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Author Topic: I <3 Locked and Loaded  (Read 14253 times)
0 Members and 6 Guests are viewing this topic.
Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #40 on: April 21, 2011, 12:19:23 pm »

they were prop in heavy/light cover and you were running at them like a idiot I presume? You do realize Grease Guns = Mp40s and MP40s moving accuracy is 20%? :d

not actually the KCH was suppress from a Bar squad i ran the Greasers up to the suppress dudes and engaged them, both units in open.. they got slaughtered.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #41 on: April 21, 2011, 12:30:49 pm »

You do realise the only thing suppression gives is movement modifiers right?

The units still fire back at full capacity if you stop em.

Rushing any suppressed assault infantry is a bad idea tbh, the idea of suppressing them is so you can stay at medium range and out DPS them. It's when they are pinned you can run up into their face and rape.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #42 on: April 21, 2011, 01:08:04 pm »

not actually the KCH was suppress from a Bar squad i ran the Greasers up to the suppress dudes and engaged them, both units in open.. they got slaughtered.

+1 what hicks said plus MP40s are weak against suppressed infantry You'll never notice it though due to the dps the thing does.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #43 on: April 21, 2011, 01:45:14 pm »

You do realise the only thing suppression gives is movement modifiers right?

The units still fire back at full capacity if you stop em.

Rushing any suppressed assault infantry is a bad idea tbh, the idea of suppressing them is so you can stay at medium range and out DPS them. It's when they are pinned you can run up into their face and rape.

duh, iam loser!
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RikiRude Offline
Donator
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Posts: 4376



« Reply #44 on: April 21, 2011, 02:12:45 pm »

i think the best bet to do would be this.

make grease guns about 55 mu, only give them 4, and have over supplied give them 2 more. because getting another bar as said is far better than giving a single grease gun, or tommy gun for that matter. or maybe it should give 2 tommys as well? but im more focused on getting grease guns up to par.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #45 on: April 23, 2011, 03:32:24 pm »

ya i did the whole get close, stop, and shoot. worked pretty well.

I think my 3 bars get owned by mp40s up close. So i assume the grease guns would do the same too.

Weird way to work SMGs.

« Last Edit: April 28, 2011, 09:06:26 pm by Poppi » Logged
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #46 on: April 28, 2011, 09:13:10 pm »

I Gave up on LnL.

For a tier 4 that only helps support.. it didnt really help support. MG still is weak. Mortars got owned by axis mortars. I think setup/tear down needs to decrease,and moving speed increase. And damage for mortars needs to go up or greater distance. And add sprint to mgs and mortar team.

I know it sounds OP but this buff that only applies to support. Leaving your main force with almost no buff.  Regular maxed support company may have 1 howi, 2 mortars, 1 sniper, and 3 mgs, oh and 4 AT, the rest tank and inf. With the US you have to depend on inf, armor, and AT. u cant lead the way with mortars and mgs. At least give them a good  buff to lean on.

While i do use Mgs and Mortars in my Overlord company, found they pretty much act the same as my LnL company did.
« Last Edit: April 28, 2011, 11:57:55 pm by Poppi » Logged
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