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R006 Patch Notes
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Topic: R006 Patch Notes (Read 12787 times)
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chefarzt
EIR Veteran
Posts: 1906
Re: R006 Patch Notes
«
Reply #20 on:
November 12, 2014, 02:36:44 pm »
Why dont you just put on your Peter Pan Hat and fuck off to Neverland for good ?
Logged
Quote from: tank130 on April 22, 2014, 06:20:09 pm
This community is full of a bunch of mindless idiots with memories like two year olds.
https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
he makes shab look like a princess giving food to the poor.
nikomas
Shameless Perv
Posts: 4286
Re: R006 Patch Notes
«
Reply #21 on:
November 12, 2014, 03:35:22 pm »
Why don't you both stop the trolling before Tank decides the only value left in this forum is ban-hammering people? Just a thought
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
chefarzt
EIR Veteran
Posts: 1906
Re: R006 Patch Notes
«
Reply #22 on:
November 12, 2014, 03:43:05 pm »
Hey , I was just moderating.
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clonetroopers
EIR Veteran
Posts: 534
Re: R006 Patch Notes
«
Reply #23 on:
November 12, 2014, 04:41:48 pm »
post when its gets put up please
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nikomas
Shameless Perv
Posts: 4286
Re: R006 Patch Notes
«
Reply #24 on:
November 12, 2014, 05:10:14 pm »
I'm running some checks over it, couple of gremlins to kill, it'll be there soon.
Couple of issues with the officer abilities, the new captain ability is now set to.
Same buffs
Units crawl during the ability, but can still fire
10s duration, 90s cooldown
«
Last Edit: November 12, 2014, 05:18:53 pm by nikomas
»
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nikomas
Shameless Perv
Posts: 4286
Re: R006 Patch Notes
«
Reply #25 on:
November 12, 2014, 05:50:13 pm »
Well, it'll be up momentarily.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: R006 Patch Notes
«
Reply #26 on:
November 12, 2014, 06:18:57 pm »
Quote from: Hicks58 on November 12, 2014, 10:05:55 am
Tank, you always have, and always will have, the magnificent ability to jump to the absolute worst conclusion upon seeing something.
I've asked for the LOGIC behind certain changes.
Really Hicks, all you are asking for is the logic? Then why do I see a wall of text under your name arguing with the logic you were provided with?
You are more than welcome to your opinion, but please do not try to disguise it under the pretense of just asking for "The Logic" and criticizing my ability to see through your bullshit at the same time.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Hicks58
Development
Posts: 5343
Re: R006 Patch Notes
«
Reply #27 on:
November 12, 2014, 06:30:34 pm »
That wall of text was arguing with Nightrain - Who is not a Dev. No dev has provided any logic for me to digest upon the subject.
Consider that a critique of your ability to see through "my bullshit".
But seriously, I've talked with Myst, I've talked with Niko, and firmly come to the conclusion that I couldn't give a flying fuck at this point. No real answers be needed anymore. Carry on.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Scotzmen
EIR Veteran
Posts: 2035
Re: R006 Patch Notes
«
Reply #28 on:
November 12, 2014, 08:39:14 pm »
Quote from: nikomas on November 12, 2014, 05:10:14 pm
I'm running some checks over it, couple of gremlins to kill, it'll be there soon.
Couple of issues with the officer abilities, the new captain ability is now set to.
Same buffs
Units crawl during the ability, but can still fire
10s duration, 90s cooldown
Yeah, i never got round to checking the officer abilities, but they should be working properly, most of it's just copy/cut/paste from heroic charge, but modified.
Also, i can't remember doing the crusader AA thing..... Or did you put that in there yourself?
Enjoy the patch motherfuckers!
Logged
nikomas
Shameless Perv
Posts: 4286
Re: R006 Patch Notes
«
Reply #29 on:
November 12, 2014, 08:51:45 pm »
Quote from: Scotzmen on November 12, 2014, 08:39:14 pm
Yeah, i never got round to checking the officer abilities, but they should be working properly, most of it's just copy/cut/paste from heroic charge, but modified.
Also, i can't remember doing the crusader AA thing..... Or did you put that in there yourself?
Enjoy the patch motherfuckers!
A few things, but nothing to dwell over now, hopefully we can get some games going now.
(theres one right now actually, halelujah)
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: R006 Patch Notes
«
Reply #30 on:
November 15, 2014, 03:03:01 am »
Very good patch overall, some changes needs to be explained and overlooked.
Puma and PE AC were not overperforming and they are pretty much unrepresented in doctrine buffs so reducing their range will make it almost impossible to kite infantry and use them effectively.
The AB quad differs from these two in that it gets a baffling 15% accuracy buff which makes it deadly at range from a T2 unlock, hence overall nerfing the quad is unjustified when its the AB quad thats overperforming.
The 57mm US AT gun was the strongest part of tank reapers. So buffing the AT gun while reducing the combined arms element of the bazooka is wrong.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Scotzmen
EIR Veteran
Posts: 2035
Re: R006 Patch Notes
«
Reply #31 on:
November 16, 2014, 05:49:30 am »
Quote from: Alpha TIG on November 14, 2014, 11:05:58 am
The Captain's ability doesn't work, infantry can't shoot while it's active.
Anyone else able to confirm this at all?
Logged
clonetroopers
EIR Veteran
Posts: 534
Re: R006 Patch Notes
«
Reply #32 on:
November 16, 2014, 10:55:45 am »
I can
Logged
XIIcorps
Donator
Posts: 2558
Re: R006 Patch Notes
«
Reply #33 on:
November 16, 2014, 05:09:11 pm »
They just crawl.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
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