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Poll
Question: So which campain do you like most?
d-day. - 10 (47.6%)
panzer elite campaign. - 6 (28.6%)
british campaign. - 2 (9.5%)
Tiger ace. - 3 (14.3%)
Causeway. - 0 (0%)
Werch campain. (falaise) - 0 (0%)
Total Voters: 21

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Author Topic: So which campain do you like most?  (Read 4894 times)
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Guderian Offline
EIR Veteran
Posts: 817



« on: April 11, 2009, 03:43:24 am »

I personally love the panzer elite campaign.
The market garden concept, good urban fights and some good missions made it a fun experience.
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Eir customer support staff.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: April 11, 2009, 04:34:51 am »

VCOH had the best campaign, it just went downhill there in quality after that.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #2 on: April 11, 2009, 05:03:27 am »

I liked the PE one, the ones in ToV are a joke tbh, 30 mins each campaign, and they are the same mission 3 times in a row, defend the town defend the town defend the town while these dudes run away, attack this town defend the town attack this town, attack this town, run away from this town, attack this town.

And the last lvl is always piss easy because you spent all your CP's and can 1 hit everything while rapid firing.


18 months development for that + couple new units, maps and sounds + 3 modes which could have been made by modders in a couple weeks.
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Quote
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #3 on: April 11, 2009, 05:07:23 am »

I could've created at least 10 panzerkrieg maps by using existing SP/MP & my own maps in just a day,. That's what pisses me off the most, implementing a new gamemode and only creating one map for it. They probably have only one mapper these days, it's fucking lame. I'd do it for free. Ironically they broke the WB hah.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #4 on: April 11, 2009, 05:13:09 am »

it wasn't 18months; it was less than that. Probably about abit over half that.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #5 on: April 11, 2009, 08:33:18 am »

tiger ace because the tiger ace with all of the upgrades is a killing machine  Grin
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #6 on: April 11, 2009, 08:54:47 am »

Unknown: do it.
I've converted maps from SP to MP, for a single map to be solid, enjoyable, playable, takes over 1 day.
I'll give you $30 to do all of them in 24 hours, to Panzerkrieg.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #7 on: April 11, 2009, 09:36:30 am »

Panzerkrieg really doesn't require that much work, there's a big difference between getting a SP map solidly playable in MP and getting it to work in Panzerkrieg. All you need is the map or a stamped part of it, strip it off SP objects/spawns & resources, add player spawns, munitions point for each team and put 3 special VPs somewhere in the map.

They broke the worldbuilder, if it was actually working I would go in and pump out some panzerkrieg maps, you dont even have to pay me for it as I'd love to have more map options myself.

I'm pretty sure I could have a 'panzerkrieg map' ready in about an hour, less if its an EIR map conversion
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Guderian Offline
EIR Veteran
Posts: 817



« Reply #8 on: April 11, 2009, 04:31:25 pm »

Wow.

Game developers sort of suck.

makes you think.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #9 on: April 11, 2009, 07:58:43 pm »

They are fine developers for the most part, it's just I'm pretty sure most of their resources are in DoW2. Not to mention they are humans and need vacation times and things like that. But still, 1 map for each game mode, that's pretty retarded. That's like going to a pizza shop and they say "Hey we have a new thin crust pizza, but you can only get it with cheese." and you are like "WTF there are all these other toppings why can't I have those?" and they say "Because if we didn't break mods with the Anti-Cheat bull crap you wouldn't want any pizza, because you'd be playing EIRR dumb ass."

That's totally what it's like.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #10 on: April 11, 2009, 09:28:06 pm »

Riki, they had to put in the anti-cheat system, because it allowed people to do stuff like this: http://www.youtube.com/watch?v=NBzFcRCIBwE and http://www.youtube.com/watch?v=Tyb0CnxBJ1w .

YES, they should have made the -mod command disable it. Hopefully Relic will come to their senses and do exactly that.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #11 on: April 11, 2009, 11:11:30 pm »

^ omg, that makes the most sense...its just stupid
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Draken Offline
Chess master
EIR Veteran
Posts: 1852



« Reply #12 on: April 12, 2009, 02:23:37 am »

Btw that guy who is making coh cheats for money, almost completed new hack for 2.501, if this hack will really work for new version, this will be more then epic fail from relic.
« Last Edit: April 12, 2009, 02:39:36 am by Draken » Logged
Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #13 on: April 12, 2009, 02:45:07 am »

I hope your not talking about Corsix Draken, because everytime he breaks the game he sends his finding to Relic.
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Draken Offline
Chess master
EIR Veteran
Posts: 1852



« Reply #14 on: April 12, 2009, 02:57:00 am »

Nope I'm not talking about Corsix. I'm talking about guy called KJ.

I know that Corsix is that "good" one.
« Last Edit: April 12, 2009, 02:58:36 am by Draken » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #15 on: April 12, 2009, 06:34:35 am »

Corsix might well be the one who offered how to "fix" hacks...(and mods).

You sure he's the good guy? Tongue
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stickymaps Offline
EIR Regular
Posts: 18


« Reply #16 on: April 13, 2009, 12:13:11 am »

i wish we could play tiger ace the same way in like skirmishes and stuff, where we hav full control
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