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Kerbal Multiplayer!
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Topic: Kerbal Multiplayer! (Read 16730 times)
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Kerbal Multiplayer!
«
on:
November 11, 2013, 08:39:46 am »
Anyone keen to set up a space race in Realtime?
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha/page84
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #1 on:
November 13, 2013, 04:21:27 am »
Servers up.
KSP plugin here:
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha
We're currently running 0.1.3.0
For server status (whether its up, whos playing etc)
http://europeinruins.com:8088/
To join, use:
europeinruins.com
with port 2076
«
Last Edit: November 13, 2013, 08:28:39 pm by EIRRMod
»
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #2 on:
November 13, 2013, 04:57:15 pm »
IMPORTANT, after install you need to download the KMPPartsList.txt to your /GameData/KMP/Plugins/PluginData/KerbalMultiplayer/ directory (over the other, back it up if you need)
Required:
B9 Aerospace
http://kerbalspaceport.com/0-20-2-b9-aerospace-pack-r3-1/
Procedural Dynamics (Customisable wings)
http://forum.kerbalspaceprogram.com/threads/29862-0-22-Procedural-Dynamics-Procedural-Wing-0-5
Mechjeb 2
http://forum.kerbalspaceprogram.com/threads/47317-MechJeb-2-Patch-test-bed-release-%28October-10%29
KWRocketry
http://forum.kerbalspaceprogram.com/threads/51037-0-22-KW-Rocketry-v2-5-4-Avaliable-R-D-Tech-Tree-17-10-2013
Procedural Fairings
http://forum.kerbalspaceprogram.com/threads/39512-0-22-Procedural-Fairings-2-4-2-tech-tree-and-minor-improvements-%28Oct-19%29
Near Future
http://forum.kerbalspaceprogram.com/threads/52042-0-22-Near-Future-Propulsion-Pack-%28v0-24-new-engine-bugfixes%29
KAS
http://forum.kerbalspaceprogram.com/threads/53134-Kerbal-Attachment-System-%28KAS%29-0-4-4-Struts-pipes-part-containers-and-more-%280-22%29
Novapunch
http://forum.kerbalspaceprogram.com/threads/3870-0-22-NovaPunch-2-03-Oct-16th-2013-Career-Mode-Integration-Inline-NERVAS
!
Aviation Lights
http://forum.kerbalspaceprogram.com/threads/16925-0-22-Aviation-Lights-v3-5-%2818OCT13%29
AIES
http://forum.kerbalspaceprogram.com/threads/35383-0-21-1-AIES-Aerospace-v1-4-2
TT Modular Wheels
http://kerbalspaceport.com/modular-multiwheels-and-omniwheels-v0-6-tt-plugin-for-ksp-0-20-and-0-19/
H.O.M.E - NOTE: Requires Gamedata Overritten.
http://kerbalspaceport.com/0-18-1-h-o-m-e-start-kit/
Magic Smoke Industries (Hinges etc)
http://forum.kerbalspaceprogram.com/threads/37707-0-21-0-22-Magic-Smoke-Industries-Parts-Infernal-Robotics-0-8b-%2810-7-2013%29
-- Optional, but highly recommended --
Mission Controler
http://forum.kerbalspaceprogram.com/threads/43645-%28KSP-22%29-Mission-Controller-Extended-%28Updated-Nov-6%29-%28BETA-36%29
FAR flight model
http://forum.kerbalspaceprogram.com/threads/20451-0-22-Ferram-Aerospace-Research-v0-10-Aerodynamics-Fixes-For-Planes-Rockets
«
Last Edit: November 14, 2013, 03:22:27 am by EIRRMod
»
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: Kerbal Multiplayer!
«
Reply #3 on:
November 14, 2013, 01:31:11 pm »
Kerball multiplayer... Hell yeah!
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #4 on:
November 14, 2013, 03:14:53 pm »
Quote from: RoyalHants on November 14, 2013, 01:31:11 pm
Kerball multiplayer... Hell yeah!
Its very VERY fun.
AmPm and a few other randoms played it yesterday, works well with the mods!~
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #5 on:
November 14, 2013, 03:30:34 pm »
New KSPPartList.txt and extra mod
http://kerbalspaceport.com/realchute/
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #6 on:
November 24, 2013, 03:58:11 pm »
New list + dll
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #7 on:
November 27, 2013, 02:39:50 am »
New client build
Logged
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: Kerbal Multiplayer!
