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Author Topic: 0.7.9S Patch notes and Fix  (Read 11818 times)
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LeoPhone Offline
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« Reply #20 on: July 29, 2011, 07:30:54 am »

Hotchkiss H35 Stuka
Hotchkiss H39 Long Barrel

Or just h35 stuka and h39 long barrel

Rofl. Brn just kept that line in the patch notes.

Anyway, those names aren't that bad actually. We probably need a name for Tetrarch upgun as well.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #21 on: July 29, 2011, 09:33:21 am »

Who wants to build a team of 95mm super Crom spam companies?

EPIC.

got one already!

Quote
* Fixed assault grenades only throwing nades 2 times. (supposed to be 3 times)

morons! assault is still too good.

Other than that, nice little patch
« Last Edit: July 29, 2011, 09:34:59 am by Smokaz » Logged

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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #22 on: July 29, 2011, 09:49:37 am »

I approve this patch ^^

One thing thou, does the 6 pounders still cloak via lufft ability captured weapons?
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TheIcelandicManiac Offline
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Posts: 6293


« Reply #23 on: July 29, 2011, 09:57:07 am »

I approve of this patch.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #24 on: July 29, 2011, 10:55:35 am »

Fantastic!!!! such a good update, my armor and defensive companies are very happy =D

* Tetrach little john upgun now has longer barrel
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Poppi Offline
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Posts: 1080


« Reply #25 on: July 29, 2011, 11:34:20 am »

Fantastic!!!! such a good update, my armor and defensive companies are very happy =D


my infantry and AB companies are not Sad

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Mister Schmidt Offline
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Posts: 5006



« Reply #26 on: July 29, 2011, 11:37:28 am »

What a surprise.
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TheIcelandicManiac Offline
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« Reply #27 on: July 29, 2011, 12:03:29 pm »

When will i be able to buy 1 Zreck on my TB falls?
and will they cost 120 mun or 150?
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brn4meplz Offline
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« Reply #28 on: July 29, 2011, 12:10:56 pm »

Ohh yeah forgot to make that change. Let me do that right now

Ok the FSJ TB's have been updated
« Last Edit: July 29, 2011, 12:20:57 pm by brn4meplz » Logged

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lionel23 Offline
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Posts: 1854


« Reply #29 on: July 29, 2011, 10:12:23 pm »

Overall, looks like a good patch.  And it's about damn time Falls get 1 Shrek option, I complained about that ever since the unit was introduced that forcing them to have 2 shreks was just a dumb wasteful option and for those of us who only wanted 1 should be able to get that option.

For US:
Not sure I agree with engineers.... why did assault engineers need elite armor instead of airborne?  That's like my 23+ Elite Armor gren company, and these guys get shotguns and are cheaper... XD  I see this being nerfed soon enough

For Brits:
Hopefully the new button is going to be useful, totally gave up on brens in the last patch and just used piats to kill infantry better.

For Wehr:
Interesting that assault nades got buffed to the extra nade (fixing bug) though I'm glad it doesn't suppress, so I guess that all works out there.

For PE:

Good to see tweak on G43 suppression
Falls Tankbusters got a needed option, yay
Not sure I understand the Flakvierling change... so is it now hard to hit with ATGs?
Yay for Whirble pop reduction.
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pqumsieh Offline
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« Reply #30 on: July 29, 2011, 10:51:18 pm »

atg accuracy vs flakvir will be very low i think...
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Illegal_Carrot Offline
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Posts: 1068


« Reply #31 on: July 30, 2011, 01:18:22 am »

atg accuracy vs flakvir will be very low i think...
I'm pretty sure that's the point, as one of the easiest ways to get rid of the thing is to just 2-shot it with an ATG. Having your high-cost Flak neutralized by a simple ATG so easily makes it simply not worth it to run one.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #32 on: July 30, 2011, 02:15:44 am »

What's with people complaining about button nerf? It is a good thing but personally it should be gone completely as British never needed it. It was OP before- now I wonder what kind of a thing it is.

Brens are used for something too you know- it is a good LMG.
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SaintPauli Offline
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Posts: 530


« Reply #33 on: July 31, 2011, 02:54:14 pm »

* FJ tankbusters can now choose between single and dual panzerschrecks
Removed again?
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brn4meplz Offline
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Posts: 6952


« Reply #34 on: July 31, 2011, 03:32:10 pm »

Yeah, I had to, Apparently that change never actually got implemented and FSJ TB's were getting 3 Schreks for 250 Munitions instead of 2 for 250. I imagine the squad was pretty solid at 3 schreks though.
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nugnugx Offline
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« Reply #35 on: July 31, 2011, 03:32:46 pm »



lol
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