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AT Rifles.
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aeroblade56
Development
Posts: 3871
AT Rifles.
«
on:
October 29, 2012, 10:51:13 am »
What is the purpose of the anti tank rifle?.
Doesnt really work on tanks.
Works good on LV but its not like you face alot of LV.
Bounces of frontal marder armor.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Hicks58
Development
Posts: 5343
Re: AT Rifles.
«
Reply #1 on:
October 29, 2012, 11:01:50 am »
It's good for giving PE players everywhere a solid headache.
Penetrating a Marder is 50/50 so it's still fairly reliable.
IHT's go down fast, MHT's go down a treat and AC's of most flavours get torn to shreds by them.
They are also brilliant for fucking up support weapons, two squads can shred up an 88 if given a little time.
Basically, if your going up against WM, keep one squad, maybe two, for dedicated anti support weapon duty. If going up against PE, load up on them proper and muck up everything but Jagd/IST focused companies.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Mysthalin
Tired King of Stats
Posts: 9028
Re: AT Rifles.
«
Reply #2 on:
October 29, 2012, 11:03:27 am »
Best anti-atg weapon weapon in the game tbh.
Logged
aeroblade56
Development
Posts: 3871
Re: AT Rifles.
«
Reply #3 on:
October 29, 2012, 11:45:38 am »
I thought that RRS where the best Anti ATG.
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Hicks58
Development
Posts: 5343
Re: AT Rifles.
«
Reply #4 on:
October 29, 2012, 12:24:44 pm »
AT Rifles don't come with with a gimped doctrine though, RR's do.
Logged
Tymathee
Donator
Posts: 9741
Re: AT Rifles.
«
Reply #5 on:
October 29, 2012, 12:29:43 pm »
they cost way too much for being so weak vs tanks. heck, zooks are cheaper
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
RikiRude
Donator
Posts: 4376
Re: AT Rifles.
«
Reply #6 on:
October 29, 2012, 12:42:02 pm »
you can do some damage to the rear of a P4 i think, but it's laughable the amount of damage.
agreed with hicks, two should be fine when vs WM, grab about 8 of them for PE and just laugh as all HTs get wrecked, and marders unlock and start backing up when your tommys charge up to it.
i personally loved Boys AT when US armor had it. Like them better than zooks.
Anyone remember when boys AT did damage to infantry and you could just open with 4 boys at and an atg and steam roll anything.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Tymathee
Donator
Posts: 9741
Re: AT Rifles.
«
Reply #7 on:
October 29, 2012, 02:48:32 pm »
Yeah...i remember that. i think they had like 50% acc and would insta gib any infantry, even kch
Logged
Scotzmen
EIR Veteran
Posts: 2035
Re: AT Rifles.
«
Reply #8 on:
October 29, 2012, 03:23:13 pm »
Quote from: Tymathee on October 29, 2012, 02:48:32 pm
Yeah...i remember that. i think they had like 50% acc and would insta gib any infantry, even kch
I was one of many who spammed them when they got implemented
Logged
XIIcorps
Donator
Posts: 2558
Re: AT Rifles.
«
Reply #9 on:
October 29, 2012, 06:10:59 pm »
yeh 4x boys at squads and a lt + cptn at one stage was proper OP
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
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