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Various odd mine/demo things
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Topic: Various odd mine/demo things (Read 7370 times)
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Scyn
EIR Veteran
Posts: 1011
Re: Various odd mine/demo things
«
Reply #20 on:
May 25, 2009, 08:20:08 am »
Demos are only placeable in buildings in this. thats also why its not going to be 100mu lol
«
Last Edit: May 25, 2009, 09:06:49 am by Scyn
»
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
Guderian
EIR Veteran
Posts: 817
Re: Various odd mine/demo things
«
Reply #21 on:
May 25, 2009, 08:31:55 am »
Hmm well i do think the teller mine needs to be put to 80 muni instead.
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Eir customer support staff.
CafeMilani
Aloha
Posts: 2994
Re: Various odd mine/demo things
«
Reply #22 on:
May 25, 2009, 09:12:10 am »
Quote from: Scyn on May 25, 2009, 08:20:08 am
Demos are only placeable in buildings in this. thats also why its not going to be 100mu lol
i mean commando demos
you can lay them everywhere
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EliteGren
EIR Veteran
Posts: 6106
Re: Various odd mine/demo things
«
Reply #23 on:
May 25, 2009, 09:12:59 am »
You cant lay Commando demos anywhere else other than buildings, Silly.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin
Tired King of Stats
Posts: 9028
Re: Various odd mine/demo things
«
Reply #24 on:
May 25, 2009, 09:13:24 am »
QFT Elite gren
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Baine
Steven Spielberg
Posts: 3713
Re: Various odd mine/demo things
«
Reply #25 on:
May 25, 2009, 09:50:23 am »
Quote from: EliteGren on May 25, 2009, 09:12:59 am
You cant lay Commando demos anywhere else other than buildings, Silly.
In vcoh i used to be able to plant them anywhere. Fun times!
http://www.youtube.com/watch?v=4U82IlE7sTE
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CafeMilani
Aloha
Posts: 2994
Re: Various odd mine/demo things
«
Reply #26 on:
May 25, 2009, 09:53:48 am »
m2
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Stryge
EIR Regular
Posts: 1
Re: Various odd mine/demo things
«
Reply #27 on:
May 25, 2009, 10:43:39 am »
Quote from: Scyn on May 25, 2009, 08:20:08 am
Demos are only placeable in buildings in this. thats also why its not going to be 100mu lol
I try to put the demo charge in a building and they just enter to the building nothing more.
Demo charge can't be put to axis bunker, it's kinda sucks I think.
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Scyn
EIR Veteran
Posts: 1011
Re: Various odd mine/demo things
«
Reply #28 on:
May 25, 2009, 10:49:00 am »
They're broken at the moment.
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Tymathee
Donator
Posts: 9741
Re: Various odd mine/demo things
«
Reply #29 on:
May 25, 2009, 02:58:58 pm »
Quote from: aloha622 on May 07, 2009, 08:45:43 am
8 pios are limit.
mines on all 8 would cost 8*40 = 320 mun (if mines would cost 40mun ofc) + your 8 goliaths (rofl) are 720 (ROFL)
so who would spend this on 8 pios? nobody.
i think its not fair giving pios only 1 mine because they have 1 pop less..u could make them more expensive.. like 40mun for 2 mines..
btw, i think about this everytime i upgrade a pio with a mine..
think like this unknown
2 pios = 4pop =
2 mines
cost: 220mp 30mun
1engie = 3pop =
2 mines
cost: 120 mp 35mun
I'd rather get engies than pios. everyone else too i guess
You haven't been around EIR long enough to experience this, so for you to comment on something that you've never seen or experienced is foolish. I've played against it, and it's really nasty. You never knew where there was a goliath, and if you didn't hit a goliath, you hit a mine. You were afraid to bring out tanks because they'd hit a mind and then a goliath would pop out and boom. Done, without a shot.
