*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 07:20:40 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2   Go Down
  Print  
Author Topic: Give Hans running in cloak at Vet 3  (Read 7778 times)
0 Members and 2 Guests are viewing this topic.
EliteGren Offline
EIR Veteran
Posts: 6106


« on: January 20, 2009, 06:54:17 am »

Seriously, since the Wehrmacht Sniper now has to fight for his veterancy it would be a good idea to give him the running in cloak at Vet 3 aswell.
I just dont see how its balanced that the american sniper has such superior vet to the Wehrmacht sniper overall.
Example is vet 1: Allied Sniper gets a 25% harder chance to hit him while the Wehrmacht sniper gets a crappy health generation, which I wont benefit from the least thing when hes laying dead on the grass already.
Thoughts?
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #1 on: January 20, 2009, 06:58:23 am »

god no...... that would be a killing machine that canīt even be found lol...

and axis vet 1 is useful, itīs what can make your sniper last the whole game while the allied one, if they donīt have a triage, they will need to retreat it early.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
ImmanioEiR Offline
Donator
*
Posts: 247


« Reply #2 on: January 20, 2009, 07:04:15 am »

Hot tip: American sniper does NOT have normal speed in cloak at vet 3 in EiR.
Logged
SSPzDivision Offline
EIR Regular
Posts: 33


« Reply #3 on: January 20, 2009, 08:54:01 am »

Hans should have that ability to run at vet 3...Hans sucks anyway xD
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #4 on: January 20, 2009, 09:50:36 am »

Nah my Vet 3 heavy support hans ownz all.
Logged
Wildfire
Guest
« Reply #5 on: January 20, 2009, 10:00:53 am »

no hans doest not suck dude, i wish you guys would stop saying that. He can get off shots a lot faster and i always see axis snipers but not so many american. The american sniper is made to counter the axis sniper but the axis sniper not so much the american one. So yeah, hes better at killing the other sniper but omg...if you've seen how fast our at gun or hmg or mortar goes down to axis snipers, you wouldn't say he's worse.  You may just be using him wrong.
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #6 on: January 20, 2009, 11:45:16 am »

Hans has fast hands.
Logged

Let's talk about PIATs in a car.
UnLimiTeD4 Offline
EIR Veteran
Posts: 114


« Reply #7 on: January 20, 2009, 02:17:39 pm »

No girlfriend?
Logged
Malevolence2 Offline
EIR Regular
Posts: 38


« Reply #8 on: January 20, 2009, 02:40:45 pm »

Personally I got my snipers to counter US snipers. They piss me off to no end. Turns out I'm actually more successful just using my Tier 2 Defensive Retail strat - Bum rush him with infantry. He either runs or dies, either way he's off the field.
Logged
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #9 on: January 20, 2009, 03:36:46 pm »

How is giving him (Hans) the ability to run going to fix the 'problem' of sniper versus sniper?
Logged

"Chance favors the prepared mind"
Krazytym
Guest
« Reply #10 on: January 20, 2009, 05:34:26 pm »

How is giving him (Hans) the ability to run going to fix the 'problem' of sniper versus sniper?

 it wont...
Logged
Warbirds Offline
EIR Veteran
Posts: 673


« Reply #11 on: January 20, 2009, 05:55:34 pm »

Hans should have that ability to run at vet 3...Hans sucks anyway xD
Hans' coffee sucks.
Logged
Malevolence2 Offline
EIR Regular
Posts: 38


« Reply #12 on: January 21, 2009, 04:03:15 pm »

What does he look like, your mother, asshole? Make your own coffee!  Tongue
Logged
overfreeze222 Offline
Content Creator
*
Posts: 199


« Reply #13 on: January 23, 2009, 07:04:13 am »

How is giving him (Hans) the ability to run going to fix the 'problem' of sniper versus sniper?

tbh it cood, many a time ive had a sniper die coz hes ran into another one, also killed quite a few this way. If he cood run faster, u cood get him away possibly before the opposing player has realised it.
Logged

Never EVER not cut leave out the blood drippings on a computer case.
I did, and the Power-supply literally EXPLODED.
The most uncomprehensible post on the forums... Ever.
db1 Offline
EIR Regular
Posts: 7


« Reply #14 on: January 23, 2009, 02:27:11 pm »

no hans doest not suck dude, i wish you guys would stop saying that. He can get off shots a lot faster and i always see axis snipers but not so many american. The american sniper is made to counter the axis sniper but the axis sniper not so much the american one. So yeah, hes better at killing the other sniper but omg...if you've seen how fast our at gun or hmg or mortar goes down to axis snipers, you wouldn't say he's worse.  You may just be using him wrong.

by that logic, hans is only better because more people build him as apose to his allied counterpart.

also; vet 3 gives him 25% less reload time or something, so he'll shoot more often. that combined with ferocity and you wont need to run when an allied blob comes after you.
« Last Edit: January 23, 2009, 02:29:10 pm by db1 » Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #15 on: January 23, 2009, 04:44:57 pm »

no hans doest not suck dude, i wish you guys would stop saying that. He can get off shots a lot faster and i always see axis snipers but not so many american. The american sniper is made to counter the axis sniper but the axis sniper not so much the american one. So yeah, hes better at killing the other sniper but omg...if you've seen how fast our at gun or hmg or mortar goes down to axis snipers, you wouldn't say he's worse.  You may just be using him wrong.

Eh. What? I see the same amount of snipers on both sides (except puddins companies). And if you do think that our sniper is so great at killing support teams. Well, your sniper can do that aswell! But your sniper can kill a squad of grens faster than our sniper can kill rifles or rangers or airbornes or whatever.
Logged

aloha625 Offline
EIR Regular
Posts: 22


« Reply #16 on: January 24, 2009, 06:11:20 am »

god no...... that would be a killing machine that canīt even be found lol...

and axis vet 1 is useful, itīs what can make your sniper last the whole game while the allied one, if they donīt have a triage, they will need to retreat it early.

american sniper @ vet 3 is a killing machine but not axis sniper-.-
vet1 for axis sniper is useless caus if he is spotted, hes dead...
Logged
EscforrealityTLS Offline
EIR Veteran
Posts: 593



« Reply #17 on: January 24, 2009, 02:22:10 pm »

What dude? Health re-gen rocks. It effectively increases his staying power while allowing you to use him more aggressively.
Logged

Pwanawan baby!
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #18 on: January 24, 2009, 05:03:37 pm »

What dude? Health re-gen rocks. It effectively increases his staying power while allowing you to use him more aggressively.

If people want to kill your sniper they will do it, no matter what. They always find ways.
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #19 on: January 24, 2009, 09:56:38 pm »

Well my Sniper always has a vet 2 taxi by his side to escape any sherman/jeep rushes.
Hes at 172 xp now.
Logged
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.061 seconds with 35 queries.