EIRRMod
Administrator / Lead Developer
Posts: 11009
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« on: June 15, 2009, 12:12:42 am » |
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006h Hotfix notes
Doctrine Additions
US Armour Calliope moved to Tier 2
Tier 1 Scouting - Detect Camo range 25% (was 40%)
Tier 2 Mobile Warfare Scoot and Shoot - 10% reload (was 15%) Tungsten Tipping - 15% (was 20%)
Infantry Tier 2 Short Fuse Concussion Grenades Heavy Weapons
Tier 3 Allied Grit
Airborne Tier 2 AT Eagles Hard n Fast (bugged atm)
WM Defensive Flak 88 moved to Tier 2
Tier 1 Advanced Warning - 10% sight increase (was 15%)
Blitz Tier 2 Improved Barrels
Terror Tier 2 Advanced Munitions
CW Artillery Mobile Howitzer moved to Tier 2
Engineers Tier 1 Holding the line - 10% recieved accuracy in cover (was 5% less damage at all times)
Tier 2 Improved Rifling Boys AT Rifle
PE Scorched Earth Heavy Artillery moved to Tier 2
Tank Destroyers Tier 1 Stabilised Fins Tank Hunters
Gameplay fixes Transport clone Firecracker mines and Teller mines now work correctly
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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jackmccrack
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« Reply #1 on: June 15, 2009, 12:16:17 am » |
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Tungsten Tipping overlaps the icon for the Calliope
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Let's talk about PIATs in a car.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #2 on: June 15, 2009, 12:17:42 am » |
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Icons aren't implemented yet, they are place holders.
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jackmccrack
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« Reply #3 on: June 15, 2009, 12:18:32 am » |
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Ah, k.
Great patch, lots of stuff here.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #4 on: June 15, 2009, 12:30:03 am » |
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Tungsten Tipping overlaps the icon for the Calliope
Thanks If there are any others, let me know! Also, if you see something saying 'Completed' and its not here(or the prev hotfixes), or vise versa, please let me know.
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jackmccrack
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« Reply #5 on: June 15, 2009, 12:30:57 am » |
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A very small textual bug wit the Blitz Doctrine...
For the Tier 3 Doctrine ability "Assault", the text says "Inspired Assault now available for purchase".
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OrdobalticusTLS
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« Reply #6 on: June 15, 2009, 12:33:57 am » |
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How much is BOYS rifle? Do you get more than one per upgrade?
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DasNoob
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« Reply #7 on: June 15, 2009, 12:35:31 am » |
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Hummel does not say "completed" BUT IT IS I BOUGHT ONE
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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RikiRude
Donator
Posts: 4376
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« Reply #8 on: June 15, 2009, 12:36:21 am » |
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For RE where bren suppression was it now says ablative armour and the description reads "battle advantage granting decreased incoming penetration" where im assuming improved rifling was going to go?
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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RikiRude
Donator
Posts: 4376
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« Reply #9 on: June 15, 2009, 01:53:54 am » |
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How much is BOYS rifle? Do you get more than one per upgrade?
Some answer about the Boys AT rifle. Costs 50 MU You select it just as the bren/riflenade. About to see if I can get a test game to see how it is.
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Baine
Steven Spielberg
Posts: 3713
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« Reply #10 on: June 15, 2009, 02:41:51 am » |
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Hey, good to see another update, but one question, can we please (after the doctrines are in, have a free refund of all the PPs spent to spent them again, because there are many changes you didn't list that would affect my choice.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #11 on: June 15, 2009, 02:46:16 am » |
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Don't spend PPs untill doctrines are completed .
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Baine
Steven Spielberg
Posts: 3713
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« Reply #12 on: June 15, 2009, 02:53:53 am » |
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Bleh, not fair,
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Tymathee
Donator
Posts: 9741
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« Reply #13 on: June 15, 2009, 03:03:17 am » |
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at least have it so we can unchoose them...i'd like to be able to demo stuff and if i dont like it get rid of it.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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Tymathee
Donator
Posts: 9741
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« Reply #14 on: June 15, 2009, 03:03:56 am » |
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oh yeah, fuse and heavy weapons dont show as completed but i guess doesn't matter
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Nijo
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« Reply #15 on: June 15, 2009, 03:04:49 am » |
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with wich doctrins has the Calli for example been changed?
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Baine
Steven Spielberg
Posts: 3713
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« Reply #16 on: June 15, 2009, 03:18:56 am » |
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What was the reason to change Extra Training to only affect Volks and Grens? (Defensive)
This is totally useless now honestly, i mean, i can get Vet 1 on them in 1 game (volks don't need Vet anyways).
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Tymathee
Donator
Posts: 9741
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« Reply #17 on: June 15, 2009, 03:37:04 am » |
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What was the reason to change Extra Training to only affect Volks and Grens? (Defensive)
This is totally useless now honestly, i mean, i can get Vet 1 on them in 1 game (volks don't need Vet anyways).
in some ways i have to agree, especially since there are 30+ vet 3 grens, it's obviously pretty easy to vet them. but im sure they've been balancing this so, trust 'em for hte moment.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #18 on: June 15, 2009, 04:35:04 am » |
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youd say you would add my map to the updater with the next hotfix
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Piotrskivich
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« Reply #19 on: June 15, 2009, 05:51:49 am » |
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Booby traps are complete, not in the list of changes.
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