Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 26, 2024, 02:21:26 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
crashes , incremental reporting?
Pages: [
1
]
Go Down
Print
Author
Topic: crashes , incremental reporting? (Read 1934 times)
0 Members and 3 Guests are viewing this topic.
nugnugx
Donator
Posts: 4051
crashes , incremental reporting?
«
on:
March 29, 2009, 02:57:30 pm »
in the last 3-4 games in a row there were crashes from different people , all at time different times , sometimes 6 min into the game and sometimes at last few moments of the battle of the winning so it's not drop hack or anything... can it be that the incremental reporting is desyncing games? or just relic in unstable today?
Logged
GamerAndy
EIR Veteran
Posts: 477
Re: crashes , incremental reporting?
«
Reply #1 on:
March 29, 2009, 03:37:39 pm »
We used to do incremental reporting by sending updates at certain minutes elapsed but found that it could cause serious lag spikes and the occasional desync for players with shitty computers/connections.
Logged
For you, Rocksitter!
http://urltea.com/38uh
Killer344
The Inquisitor
Posts: 6904
Re: crashes , incremental reporting?
«
Reply #2 on:
March 29, 2009, 03:40:48 pm »
Wrong forum lol?
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Nevyen
Honoured Member
Posts: 2365
Re: crashes , incremental reporting?
«
Reply #3 on:
March 29, 2009, 04:16:14 pm »
We tested the incremental reporting extensivly before we released to public, against different game/player conditions as well as against different maps that where known to cause lag issues.
In all cases we found the reporting to be of no issue, this has to do with key coding that I don't need to go into that limits the impact on game lag.
Relic maybe unstable, but its also is the interplay of those who play, and a crash in a Peer to Peer system can be for any number of reasons.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...