31stPzGren
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« on: May 13, 2009, 01:24:57 pm » |
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I thought of making officers more fun, by increasing their detect range. I mean, an officer is an officer for a good reason with excellent observation skills. His got to be able to spot sneaky people better... an incidentally give the british a better fighting chance against cloaked storms & snipers when they stray too close. For the Wehr... I just like to send vetted officers w/ mp40s on sniper hunting missions
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nugnugx
Donator
Posts: 4051
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« Reply #1 on: May 13, 2009, 01:27:05 pm » |
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as i like your ideas most of the time this one i say no we've got bike and jeeps and they are enough
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mapleleafsnation
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« Reply #2 on: May 13, 2009, 01:42:06 pm » |
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The Commonwealth doesn't get either bikes or jeeps.
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nugnugx
Donator
Posts: 4051
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« Reply #3 on: May 13, 2009, 01:50:28 pm » |
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forgot about that , i'd say give bren carrier jeep sight range
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EscforrealityTLS
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« Reply #4 on: May 13, 2009, 02:07:56 pm » |
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Why not give it to the captain? He does very little else. The detection stats could match that of the Werh Officer?
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Pwanawan baby!
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Killer344
The Inquisitor
Posts: 6904
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« Reply #5 on: May 13, 2009, 04:55:08 pm » |
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The luger is WAY better at killing snipers <3.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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AmPM
Community Mapper
Posts: 7978
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« Reply #6 on: May 13, 2009, 05:25:34 pm » |
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So you would make it so we can have 3 stealth detection units, all costing more than a bike/jeep, being slower and being suppressed.
Bren Carrier scout upgrade plz!
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Skaevola
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« Reply #7 on: May 13, 2009, 06:31:36 pm » |
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Officers already have a pretty big detection radius, and quite often one shot snipers.
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EscforrealityTLS
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« Reply #8 on: May 13, 2009, 07:21:50 pm » |
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Are you talking about the British or German officer?
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Skaevola
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« Reply #9 on: May 13, 2009, 07:52:13 pm » |
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When I say "Officer" I mean the "Officer." The British have a Lt and a Captain, but not an "Officer."
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EscforrealityTLS
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« Reply #10 on: May 13, 2009, 08:33:43 pm » |
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Ah I was thinking that, yeah we know, that's more than like what prompted the original post and my statement.
I.e to give the captain the "officers" detection radius...
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gamesguy2
Honoured Member
Posts: 2238
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« Reply #11 on: May 13, 2009, 09:33:16 pm » |
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The wehr officer already has 30 detection range, the Brit ones have 10.
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31stPzGren
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« Reply #12 on: May 14, 2009, 12:25:14 am » |
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The wehr officer already has 30 detection range, the Brit ones have 10.
Are you serious? In game, it definitely did not felt like 30 detection range. I'm going to have to try that out. and to AMPM, having a redundancy of units whom are able to detect cloak and are useful in most of the situations out there, is a bonus. You would rather have tommie recon sections detecting cloak only?
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gamesguy2
Honoured Member
Posts: 2238
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« Reply #13 on: May 14, 2009, 12:38:57 am » |
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The wehr officer already has 30 detection range, the Brit ones have 10.
Are you serious? In game, it definitely did not felt like 30 detection range. I'm going to have to try that out. and to AMPM, having a redundancy of units whom are able to detect cloak and are useful in most of the situations out there, is a bonus. You would rather have tommie recon sections detecting cloak only? Wait nope, relic must've nerfed it at some point. Its 18 detection range for the wehr officer now, just looked in the game file. Brit ones are still 10 detection.
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