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Poll
Question: 2 stickies for 40 munitions 2 slots?
Yes - 18 (50%)
No - 18 (50%)
Total Voters: 34

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Author Topic: Stickies  (Read 20984 times)
0 Members and 3 Guests are viewing this topic.
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« on: January 21, 2009, 07:03:18 pm »

I think it's stupid that amis are forced to buy 4 stickies, when mostly u don't use them all,
and when axis can buy almost on every squad shrekz.

If it's possible to implement it in EiR:R.



Logged
AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #1 on: January 21, 2009, 07:08:23 pm »

No, you shouldn't have a disabling piece of AT on every infantry squad. Its very easy to get multiple stickies off from one squad, learn to NOT chase tanks with them.
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509th Airborne
Fingertrapped
Guest
« Reply #2 on: January 22, 2009, 02:23:18 am »

Decreasing the number of stickies in trade for a lower number of uses would probably just make everyone have a sticky on each their rifle, effectively removing the process of having to make a conscious decision which squads receive the sticky upgrade. Make bars 50 munitions and you have the same problem.
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #3 on: January 22, 2009, 03:06:47 am »

I think you are absolutely right. It should only be 1 stickie @ 80 munition…
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MannfredvonRitter Offline
EIR Veteran
Posts: 375


« Reply #4 on: January 22, 2009, 03:20:03 am »

I think you are absolutely right. It should only be 1 stickie @ 80 munition…

One sticky at 80 is too expensive.

Four uses is more than he'll ever get a chance to use (on average of course there are exceptions).

If you made them cost 20, they will be spammed on all allied infantry and become incredibly unbalanced.
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Bubblesatan Offline
EIR Veteran
Posts: 63



« Reply #5 on: January 22, 2009, 03:36:43 am »

why not 60 three uses?
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #6 on: January 22, 2009, 03:48:13 am »

1 stickie > 1 Faust.

Price should reflect this.
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NationalSozialismus Offline
EIR Veteran
Posts: 56


« Reply #7 on: January 22, 2009, 03:58:01 am »

1 stickie > 1 Faust.

Price should reflect this.

That reflects a need for a decrease in faust cost Cheesy.

Faust should be 30-40 not 50.
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I play Axis and Allies equally.
UnLimiTeD4 Offline
EIR Veteran
Posts: 114


« Reply #8 on: January 22, 2009, 04:49:50 am »

I see Tenacious Faith Armies.....
With 60 Volksgrenadiers....
And every single one has a Panzerfaust..
AHHHHRG!
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AmPmTLS Offline
EIR Veteran
Posts: 69


« Reply #9 on: January 22, 2009, 04:53:54 am »

When it was 2 uses for 50mu I used a Weapon Surplus Volks army. All with mp40's and PF. It was epic.
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TymTest
Guest
« Reply #10 on: January 22, 2009, 04:56:55 am »

1 stickie > 1 Faust.

Price should reflect this.

you kidding me? one faust does more damage, at least 2-3 times as much as a sticky. yea sure u get the engine damaging aspect on stickies but a faust does more damage and is tougher to recognize and get away from than a sticky is, especially because of the sticky wind up and if ur watchin ur tank is very easy to spot.
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #11 on: January 22, 2009, 05:21:14 am »

Quote
Decreasing the number of stickies in trade for a lower number of uses would probably just make everyone have a sticky on each their rifle
Logged
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #12 on: January 22, 2009, 05:26:25 am »

Quote
Decreasing the number of stickies in trade for a lower number of uses would probably just make everyone have a sticky on each their rifle

So what if most of the axis players have shrek on almost every gren (1 gren with shrek + 1 gren + lmg call-ins).

The compromise could be 40 munitions for 2 stickies. And u can buy it twice.
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #13 on: January 22, 2009, 05:32:45 am »

Most axis do not have 'schrecks on every gren'. It's 110 munitions for a schreck. Either they use very little grenadiers or they spend all their munitions on equipping large amounts of grenadiers with panzerschrecks.

And since stickies cost 80 munitions, 'most allies could get stickies on all their riflemen' following that same logic Wink.
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Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #14 on: January 22, 2009, 05:37:37 am »

Draken you =/= Balance

If Stickie was 20 mun I would make a pure AT Inf stick company

You pay 80mun due 4 uses is because you should not turn inf to anti tank inf.

This is relay stupid
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^<-- Duck ™ and ©


 We need more axis players!:
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #15 on: January 22, 2009, 05:41:11 am »

How u can compare stickie to s(c)hre(c)k (happy?). S(c)hre(c)k uses are infinite, stickies not, and s(c)hre(c)k will be always better then stickie IMO.

Or make in EiR doctrine ability to spread weapons on units like in OMG (exp: 1 bar or 6 bars on one squad).

@Duckordie that was just suggestion, someone wanted me to post it so I did it.
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Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #16 on: January 22, 2009, 05:46:48 am »

I tell you how this will vote

Axis: NO!!! 80 mun  for 4 sticies
Allied: YES!!!! 20 mun for 1 Stickie
Noobs: Stickie?? Wtf?

This is for the Balance team and they only, And i bet they wont let Sickie go 20 mun and 1 use (IF so, Skip the mines, place a rifle squad on a road and wait for a tank... (while you go Tarjado CAP CAP CAP)
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #17 on: January 22, 2009, 05:48:30 am »

Quote
How u can compare stickie to s(c)hre(c)k (happy?). S(c)hre(c)k uses are infinite, stickies not, and s(c)hre(c)k will be always better then stickie IMO.

Quoted from you:
Quote
I think it's stupid that amis are forced to buy 4 stickies, when mostly u don't use them all,
and when axis can buy almost on every squad shrekz.

Quote
So what if most of the axis players have shrek on almost every gren (1 gren with shrek + 1 gren + lmg call-ins).

Logged
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #18 on: January 22, 2009, 05:49:17 am »

I said compromise could be 40 mun for 2 stickies. Blind?

And I prefer axis, but I think allies are weak in this game.
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #19 on: January 22, 2009, 05:50:16 am »

I completely disagree that allies are weak in this game but that's just my personal opinion Smiley.
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