*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 15, 2024, 05:58:10 pm

Login with username, password and session length

Resources

Recent posts

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]

[August 22, 2022, 05:10:35 pm]

[May 26, 2022, 10:13:22 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Recon tommies  (Read 8943 times)
0 Members and 1 Guest are viewing this topic.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #20 on: July 29, 2014, 03:37:48 pm »

Recon Tommies are actually pretty damned good for what they cost.

It's just that you can't enhance them further. They take the spot of mainline infantry in a company, and taking these guys as your mainline infantry means that you're screwed for AI after the snipe ability is used.

So, the problem lies in lack of upgrades. What upgrades to give them however, is up for discussion. Grenades come to mind, but full on LMG's or HHAT seems foolhardy.

If you give them nades, you basically make them more desirable than regular tommies manpowerwise.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Hicks58 Offline
Development
*
Posts: 5343



« Reply #21 on: July 29, 2014, 03:42:50 pm »

Why would a MU upgrade have anything to do with their MP?

They already cost MU to get them, and grenades would cost even more. Spamming them for their grenades would be costly as running a bren spam company.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
ick312 Offline
EIR Veteran
Posts: 534


« Reply #22 on: July 29, 2014, 04:12:53 pm »

2 things.

1. after snipe shot u can recrew with them, minimize the interesting ability to a minimum of pop.

2. Suggestion: Lower the Snipe cool down to 120 sec and + Range (50) reducing the Sqaud member to 3.
Very durable Sniper.
Logged

I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
XIIcorps Offline
Donator
*
Posts: 2558



« Reply #23 on: July 29, 2014, 07:34:13 pm »

maybe even reducing their pop cost to 4 would see them gain a bit of purpose other then that 1bren+recon sniper counter.
Logged

some of My kids i work with shower me Wink
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.049 seconds with 36 queries.