*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 15, 2024, 12:43:30 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: [CW] Kangaroo chance of death  (Read 2659 times)
0 Members and 4 Guests are viewing this topic.
RikiRude Offline
Donator
*
Posts: 4376



« on: June 05, 2009, 05:31:34 pm »

I'm just curious what it is, because today I had ALL the units in my roo die. Was it just bad luck, or do units have the a chance to live?
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #1 on: June 05, 2009, 06:02:35 pm »

bad luck.  It's the same death chance as any other halftrack vehicle i think, though all of them have been modified for EIR:R.

For 150 fuel though it's too costly to have anyway.
Logged
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #2 on: June 05, 2009, 06:26:40 pm »

Kangaroo has a super high death rate.

So get out before you die.
Logged
panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #3 on: June 05, 2009, 06:27:58 pm »

The kangaroo death rate is extremely high. This is because it's extremely hard to kill. Ungarrison your units before it explodes -- you should have plenty of time.
Logged
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #4 on: June 05, 2009, 06:37:32 pm »

Eh to be quite honest..shrecks seem to have a crazy modifier against it and obviously never miss it because its such a huge boxy vehicle, this being said they aren't exactly extremely hard to kill, Paks are quite effective and tanks probably being the least.. yes you are right they are definitely harder to kill then an IHT but not extremely  Tongue
Logged

Rawr
Latios418 Offline
EIR Veteran
Posts: 443


« Reply #5 on: June 05, 2009, 06:38:59 pm »

Extremely hard to kill? Only for their VCoH cost. They're not that tough, but for their vcoh cost (which is an incredibly cheap cost of 240mp/10fu) you have the toughest unit in the game (again, for cost). When you significantly raise that cost, it's not so tough.
Logged

Quote
Anonymous 06/19/09(Fri)11:55 No.4931966

Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
RikiRude Offline
Donator
*
Posts: 4376



« Reply #6 on: June 05, 2009, 06:55:37 pm »

they aren't hard at all to kill, and i dont use much fuel as brits, so it's nice to keep my Lt and capt safe and for picking up and dropping off troops. I actually really like it.

I guess it was horrible luck, it still had about 20% health, not sure what hit it, but it instantly exploded and killed a capt, lt, and 2 tommys, wasn't even a rear shot.
Logged
panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #7 on: June 05, 2009, 06:59:04 pm »

Quote
Eh to be quite honest..shrecks seem to have a crazy modifier against it
It's a 650 hp Cromwell. Default Croms are 636. Your other point, on model boxes, would be an impacting factor - except the simbox values are smaller than the Crom's.
« Last Edit: June 05, 2009, 07:01:39 pm by panzerjager1943 » Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #8 on: June 05, 2009, 08:03:55 pm »

when units are exiting from the roo, they can't be hit, neither can they be sniped odr hit by any other type of fire, so you can basically get a full health squad out before it dies.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.061 seconds with 36 queries.