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New Tov units
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Topic: New Tov units (Read 13072 times)
0 Members and 11 Guests are viewing this topic.
BigDick
Guest
Re: New Tov units
«
Reply #40 on:
May 18, 2009, 01:45:49 am »
Quote from: EliteGrens on May 17, 2009, 11:24:33 pm
Tym my point is that Kangaroos dont even get penetrated by Ostwinds, and have almost the same HP as a Sherman, unlike the IHT.
actually they have even more hp (650vs636) and that thing will be very deadly
kangaroo will make paks useless..can be used to detect them and than overrun (speed) and destroy them quickly with piats)
after 3 paks per player are gone by offmaps and the bangbus+piats axis will be overrun by lioght armor and cheap armor
and the bangbus will completely whipe the floor with PE, even much more than a good infantry company player can do
because other than rangers the units in bangbus are not suppressible, killable by armored car, nadeable by assault or flameable
Logged
Akranadas
Honoured Member
Posts: 6906
Re: New Tov units
«
Reply #41 on:
May 18, 2009, 01:59:51 am »
OH ITS THE END OF THE WORLD! RANGERS IN A KANGAROO! OH HOW WILL THE WERHMACHT COPE!
Also, nothing was said about cost of these yet, so you bullshit theory crafting is useless.
Logged
BigDick
Guest
Re: New Tov units
«
Reply #42 on:
May 18, 2009, 02:04:14 am »
since there are 5 "testers/devs" on british "leaderboard" and zero on wehrmacht "leaderboard" you will make it probably as cheap as possible means almost nothing
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New Tov units
«
Reply #43 on:
May 18, 2009, 02:06:58 am »
Or, that we're the only ones with the guts to play them
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
pewpewhippo
EIR Regular
Posts: 4
Re: New Tov units
«
Reply #44 on:
May 18, 2009, 03:29:00 am »
Can we expect new units in the future?
Logged
Nevyen
Honoured Member
Posts: 2365
Re: New Tov units
«
Reply #45 on:
May 18, 2009, 04:09:40 am »
Dear Aloha and Bigdick,
as it stands the EIR team have made a dedicated decision to buff brit units and nerf axis, only because we intend to win as many games as possible.
we have taken this decision based on the weatlh of evidence you two have provided to us over the last few months.
In a sign of gratitude for all your hard work in allowing us to realise where EIRs balance direction should go, we have got our art department to put together a montage of your contributions of late. This is a small smaple that have made such a valuble and effective contribution to EIR.
On behalf of the community and the dev team
Thank-you
Bloody morons
«
Last Edit: May 18, 2009, 04:14:44 am by Akranadas
»
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New Tov units
«
Reply #46 on:
May 18, 2009, 04:12:09 am »
Wow.
I spat my drink out laughing.
Logged
pewpewhippo
EIR Regular
Posts: 4
Re: New Tov units
«
Reply #47 on:
May 18, 2009, 04:20:58 am »
epic
Logged
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: New Tov units
«
Reply #48 on:
May 18, 2009, 04:26:27 am »
I just love how many times they contradicted themselves, even on this one image, hehe.
Nice art work Nev.
Logged
http://www.youtube.com/watch?v=JEle_DL
Nevyen
Honoured Member
Posts: 2365
Re: New Tov units
«
Reply #49 on:
May 18, 2009, 04:27:42 am »
ak put that together, i just couldn't let it go
Logged
Smokaz
Honoured Member
Posts: 11418
Re: New Tov units
«
Reply #50 on:
May 18, 2009, 04:35:12 am »
Looks like papa got a new pair of desktop croonies for his desktop
«
Last Edit: May 18, 2009, 05:05:49 am by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Bubz
EIR Veteran
Posts: 726
Re: New Tov units
«
Reply #51 on:
May 18, 2009, 04:42:42 am »
just
roflmao
Logged
BigDick
Guest
Re: New Tov units
«
Reply #52 on:
May 18, 2009, 04:50:20 am »
Quote from: Nevyen on May 18, 2009, 04:09:40 am
Dear Aloha and Bigdick,
Bloody morons
dear nevyen i can give that back
shows exactly that some people need to grow up
kinderparty ahoi
you should really keep your facts together after running out of arguments there is nothing left than insults
poor
Quote from: Osprey on May 18, 2009, 04:26:27 am
I just love how many times they contradicted themselves, even on this one image, hehe.
Nice art work Nev.
take some lines out of context and throw them together...done
even a 5 year old boy can do that
Logged
Smokaz
Honoured Member
Posts: 11418
Re: New Tov units
«
Reply #53 on:
May 18, 2009, 04:53:06 am »
My personal favorites are:
BD:
"Since Im a helpful guy I will give you some tips"
Aloha:
"U fail to recognize, obviously"
Also if anyone is interested please send me some money and I will ship you these exclusive EIRR forum tshirts!
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New Tov units
«
Reply #54 on:
May 18, 2009, 04:53:32 am »
'Blessed are those who can laugh at themselves, for they shall never cease to be amused.'
*shrug* - I guess the humour is lost on you then ;p
Logged
BigDick
Guest
Re: New Tov units
«
Reply #55 on:
May 18, 2009, 05:04:29 am »
i have humor and i can laugh about myself,but i cannot laugh about the stupidness to grab some lines out of context and throw them together
my point of view is that someone cannot balance a faction he doesnt play
and the facts are clear mods/devs/testers play mainly allies
but i don't care i play allies almost exclusively now balance what you want, see you today evening "to stomp some axis noobs"
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: New Tov units
«
Reply #56 on:
May 18, 2009, 05:05:37 am »
Now that even the devs agree that aloha and bigdick are morons, how about banning them?
Logged
Bubz
EIR Veteran
Posts: 726
Re: New Tov units
«
Reply #57 on:
May 18, 2009, 05:06:31 am »
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New Tov units
«
Reply #58 on:
May 18, 2009, 05:09:17 am »
Quote from: BigDick on May 18, 2009, 05:04:29 am
i have humor and i can laugh about myself,but i cannot laugh about the stupidness to grab some lines out of context and throw them together
my point of view is that someone cannot balance a faction he doesnt play
and the facts are clear mods/devs/testers play mainly allies
but i don't care i play allies almost exclusively now balance what you want, see you today evening "to stomp some axis noobs"
You see, this is the kind of attitude that led to a mockup image being made.
We have played the US and WM sides to DEATH, for months if not years for some devs - we're now introducing the OTHER two, so why does it make sense for us to play those? OMFG - we are!
If I wanted to make this mod a 'I play X, lets buff it' youd see WM buffed so much more, as thats my fav side.
Take a bit of what you constantly give us eh? Suck it up man.
Logged
BigDick
Guest
Re: New Tov units
«
Reply #59 on:
May 18, 2009, 05:14:31 am »
Quote from: EIRRMod on May 18, 2009, 05:09:17 am
You see, this is the kind of attitude that led to a mockup image being made.
We have played the US and WM sides to DEATH, for months if not years for some devs - we're now introducing the OTHER two, so why does it make sense for us to play those? OMFG - we are!
If I wanted to make this mod a 'I play X, lets buff it' youd see WM buffed so much more, as thats my fav side.
Take a bit of what you constantly give us eh? Suck it up man.
no you don't understand
i don't say you want to imbalance the mod to have easier wins,
i say you will not be able to balance the mod by having only devs/testers that play allies almost exclusively
it is ok if someone plays a faction exclusively but it give him no obvious point of view
i believe you when you say you played axis factions...but you (i mean more the other testers/devs) played them only a couple of times and mainly to find bugs and not for fun
Logged
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