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WTB Intereting Maps
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8thRifleRegiment
EIR Veteran
Posts: 2210
WTB Intereting Maps
«
on:
May 07, 2012, 03:00:25 pm »
Hey guys, im kinda wondering if we could have some interesting maps other then just...open fields and small villages but on differant scales? ohh wait people qq at every map that doesnt follow the "stereotype". If you look at one of the more popular maps recently to arrive -City outskirts, its not our map, but its extremely interesting and its a twist on what we normally get, why cannt we get more interesting maps, bring back the good old diverse maps, like dawn and arnem as some good examples, lets break this damn stereotype of these boring ass maps that end up the same way every time.
Even if we add a map and people dont particularly like it, why remove it, i heard theres this amazing thing called being able to pick maps, i dunno if youve heard of it.
«
Last Edit: May 07, 2012, 03:02:43 pm by 8thRifleRegiment
»
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Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
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smurfORnot
EIR Veteran
Posts: 4715
Re: WTB Intereting Maps
«
Reply #1 on:
May 07, 2012, 03:02:59 pm »
need Neuvile mk.2!
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Audemed
Donator
Posts: 644
Re: WTB Intereting Maps
«
Reply #2 on:
May 07, 2012, 03:43:25 pm »
Dude you're retarded, everyone knows only noobs play on maps that dont have open fields and hay bales. Oh, and lots and lots and lots of hedgerows, those are pro.
Logged
Vermillion_Hawk
EIR Veteran
Posts: 1282
Re: WTB Intereting Maps
«
Reply #3 on:
May 07, 2012, 03:53:06 pm »
Quote from: 8thRifleRegiment on May 07, 2012, 03:00:25 pm
Hey guys, im kinda wondering if we could have some interesting maps other then just...open fields and small villages but on differant scales? ohh wait people qq at every map that doesnt follow the "stereotype". If you look at one of the more popular maps recently to arrive -City outskirts, its not our map, but its extremely interesting and its a twist on what we normally get, why cannt we get more interesting maps, bring back the good old diverse maps, like dawn and arnem as some good examples, lets break this damn stereotype of these boring ass maps that end up the same way every time.
Even if we add a map and people dont particularly like it, why remove it, i heard theres this amazing thing called being able to pick maps, i dunno if youve heard of it.
I wholly agree.
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Hicks58
Development
Posts: 5343
Re: WTB Intereting Maps
«
Reply #4 on:
May 07, 2012, 03:57:01 pm »
I wouldn't mind getting people to play maps like the 8 player Villers Bocage.
People are terrified of urban maps. It's like they think the PIAT or flame boogeymen are out to get them.
Hell, I want urban maps and I'm a damned Pershing commander. Buildings can be a nightmare to people who don't know the explicit ins and outs of pathing around them... But once you do, you can have incredible fun using it against people who don't.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
PonySlaystation
EIR Veteran
Posts: 4136
Re: WTB Intereting Maps
«
Reply #5 on:
May 07, 2012, 04:14:44 pm »
Hicks, that map is extremely beneficial to some company builds. So on top of being a very boring map it's also very unbalanced.
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Vermillion_Hawk
EIR Veteran
Posts: 1282
Re: WTB Intereting Maps
«
Reply #6 on:
May 07, 2012, 04:24:01 pm »
The same could be said of field and haybale maps, where the advantage goes to the Axis with their generally long-range weapons. What needs to be done is to have a good mix of both.
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AmPM
Community Mapper
Posts: 7978
Re: WTB Intereting Maps
«
Reply #7 on:
May 07, 2012, 04:40:43 pm »
Or you just realize that you may not always have the perfect map for your company. Like currently we've been fighting Axis 88/sniper spam on open maps. Oh well.
Put them on a close in map and they will cry.
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Hicks58
Development
Posts: 5343
Re: WTB Intereting Maps
«
Reply #8 on:
May 07, 2012, 04:50:29 pm »
Quote from: PonySlaystation on May 07, 2012, 04:14:44 pm
Hicks, that map is extremely beneficial to some company builds. So on top of being a very boring map it's also very unbalanced.
