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Author Topic: 005b Hotfix  (Read 7281 times)
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« on: May 02, 2009, 11:19:39 pm »

005b Hotfix list

Cost Fixes
These Reinforcement choices now match normal costs
-Hummel  515MP, 390FU (from 515MP, 480FU)
-Commando squad  320MP, 135MU (from 320MP, 160MU)
-Tetrach  300MP, 80FU (from 340MP, 80FU)

Battle Advantages all work:
American
Airborne
-Recon Run
A recon plane recons over a line on the map.

-Strafing Run
A fighter plane strafes an area, very quick response time.

-Bombing Run
A bomber plane bombs an area.

Armour
-Field Repairs
All tanks on field begin repairing themselves for a short duration (Untested)

Infantry
-Support Barrage
Howitzer Barrage targets an area.

-Artillery Expertise
Extra Howitzer Barrages available.

British
Royal Commandos
-Typhoon attack
A Typhoon drops a line of bombs on the enemy.

-Decoy Artillery
Commandos gain the ability to drop decoy artillery smoke.

-Artillery Strike
Actual Artillery drops at the selected area.

Wehrmact
Blitzkrieg
-Blitzkrieg
Blitzkrieg assault gives extra speed and reload time to your troops, but with reduced accuracy.  Tanks get heavy crush.

-Blitzkrieg Improved
As Blitzkrieg, but with no accuracy penalty.

-Precision Strike
A single shell drops in a tight area.

Defensive
-Rocket Barrage
A number of large rockets fall in a large area.

-For the Fatherland!
Your units gain a defensive boost in your own territory for a short duration.

Terror
-Firestorm
A number of rockets fall in a large area, causing pockets of flame.

-V1 Rocket
A single V1 rocket is dropped after a long period of time at the selected area.

-Inspired Assault
Your infantry gains better reload times and damage, yet get increased recieved damage.

Panzer Elite
Luftwaffe
-Butterfly Mines
Butterfly mines drop from the sky to cover an ordinary area.

-Henschel Air Strike
A henschel patrols an area, attacking anything within for a small time.

Scorched Earth
-Sector Artillery
Artillery is dropped in the selected sector for a small amount of time.

Bug Fixes
-6pdr AT guns can now penetrate (Was previously bouncing off INFANTRY)
-AVRE now has the correct timer of 135 seconds (not 180+)
« Last Edit: May 03, 2009, 03:56:12 am by EIRRMod » Logged

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DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #1 on: May 03, 2009, 05:27:34 am »

Scorched Earth
-Sector Artillery
Artillery is dropped in the selected sector for a small amount of time.

Does sector arty need line of sight to the enemy units to drop, like in vCoh?
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DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #2 on: May 03, 2009, 05:28:10 am »

Scorched Earth
-Sector Artillery
Artillery is dropped in the selected sector for a small amount of time.

Does sector arty need line of sight to the enemy units to drop, like in vCoh?

Also woot, working 6pndrs back into my army
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Akranadas Offline
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Posts: 6906


« Reply #3 on: May 03, 2009, 05:28:23 am »

Yes
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RikiRude Offline
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Posts: 4376



« Reply #4 on: May 12, 2009, 01:48:27 am »

I'm usually not one to judge something like this, but Blitzkrieg Improved.... really? can we come up with a catchier name then this? I mean it used to be called conviction, but if conviction is going to be something different in the long run, i think we need a new name. super blitzkrieg is the first thing that comes to mind =P
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EIRRMod Offline
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Posts: 11009



« Reply #5 on: May 12, 2009, 02:26:51 am »

Doctrine trees are currently just placeholders.
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LeoPhone Offline
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Posts: 0


« Reply #6 on: May 12, 2009, 03:46:24 pm »

how about make the commando bomb run(i think its the same as USA bomb now) a strafe run. you could give it some extra use like make it half recon/ half dmg or make it more deadly vs light vehics, and then less against inf ofcourse
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LeoPhone Offline
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« Reply #7 on: May 12, 2009, 03:51:50 pm »

i forgot this 1:
blitz got Precision Strike, but i see blitz more like a rushing doctrine(what it totaly isnt now with storms cloakin around, stuh without turret and tiger with slow speed) so cant ther be some stunning arty what doesnt really kills, but buttons tanks, and stuns(like assault) or supresses the inf. you can even use stun on tank(staghound got that abilty)
with this arty(no LOF needed) you stun the enemy, and then rush in with blitz assault, get behind enemy units and kill them all!
the arty could look like red smoke with normal smoke in it or something(or mortar rounds)
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Malevolence Offline
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Posts: 1871



« Reply #8 on: May 12, 2009, 03:55:59 pm »

Stun shells would be cool as long as you could effectively retreat infantry out of it and vehicles weren't totally immobile when hit.
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LeoPhone Offline
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« Reply #9 on: May 12, 2009, 03:57:31 pm »

when buttoned, most of the time your tanks can still quite of shoot and move a bit. i guess that can be changed too.
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AmPM Offline
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Posts: 7978



« Reply #10 on: May 12, 2009, 04:42:19 pm »

I request a Hurricane IIc as my Commando airstrike. 4x 20mm Cannon should be interesting.
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LeoPhone Offline
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« Reply #11 on: May 14, 2009, 04:59:15 am »

what the fuck is your problem AmPM? i just tought: brits already got fake arty and precise howy. i tought if they got a bomb run too, wouldnt it be too overpowered? so i tought give the bomb run the function to kill light vehics(strafle) to keep this from being so strong. i mean you dont give luftwaffe precision strike too right?
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