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Author Topic: Piats lead the way.  (Read 11400 times)
0 Members and 18 Guests are viewing this topic.
Two Offline
EIR Veteran
Posts: 2079


« on: March 22, 2009, 02:07:04 pm »

DasNoob wants replays of game balance have this one, ownage rep but that is how all my games will be from now on, im selling all my tommies and spending all pp's on more sappers/commando piats, counter this bitch.


This uploading aint working Shocked



http://files.filefront.com/new+balancerar/;13511867;/fileinfo.html


And again vs smokaz

http://files.filefront.com/desyncrar/;13511864;/fileinfo.html
« Last Edit: March 22, 2009, 03:17:45 pm by Two » Logged




Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #1 on: March 22, 2009, 02:11:02 pm »

this requires a fail snail v_@
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #2 on: March 22, 2009, 03:10:13 pm »

I second this. Piats are a balance issue right now. They kill infantry not only on direct hits, the splash damage hurts them as well. When massed they become both AI and AI. They also frag mgs, etc its ridicolous
« Last Edit: March 22, 2009, 03:56:20 pm by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡ ͜ʖ ͡)
Nevyen Offline
Honoured Member
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Posts: 2365


« Reply #3 on: March 22, 2009, 03:26:18 pm »

Just to clarify Piats are reflected as they are in the beta, so im intrigued about thsi sudden inbalance,  spalsh damage and modifiers against infantry are the issue?

Can we get some exact numbers up pre and post beta around the piat, please don't link of refer to another website, if you want to influence somehting here post up a stats comparision here so we can look at it.

On the Piat only keep it focused and no random crap otherwise ill stop reading the thread.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #4 on: March 22, 2009, 03:39:01 pm »

I'll keep it cleaned nev Wink  And thank you for your replay sir!
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Tymathee Offline
Donator
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Posts: 9741



« Reply #5 on: March 22, 2009, 03:39:54 pm »

i have seen no issue personally but if this is so, will you change it back, reduce splash or make it more pricey? Cuz personally...hell,, its kinda cool that the piat can do that now Cheesy
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Two Offline
EIR Veteran
Posts: 2079


« Reply #6 on: March 22, 2009, 03:53:07 pm »

Just to clarify Piats are reflected as they are in the beta, so im intrigued about thsi sudden inbalance,  spalsh damage and modifiers against infantry are the issue?

Can we get some exact numbers up pre and post beta around the piat, please don't link of refer to another website, if you want to influence somehting here post up a stats comparision here so we can look at it.

On the Piat only keep it focused and no random crap otherwise ill stop reading the thread.

I have no idea about the stats or that but i think it could just be due to the numbers involved, fire enough piats and they are bound to hit something. I actually have no idea if this could have worked before, i saw piat buff and just expected them to own so i spammed them and it worked  Grin.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #7 on: March 22, 2009, 03:55:30 pm »

reduce splash

we never touched splash so why would we reduce it?
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #8 on: March 22, 2009, 03:56:52 pm »

Some of what you are using are commando Piats, I think the Sten guns that the other two squad members held did a lot of the damage.

There was a little splash damage done in the first game.

Going to watch the second one now.



Your opponents were lacking in their "crowd control" units.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #9 on: March 22, 2009, 04:15:28 pm »

Second replay:

-4 piat squads deal ok damage to a PG squad in open ground no cover.

-almost 0 damage to medium cover

-and 0 damage to heavy cover.


So while there is some splash damage given to the Piat, I would say that the blob factor was greater than the actual weapon's AI capability.  As soon as you come up against some opponents that actually use HMG/Mortars well, then you'll be in for it Smiley

Thank you for the replays and as always we will be keeping a close eye out if there continues to be a problem. 
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Two Offline
EIR Veteran
Posts: 2079


« Reply #10 on: March 22, 2009, 04:19:40 pm »

nope, captain stops suppress long enough for me to walk away and then i can call lt arty on it. Ill post more replays, u should make it easier to save them Tongue i cba going into my directory and uploading all teh time


And dont commandos have 2 piats and 1 sten gunner?
« Last Edit: March 22, 2009, 04:28:58 pm by Two » Logged
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #11 on: March 22, 2009, 04:42:04 pm »

Yeah I know that we lacked mgs in that game, I also commented upon it ingame (who has less than six mgs in their wehr comp??)
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31stPzGren Offline
EIR Veteran
Posts: 455


« Reply #12 on: March 22, 2009, 11:18:07 pm »

An Ostwind, rapes the british like no tomorrow.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #13 on: March 22, 2009, 11:58:22 pm »

a panther dies in 1 and a half barrages, ost dies in less then half a barrage from ze blob
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #14 on: March 22, 2009, 11:59:53 pm »

how many piats in the blob, because I would guess a allied tank dies to a blob of shreks just as fast..

blobs eat tanks .. eee
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Two Offline
EIR Veteran
Posts: 2079


« Reply #15 on: March 23, 2009, 12:27:45 am »

as many piats as i can call in :p But shreks cant own inf like piats can
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #16 on: March 23, 2009, 12:48:26 am »

how many piats in the blob, because I would guess a allied tank dies to a blob of shreks just as fast..

blobs eat tanks .. eee

Ya but you can kite the shrek blob.

Much harder time kiting the piat blob, they have very short fire aim timer the same as RRs.
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31stPzGren Offline
EIR Veteran
Posts: 455


« Reply #17 on: March 23, 2009, 01:11:25 am »

The way to kite Piat blobs with Ostwind is to remove the officer first and move whenever you see the piats firing. The trick is to keep your ostwind at maximum range.

Move your ostwind OUT of range, not into range. I've seen and experience this first hand myself so don't tell me that an ostwind dies in less than 1 barrage.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #18 on: March 23, 2009, 08:13:16 am »

It seems to me like they deal more damage.
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #19 on: March 23, 2009, 09:32:20 am »

the more the merrier I say
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