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Having to much fun... worried about persistancy...
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Topic: Having to much fun... worried about persistancy... (Read 5432 times)
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DasGuntLord01
Shoutcaster
Posts: 430
Having to much fun... worried about persistancy...
«
on:
July 08, 2007, 11:45:30 pm »
I've been playing a lot of games with my mates over the last couple of days, and realized that the way it is is very very very fun. I think that, in a way, it'll be a shame when we implement persistancy.
I think there should be a way of playing persistancy games or not, depending upon what you want to do. Either you can fight on the war map (which will allow for very strategic, long term gameplay) or you can fight a quick freindly game with your mates which has no impact on war-map gameplay.
Thoughts?
«
Last Edit: July 09, 2007, 01:14:00 am by DasGuntLord01
»
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Unkn0wn
No longer retired
Posts: 18379
Re: Having to much fun... worried about persistancy...
«
Reply #1 on:
July 09, 2007, 03:31:24 am »
We might make this possible later on, who knows but let's just see how persistancy plays out
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993
Re: Having to much fun... worried about persistancy...
«
Reply #2 on:
July 09, 2007, 09:46:57 pm »
Hehe, I think the warmap will be more fun than you think.
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DasGuntLord01
Shoutcaster
Posts: 430
Re: Having to much fun... worried about persistancy...
«
Reply #3 on:
July 10, 2007, 02:51:19 am »
Quote from: Skunker on July 09, 2007, 09:46:57 pm
Hehe, I think the warmap will be more fun than you think.
I have no doubts. But things can get boring, and sometimes you wanna mix it up a bit.
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993
Re: Having to much fun... worried about persistancy...
«
Reply #4 on:
July 10, 2007, 10:03:22 am »
Heh, go play vanilla or kmod then.
There will be plenty of 'mixing it up' on the battlemap.
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fldash
Founder
Posts: 9755
Re: Having to much fun... worried about persistancy...
«
Reply #5 on:
July 10, 2007, 11:36:42 am »
I may be able to add a -practice command line parameter that won't send your battle results back to the server...
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Unkn0wn
No longer retired
Posts: 18379
Re: Having to much fun... worried about persistancy...
«
Reply #6 on:
July 10, 2007, 12:19:11 pm »
Quote from: fldash on July 10, 2007, 11:36:42 am
I may be able to add a -practice command line parameter that won't send your battle results back to the server...
Sounds easy to abuse?
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Having to much fun... worried about persistancy...
«
Reply #7 on:
July 10, 2007, 01:00:46 pm »
you both would need the have the -practice line so how can it be abused? unless im wrong.
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Unkn0wn
No longer retired
Posts: 18379
Re: Having to much fun... worried about persistancy...
«
Reply #8 on:
July 10, 2007, 01:05:46 pm »
Assuming that the other player's report gets sent in succesfully yes
.
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fldash
Founder
Posts: 9755
Re: Having to much fun... worried about persistancy...
«
Reply #9 on:
July 10, 2007, 01:33:36 pm »
You'd both have to have -practice or it wouldn't owrk.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Having to much fun... worried about persistancy...
«
Reply #10 on:
July 10, 2007, 02:55:09 pm »
thats what i thought, woo i was right.
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DasGuntLord01
Shoutcaster
Posts: 430
Re: Having to much fun... worried about persistancy...
«
Reply #11 on:
July 10, 2007, 09:22:58 pm »
Quote from: fldash on July 10, 2007, 11:36:42 am
I may be able to add a -practice command line parameter that won't send your battle results back to the server...
You'd both have to have -practice or it wouldn't work.
This would be excellent!
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