Also, you're thinking EIRR, muni back in the day was ALOT higher and using 1000 muni on somehting like that wouldn't hurt you cuzy ou'd have something like 2,000 or 2,500 muni
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Sharpshooter14
EIR Regular
Posts: 6
Re: Various odd mine/demo things
«
Reply #30 on:
May 25, 2009, 04:37:17 pm »
People are whining about allies getting 1 more mine to lay for US engies now? Come on, pios are tougher then engineers, and guess what, Quite alot of axis things are superior to their allied counter parts and now you are whining about engineers being one of the few things superior to axis pioneers lol
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Tymathee
Donator
Posts: 9741
Re: Various odd mine/demo things
«
Reply #31 on:
May 25, 2009, 09:45:33 pm »
Quote from: Sharpshooter14 on May 25, 2009, 04:37:17 pm
People are whining about allies getting 1 more mine to lay for US engies now? Come on, pios are tougher then engineers, and guess what, Quite alot of axis things are superior to their allied counter parts and now you are whining about engineers being one of the few things superior to axis pioneers lol
great point.
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CafeMilani
Aloha
Posts: 2994
Re: Various odd mine/demo things
«
Reply #32 on:
May 26, 2009, 05:48:53 am »
Quote from: Sharpshooter14 on May 25, 2009, 04:37:17 pm
People are whining about allies getting 1 more mine to lay for US engies now? Come on, pios are tougher then engineers, and guess what, Quite alot of axis things are superior to their allied counter parts and now you are whining about engineers being one of the few things superior to axis pioneers lol
wrong. pios or engies are not uber, but mines are, especially when u get 2 mines on 1 squad, no matter its cost
1 use on engies and pios imo
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Various odd mine/demo things
«
Reply #33 on:
May 26, 2009, 05:56:34 am »
So you'd pay 100 munitions for 2 mines Aloha? forgive me if i don't believe you. Besides terror or defensive got a doctrine in old EiR tat gave them 2 uses on pretty much everything and it wasn't broken so i Imagine that would make a return
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He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
CafeMilani
Aloha
Posts: 2994
Re: Various odd mine/demo things
«
Reply #34 on:
May 26, 2009, 05:59:42 am »
never said that. and the extra mine use was in OLD eir, so what do you want???
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EliteGren
EIR Veteran
Posts: 6106
Re: Various odd mine/demo things
«
Reply #35 on:
May 26, 2009, 06:03:41 am »
Well he is a tester and he should have probably seen the new doctrines already, so it might be back.
«
Last Edit: May 26, 2009, 06:05:16 am by EliteGren
»
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Various odd mine/demo things
«
Reply #36 on:
May 26, 2009, 07:46:54 am »
"Mines are uber, especialy when u get 2 mines on 1 squad, no matter its cost"
Sounds like you just volounteered to buy mines at 2600 munitions per pioneer squad, but you'll get 2 of them! I mean, "no matter its cost" really does sound like you're volounteering to do that.
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CafeMilani
Aloha
Posts: 2994
Re: Various odd mine/demo things
«
Reply #37 on:
May 26, 2009, 08:03:47 am »
Quote from: Mysthalin on May 26, 2009, 07:46:54 am
"Mines are uber, especialy when u get 2 mines on 1 squad, no matter its cost"
i didnt say that..
mines are awesome, u know that mysthalin. and when demos are in u cant even put units (mgs) in buildings.
and now they want to reduce the BAR price but the only unit which can stop bared rifles effectively is the mg42 because of bar rifle suppression..its just stupid to fight bar rifles with grens or volks u know..
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Various odd mine/demo things
«
Reply #38 on:
May 26, 2009, 10:09:31 am »
Wait, where did anyone mention riflemen or the BAR getting buffed? Not in this thread.
Quote from: aloha622 on May 26, 2009, 05:48:53 am
wrong. pios or engies are not uber, but mines are, especially when u get 2 mines on 1 squad, no matter its cost
Wait, what, I think this pretty much equals
Quote
Mines are uber, especialy when u get 2 mines on 1 squad, no matter its cost
So, yes you did indeed say that.
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