«
Reply #8 on:
November 28, 2013, 04:57:58 pm »
I needs to get me in on this. Any call for a space-station shuttling service? I've gotten pretty good at docking now, or maybe an orbit debris clearance service with one of the sky-magnet dealies in the mod?
«
Last Edit: November 28, 2013, 05:46:07 pm by Osprey
»
Logged
http://www.youtube.com/watch?v=JEle_DL
Hicks58
Development
Posts: 5343
Re: Kerbal Multiplayer!
«
Reply #9 on:
November 28, 2013, 05:48:04 pm »
Holy shi-
I mean, golly gosh good sir! I do believe we have our good chap Osprey in sight!
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #10 on:
November 28, 2013, 11:58:23 pm »
Quote from: Osprey on November 28, 2013, 04:57:58 pm
I needs to get me in on this. Any call for a space-station shuttling service? I've gotten pretty good at docking now, or maybe an orbit debris clearance service with one of the sky-magnet dealies in the mod?
Well, my attempts at a spacestation core were.... not stable.
We need a robust station at around 200-300km orbit.
Also: Server is up. Dont forget to add the mods, KSPPartList.txt and overrite the bobsind files correctly.
And, replace the KSPMultiplayer.dll too (we use latest Dev builds, posted in this thread as a rar)
Logged
AmPM
Community Mapper
Posts: 7978
Re: Kerbal Multiplayer!
«
Reply #11 on:
November 29, 2013, 03:29:23 am »
AKA: EIRRMod keeps breaking my space station....
Logged
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #12 on:
December 19, 2013, 01:52:01 am »
If its not KMP related, stfu and stay out of this thread.
If theres an issue with the EIRR server, post it THERE ffs.
Trollers b trollin....
Logged
aeroblade56
Development
Posts: 3871
Re: Kerbal Multiplayer!
«
Reply #13 on:
December 19, 2013, 02:44:13 am »
Is anyone still playing this i just got this from a friend for a little bit and was thinking of playing. any pointers?
So when is the eirr wipe coming?. i killed all my reward units in anticipation.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #14 on:
December 19, 2013, 09:35:13 pm »
Quote from: aeroblade56 on December 19, 2013, 02:44:13 am
Is anyone still playing this i just got this from a friend for a little bit and was thinking of playing. any pointers?
So when is the eirr wipe coming?. i killed all my reward units in anticipation.
I'll need to update the server, and the mod list for .23, so, this weekend it wll be up
Logged
XIIcorps
Donator
Posts: 2558
Re: Kerbal Multiplayer!
«
Reply #15 on:
January 14, 2014, 06:33:52 am »
most of the links no longer work ,
just when I was starting to enjoy kebel.
launching unmanned high explosive rockets at the mun
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Sachaztan
EIR Veteran
Posts: 2667
Re: Kerbal Multiplayer!
«
Reply #16 on:
January 14, 2014, 06:57:30 am »
Quote from: XIIcorps on January 14, 2014, 06:33:52 am
most of the links no longer work ,
just when I was starting to enjoy kebel.
launching unmanned high explosive rockets at the mun
They should be manned tbh, FOR SCIENCE!
Logged
Quote from: Tymathee on March 01, 2012, 03:10:58 pm
Demon posession is real and it's not funny, it's the creepiest thing you will ever experience.
Quote from: Jodomar on October 18, 2012, 09:45:42 am
I would also like to add I watch fox news everyday all day and will continue to watch it while being proud of that fact. I'm sure you enjoy your communist news network just as much.
XIIcorps
Donator
Posts: 2558
Re: Kerbal Multiplayer!
«
Reply #17 on:
January 14, 2014, 05:21:27 pm »
Quote from: Sachaztan on January 14, 2014, 06:57:30 am
They should be manned tbh, FOR SCIENCE!
fuck
Science bitch.
Just make V1ish rockets and crash them into shit
Logged
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: Kerbal Multiplayer!
«
Reply #18 on:
May 03, 2014, 03:54:13 am »
Are you guys still doing Kerbal in MP, or has that died a death?
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Kerbal Multiplayer!
«
Reply #19 on:
May 03, 2014, 04:31:20 am »
Quote from: Osprey on May 03, 2014, 03:54:13 am
Are you guys still doing Kerbal in MP, or has that died a death?
Its not all that stable for close encounters really - and that was what AmPM and I were doing mostly - making big space stations that ended up spontaneously exploding =/
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