nugnugx
Donator
Posts: 4051
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« on: May 08, 2009, 02:34:09 am » |
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whats with the flame spam on both sides
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BigDick
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« Reply #1 on: May 08, 2009, 02:55:13 am » |
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probably because pios/engies have no sense other than lay mines/wire without flamer upgrade its no combat unit -> flamer on all pios/engies since repair for pios is useless
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spinn72
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« Reply #2 on: May 08, 2009, 03:48:12 am » |
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Think about it.
Riflemen and Volksgrenadiers are better to fill unused Weapons eg. MG42 or Pak.
Engys (and pioneers) are only on the field for maybe 3 things:
1. To build a triage center (or bunker) 2. To block some random road with Tank Traps and Barbed Wire 3. To kill the enemy.
People like for their pop on the field to kill the enemy. No use having 3 population sitting around when all they do is repair a Tank at very low sppeds. Flamers can severely damage infantry blobs and don't worry about cover or armour so they're better.
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EliteGrens
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« Reply #3 on: May 08, 2009, 03:50:12 am » |
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I had a 27 kill pio the other day.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #4 on: May 08, 2009, 04:47:06 am » |
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With flamers at a cost of 50 Munitions now you can actually use them for killing things. and they make great additions in any unit combination as once an enemy squad falls into the yellow it's pretty much guaranteed to torch. I think more flame is a good thing and it's not just my inner Pyro saying that. They are more long term solutions to garrison and cover. which I always think is a good thing
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #5 on: May 08, 2009, 05:13:29 am » |
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A flamethrower costs 110 MP, 50 MU and costs 2-3 pop to field, while capable of doing the same as an assault grenadier can + fuck buildings. Do you really have to ask why people are using flamethrowers?
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Nevyen
Honoured Member
Posts: 2365
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« Reply #6 on: May 08, 2009, 06:02:05 am » |
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Hmm
I feel a nerf coming..........
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CafeMilani
Aloha
Posts: 2994
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« Reply #7 on: May 08, 2009, 06:10:16 am » |
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Hmm
I feel a nerf coming..........
oh man i excepted this... nobody complained about flamers so...why? (they die really, really fast, especially pios
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Bubz
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« Reply #8 on: May 08, 2009, 06:12:33 am » |
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They die so fast that you have like the maximum in your company
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #9 on: May 08, 2009, 06:13:44 am » |
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Show's how biased you are aloha - the axis have much more close-range anti-inf infantry weapons, and the engineer gets suppressed way faster than the pioneer. On the whole, both the engie and the pio die at comparable rates, and they are quite OP for their cost.
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CafeMilani
Aloha
Posts: 2994
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« Reply #10 on: May 08, 2009, 06:29:33 am » |
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They die so fast that you have like the maximum in your company atm i have 4, 1 of them with flamerupgrade, dunno what the others are for
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Guderian
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« Reply #11 on: May 08, 2009, 07:06:05 am » |
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I have no problem with flamers in generally.
They just seem to be so.... Flammable, saving private ryan style.
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Eir customer support staff.
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Baine
Steven Spielberg
Posts: 3713
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« Reply #12 on: May 08, 2009, 07:08:02 am » |
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Price got lowered --> people try new tactics including cheaper flamers.
Give it some time and it will be fine.
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donnieDark
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« Reply #13 on: May 08, 2009, 08:06:37 am » |
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Ive been using flamers even when the price was higher.
They will never be a true replacement for assualt troops because they seem to get suppressed by just about anything and tend to randomly explode
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Warlight
Donator
Posts: 304
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« Reply #14 on: May 08, 2009, 08:16:56 am » |
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I used flamers more when IHTs weren't such coffins. I'd rather have them get hurt by bullets than ROLFPWND by AT guns.
I was rally excited when I saw the price drop to 50 though.
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