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Author Topic: 006j Hotfix  (Read 20621 times)
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« on: June 16, 2009, 09:02:30 am »

006j

Doctrine Abilities
US
- Allied Grit
- Locked and Loaded
- Fixed Mobile Warfare

WM
- Fixed Basic Supplies

Unit Changes
- Tiger: 640 MP, 550 F (From 640 MP, 635 FU) PP cost lowered to 6
- Pershing: 620 MP, 540 F (From 620 MP, 610 FU) PP cost lowered to 8
- Jagdpanther: reduced to 16 pop (from 18)
- Luftwaffe Infantry: 180 MP (From 190 MP)
- FG42: 120 MU (From 140 MU)
- Pak 38: 380MP, 120MU (From 400 MP, 140 MU)
- FG42 upgrade: 120 Mun (From 140 MU)
- Mortar pit moved to Royal Arty Base (From Engineers)
- 17pdr and Bofors moved to Royal Engineers Base (From Doctrine Unlock)

Gameplay Changes
- Flak 88 health regen from vet removed
- Commando Smoke cooldown from vet removed
- Medkit available for Flak 88
- Medkits Increased potency, 10 second delay before healing
- Firecracker mines now suppress
- Howitzer / 25pdr no longer has initial 180 sec timer
- Panzerfaust is now 2 uses, and more powerful
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Quote from: brn4meplz
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Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: June 16, 2009, 09:03:13 am »

I LOVE YOU!
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Scyn Offline
EIR Veteran
Posts: 1011


« Reply #2 on: June 16, 2009, 09:04:09 am »

He gets all the credit...
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #3 on: June 16, 2009, 09:04:58 am »

Damn, the devs are such allied fanboys Sad.
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #4 on: June 16, 2009, 09:05:50 am »

Looks like cryng that wehr is being nerfed works.  Cheesy
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #5 on: June 16, 2009, 09:07:18 am »

Looks like cryng that wehr is being nerfed works.  Cheesy

We had a lot of these changes written up ages ago FYI Tongue.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #6 on: June 16, 2009, 09:07:58 am »

Looks like cryng that wehr is being nerfed works.  Cheesy
LOL no.

Scyn and I just cant work on *everything* at once.
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Latios418 Offline
EIR Veteran
Posts: 443


« Reply #7 on: June 16, 2009, 09:08:14 am »

Hmm, why is a Pershing 20mp/10fu cheaper but 2 pp more expensive than a Tiger? That just struck me as a little odd.

I really like how the new medkits look.
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Quote
Anonymous 06/19/09(Fri)11:55 No.4931966

Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
Scyn Offline
EIR Veteran
Posts: 1011


« Reply #8 on: June 16, 2009, 09:10:22 am »

The Pershing is just an overall better unit than the Tiger and we will definitely see more of them as they are the staple of the armored company for the most part. The Tiger has lost a lot of it's flare and thus we've made it more attainable for those people that want to use it, but can't justify the cost due to it's effectiveness.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #9 on: June 16, 2009, 09:10:44 am »

The defensive doctrine needs more love :/, only MI and advanced warning works, oh and RA.... :p.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #10 on: June 16, 2009, 09:13:19 am »

Quote
The Pershing is just an overall better unit than the Tiger and we will definitely see more of them as they are the staple of the armored company for the most part. The Tiger has lost a lot of it's flare and thus we've made it more attainable for those people that want to use it, but can't justify the cost due to it's effectiveness.

In addition, the difference also lies in faction design.
Wehrmacht get the Panther as a no-SP cost heavy AT tank solution where as Allies do not have such a tank.
The Pershing is the only reliable AT tank option for the allies and thus the added company value of getting a pershing is MUCH larger than that of a Tiger.

(Mind you both went down in SP price, Tiger just went down more)
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Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #11 on: June 16, 2009, 09:13:54 am »

the hotfix is crashing the game at launch. uggg
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Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
Latios418 Offline
EIR Veteran
Posts: 443


« Reply #12 on: June 16, 2009, 09:15:18 am »

Oh I know, I was just curious about it.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #13 on: June 16, 2009, 09:25:06 am »

the hotfix is crashing the game at launch. uggg
No, partial files are crashing the game =p
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #14 on: June 16, 2009, 09:38:43 am »

Good changes and good reasoning on the tiger/pershin part even though I was wondering about the price difference myself.

Is the Panzerfaust back to the old values or just different ones?
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #15 on: June 16, 2009, 09:41:03 am »

Fausts are 25-35 MU depending on platform

Fausts are now *more* damaging before.
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Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #16 on: June 16, 2009, 09:43:47 am »

My PE company has a reinforce pack that allows volksgrenadiers, my fausts cost 40.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #17 on: June 16, 2009, 09:47:34 am »

My PE company has a reinforce pack that allows volksgrenadiers, my fausts cost 40.
Good catch.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #18 on: June 16, 2009, 10:02:17 am »

Can someone give me the up-to-date Defensive Doctrine Tree?
My power supply died this morning, but I'd like to stay uptodate on the doctrine until i get a new one Tongue
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #19 on: June 16, 2009, 10:08:04 am »

Check out SaintPaulis post, I believe he made one somewhere.
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