 shreks. Maybe that biases me I dunno
NGV is alright I guess, you shoot faster. But longevity provided by OBM and mobile artillery support provided by calliopes is definitely more attractive.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Tier 4 Debate: "Unused T4's"
«
Reply #6 on:
January 07, 2009, 01:24:27 am »
Dunno what was going through the mind of the person behind the CP Costs for Superior Command except for "I'm going to make this so that no one will choose it"
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Tymathee
Donator
Posts: 9741
Re: Tier 4 Debate: "Unused T4's"
«
Reply #7 on:
January 07, 2009, 01:30:04 am »
well yeah...because as i stated, it's really crazy, depending on how many tanks you field, it can get insane. i think u can have up to 5 at a time. 5 = 62 40 X 30% = 52 + 3 for each tank, that's 67, so yeah, 5 tanks and one rifle.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
MistenTHB
EIR Veteran
Posts: 84
Re: Tier 4 Debate: "Unused T4's"
«
Reply #8 on:
January 07, 2009, 01:35:18 am »
Bit iffy if you can live long enough to get enough pop cap to field 4-5 tanks at once. Kinda boring too in a way. Then it seems the whole point of the doctrine set is to last long enough for 1 big sherman push at the end of every game. :O
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Tier 4 Debate: "Unused T4's"
«
Reply #9 on:
January 07, 2009, 01:44:45 am »
Quote from: Tymathee on January 07, 2009, 01:30:04 am
well yeah...because as i stated, it's really crazy, depending on how many tanks you field, it can get insane. i think u can have up to 5 at a time. 5 = 62 40 X 30% = 52 + 3 for each tank, that's 67, so yeah, 5 tanks and one rifle.
TBH I played Superior Command before it got the cost increase and it wasn't WTFPWN.
Logged
MistenTHB
EIR Veteran
Posts: 84
Re: Tier 4 Debate: "Unused T4's"
«
Reply #10 on:
January 07, 2009, 01:46:44 am »
Here's an idea.
Superior Command Tier 4. Start of game 32 pop cap.
Calliope Tier 3. Call in 3 Calliopes.
ARTY BARRAGE!!!!!!!!!!!!!!!!!
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Tier 4 Debate: "Unused T4's"
«
Reply #11 on:
January 07, 2009, 01:48:05 am »
I don't think calliope affects Superior Command. In addition, you'd lose all 3 to a single panther rush, gj =).
Logged
UnLimiTeD
EIR Veteran
Posts: 554
Re: Tier 4 Debate: "Unused T4's"
«
Reply #12 on:
January 07, 2009, 02:00:18 am »
Superior Command stacks to heavily with Tank Command.
it should be replaced entirely.
Logged
Hey, it's not going to happen
AmPmAllied
509th Airborne
EIR Veteran
Posts: 285
Re: Tier 4 Debate: "Unused T4's"
«
Reply #13 on:
January 07, 2009, 02:41:59 am »
Tank command gives +3 pop permenantly, so if you spam tanks, you can get some huge pop for epic rifle/support/atg spam.
Logged
GammaCommander
EIR Veteran
Posts: 651
Re: Tier 4 Debate: "Unused T4's"
«
Reply #14 on:
January 07, 2009, 02:45:33 am »
Quote from: AmPmAllied on January 07, 2009, 02:41:59 am
Tank command gives +3 pop permenantly, so if you spam tanks, you can get some huge pop for epic rifle/support/atg spam.
Um. Bug? I'm pretty sure it's suppose to reduce pop per tank by 3 although you still have to deploy the vehicle at its full pop first before the pop reduction kicks in. Maybe it's the combination of Superior Command and Tank Command that bugs the ability. Never used Superior Command.
Tank Command and Superior Command never appealed to me. It was simply too boring of a T4 even if it is outragously powerful.
Logged
AirborneCommander - Blank
DeltaCommander - Blank
ThetaCommander - Axis Defensive
GammaCommander - Allied Armor
http://snarkersville.myminicity.com/tra
http://snarkersville.myminicity.comhttp
://snarkersville.myminicity.com/ind
Sach
EIR Veteran
Posts: 1211
Re: Tier 4 Debate: "Unused T4's"
«
Reply #15 on:
January 07, 2009, 06:20:54 am »
I played this during TLS and its such a one trick pony its really not worth it. Say you do get 3 tanks on the field, you then have to micro them and one fuck up can usually result in half your armour gone right there. Sure you now have 60 pop to spam rifles with but no armour to support them.
Its not as good as it looks on paper.
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
UnLimiTeDTLS2
EIR Regular
Posts: 32
Re: Tier 4 Debate: "Unused T4's"
«
Reply #16 on:
January 07, 2009, 07:37:52 am »
2 fuckups are free with field repairs.
Logged
Falcon333
EIR Veteran
Posts: 1125
Re: Tier 4 Debate: "Unused T4's"
«
Reply #17 on:
January 07, 2009, 07:52:08 am »
I'd rather go with 3 Pershings
Logged
"Chance favors the prepared mind"
Lai
Propaganda Minister
Posts: 3060
Re: Tier 4 Debate: "Unused T4's"
«
Reply #18 on:
January 07, 2009, 08:01:14 am »
Why two tricks when you can have one?
Logged
CommanderNewbie
EIR Veteran
Posts: 1240
Re: Tier 4 Debate: "Unused T4's"
«
Reply #19 on:
January 07, 2009, 09:21:58 am »
Pretty sure I was the only player in EIR to repeatedly use next-gen vehicles. Doubt anyone noticed I was using it until I told them.
Logged
CommanderNewbie - Allied
Prydefalcn - Axis
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