Every map is beneficial to certain company builds. Support weapons favour open maps. Piats, flamethrowers, riflegrenades, mortars and most infantry favour urban maps. Heavy tanks love hedgerow filled maps where they can bottle neck lighter armour and cut them off at their leisure.
So on and so forth.
Therefore, adapt and win. No need to do the same old shit every game because people have a comfort zone.
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tank130
Sugar Daddy
Posts: 8889
Re: WTB Intereting Maps
«
Reply #9 on:
May 07, 2012, 05:03:13 pm »
Quote from: PonySlaystation on May 07, 2012, 04:14:44 pm
Hicks, that map is extremely beneficial to some company builds. So on top of being a very boring map it's also very unbalanced.
Could you give an example please.
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Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
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PonySlaystation
EIR Veteran
Posts: 4136
Re: WTB Intereting Maps
«
Reply #10 on:
May 07, 2012, 05:31:07 pm »
Scorched earth with booby traps, incendiary grenades, mortar halftrack, hotch stuka /w incendiary barrage etc.
Royal Engineers with piats, riflenades, mortars, flamethrower sappers, churchill croc etc.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: WTB Intereting Maps
«
Reply #11 on:
May 07, 2012, 06:23:10 pm »
The urban maps take alot more micro skill, you cannt just click on a point of the map and let your tank wander over there, you need to watch its every move to ensure its safe journey, you need to more carefully plan placed MGs and mortars, and theres always fighting going on somwhere, wheather its a tank duel in the streets or some volks running across the street while rifleman hop into a building across the street to put down some covering fire for that mortar, sneakily hidden behind that wall. It makes for more interesting games tbh
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aeroblade56
Development
Posts: 3871
Re: WTB Intereting Maps
«
Reply #12 on:
May 07, 2012, 09:00:17 pm »
i would like more urban maps i hate open fields .
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Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Jodomar
EIR Veteran
Posts: 734
Re: WTB Intereting Maps
«
Reply #13 on:
May 07, 2012, 09:12:02 pm »
Well what we need is new non fail maps. Maps that offer both city and country fighting with the ability to flank on both sides. That's why I like Neuvile because it's just the best overall 3v3 map. We need more maps to follow a formula like this. I also think that carentan would be 300% better if the sides would be opened up more to allow flanking and fighting outside the main city area. Also, fail pathing on certain maps is a huge issue.
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Smokaz
Honoured Member
Posts: 11418
Re: WTB Intereting Maps
«
Reply #14 on:
May 07, 2012, 09:39:12 pm »
what gets people raging (especially axis) is maps with SHORT fire ranges
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SixFingeredMan
EIR Regular
Posts: 22
Re: WTB Intereting Maps
«
Reply #15 on:
May 07, 2012, 10:04:32 pm »
@8thRifle
If you WTB a map, I will make one for you for about 59.99 USD.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: WTB Intereting Maps
«
Reply #16 on:
May 07, 2012, 11:07:25 pm »
I want a swamp map that represents holland. No one will play it but it is still there for campaign purposes
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
smurfORnot
EIR Veteran
Posts: 4715
Re: WTB Intereting Maps
«
Reply #17 on:
May 07, 2012, 11:17:10 pm »
put a coffeshoop up there. Troops who visit it,get feel no pain for next 5min,cuz they are to high to fucking care about bullets.
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hans
EIR Veteran
Posts: 3497
Re: WTB Intereting Maps
«
Reply #18 on:
May 08, 2012, 04:19:52 am »
@8thrifle: i like ur idea
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Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Ahnungsloser
Donator
Posts: 1447
Re: WTB Intereting Maps
«
Reply #19 on:
May 08, 2012, 04:39:32 am »
Quote from: NightRain on May 07, 2012, 11:07:25 pm
I want a swamp map that represents holland. No one will play it but it is still there for campaign purposes
Like Flooded Plains from vCOH? (There was a 2vs2 swamp map and it was awful)
But that does not mean that's impossible to create a awesome swamp map.
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9th Armoured Engineers
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