Ronin47
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« on: June 06, 2007, 05:21:35 am » |
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Hi guys me and my friend Loadsa are new to this mod, and i was wondering if you guys could throw a few pointers into playin the game, i have already looked at the players guide and i dont know if that was for earlier vers or the latest cause i havnt seen stuff like it, like the airports and railyards things taxes etc etc, just want to know how the game works to playin battles, i defo love the way you guys have made his mod cause its really down to tactics on how to keep your guys alive more etc etc
thanks in advance
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #2 on: June 06, 2007, 07:05:43 am » |
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Welcome .
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Ronin47
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« Reply #3 on: June 06, 2007, 07:43:45 am » |
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can you guys tell me what units cant capture areas
Lee
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fldash
Founder
Posts: 9755
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« Reply #4 on: June 06, 2007, 07:47:32 am » |
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Any unit that can cloak, any vehicle (maybe jeeps can, I can't remember )
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #5 on: June 06, 2007, 06:48:26 pm » |
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Hi . We're dormant here, waiting intently for fldash's much anticipated 1.7 release .
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acker
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« Reply #6 on: June 07, 2007, 05:34:22 pm » |
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1.7 ... need 1.7 ...
I'll wait for a while yet!
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Lai
Propaganda Minister
Posts: 3060
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« Reply #7 on: June 07, 2007, 11:32:49 pm » |
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Chill, men! You're putting too much pressure on fldash. He's always doing his best.
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ronin86
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« Reply #8 on: June 08, 2007, 04:37:08 am » |
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how doe the whole 1.7 work, is it like fightin over a map (looked at some other posts) how does the Gen, Lt, Cap work, will the higher ones give orders out? just want to get a rough idea
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B4_life
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« Reply #9 on: June 08, 2007, 05:08:13 am » |
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1.7 isnt the whole persistency. we wont have the battle map, for instance. as for ranks, no one knows. however, what we do know is that we will get a huge friggin load of new doctrine choices, and some persistency elements ( ie. win/loss record of axis/allies.)
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #10 on: June 08, 2007, 08:43:17 am » |
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Once persistancy is introduced, a leaderboard will follow shortly so that players can compete, simular to the Relic Online system in vCoH. This should keep you busy . And this also means we'll have a handful of ranks you can gain. More will follow once 1.7 is near.
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #11 on: June 08, 2007, 12:54:56 pm » |
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1.7 should be the first patch to integrate unit persistence: Your troops will die and be gone forever, with no possibility of returning them to combat. This will make an already intense game absolutely nail biting and even more fun considering we'll have elite units for the first time that will influence combat. In short: more balancing will happen.
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ronin86
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« Reply #12 on: June 08, 2007, 05:14:30 pm » |
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i like the idea of the units that get killed are gone forever, will make the game more tense, so once there gone will u get back the resources to buy more or what??
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran Posts: 4950
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« Reply #13 on: June 08, 2007, 05:50:04 pm » |
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yea you get resourses back, depending on if you win or lose and how many games you have played. (i think)
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #14 on: June 09, 2007, 09:11:37 am » |
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There will be resource allotment per day if I remember correctly. So if you mess up a battle big time, you'll really be sacrificing how much you can play EiR. (That is unless we get big manpower incomes per day)
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #15 on: June 09, 2007, 02:27:55 pm » |
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Yes but in addition, if you play 0 games in day, you will get hardly any resources the day after, this to prevent people from stacking up resources after going on vacation.
And if you play alot of games per day, you will also get a resource bonus on top of what you originally get per day. (So that the real active players can keep playing.)
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Days of War
Official Axis Propoganda Minister
EIR Veteran Posts: 1164
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« Reply #16 on: June 11, 2007, 08:15:57 am » |
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Welcome!
Watch out for Unkn0wn. He may have a sexy Belgian accent, but he bites.
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