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Something for fun.
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Topic: Something for fun. (Read 10524 times)
0 Members and 2 Guests are viewing this topic.
Hicks359
Guest
Re: Something for fun.
«
Reply #20 on:
June 23, 2009, 11:24:07 am »
You wanted ideas, i gave them. Inevitably, some are good and some are bad, that being a more far fetched one could of gone either end of extreme and landed on the bad side.
I'll take a crack at thinking up something else creative but fitting.
*Starts jotting notes*
EDIT: Updated my main post with a couple of minor changes based on recommendations in this thread, old ideas are left as striked out so they are still visable.
«
Last Edit: June 23, 2009, 11:31:44 am by Hicks359
»
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dravidian
EIR Veteran
Posts: 97
Re: Something for fun.
«
Reply #21 on:
June 23, 2009, 11:52:55 am »
based off of booby traps and scorched earth...(just one tree)
Tier 1
Elite Kettengrads
-Kettengrads recieve a free use of demo's and can go 100% in stealth (they come with the ability to purchase demo's)
Tier 2
Demolition Experts
-Unlocks the purchase of elite pioneers, an elite 2 man squad equipped with mp44's and can be upgraded with mines, and demo's, also can be loaded onto kettengrad's for transport behind enemy lines.
Tier 3
The Sneaky Terrorist
-Kettengrads are now 50% cheaper and can be upgraded with a suicide bomb, somewhat a goliath with stealth that can move, but, the suicide kettengrads are spotted easier
Tier 4
The Grandady of All Spam
- The player recieves free upgrades on Kettengrads and Elite Pioneers
Logged
http://en.wikipedia.org/wiki/Dravidian_people
"I pimped slapped him man!" - Coh Commando
"Ah this is not the end, it is not even the beginning of the end, but, perhaps it is the end of the beginning!"
"Everyone loves Abbeville"-Cobol
Kangaroo- the very concept that you can put a blob in a can
Hicks359
Guest
Re: Something for fun.
«
Reply #22 on:
June 24, 2009, 02:05:30 pm »
Hrm, i wonder why this thread fell off the face of the forum?...
We had some pretty nifty full Doctrine ideas going on here, it'd be good to see some ideas for Whermacht and American Doctrines as well.
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Sixpack
EIR Veteran
Posts: 185
Re: Something for fun.
«
Reply #23 on:
June 26, 2009, 10:16:58 am »
I´ll just try this one:
Fortress Europe/Festung Europa (PE/Wehr)
Units:
Quote
Pioneers 6/3/1
Volksgrenadiers 6/3/1
Grenadiers 6/3/1
Panzer Grenadiers 6/3/1
Tank Buster Grenadiers 6/3/1
MG42 4/2/1
Mortar 3/1/1
PaK 5/2/1
Sniper 1/1/1
Nebelwerfer 1/1/1
StuG 4/2/1
Marder III 4/2/1
Motorbike 4/2/1
Scoutcar 2/1/1
Halftrack 6/3/1
Flammenwerfer 3/1/1
Vampire Halftruck 2/1/1
Munitions Haltruck 2/1/1
Quote
T1´s
-Inspirational Leadership (Officer available for Purchase)
-New Equipment (Volksgrenadiers and Grenadiers can purchase G43s, 70 mun 3/2 per squad)
-Fighting the Wave (AT Weapons gain +10% damage)
-Mechanised Infantry (Units with Halftrucks arrive 50% faster)
-Fully Trained (Infantry are 10% harder to hit)
T2´s
-Tungsten Tipping (PaKs gain AP rounds, 30 mun 2 uses)
-They Dig Like Dogs (All Infantry builds Wire and Sandbags 50% faster)
-More Firepower (Grenadiers can purchase 2 LMG, Panzer Grenadiers 1 LMG)
-Premarked (Support Weapons gain +10% range)
-Support Barrage (Grants one use of Firestorm, max 2)
T3´s
-Russian Plains (PaK, StuG and Marder III gain +20% range)
-Fought them all (Infantry are 20% harder to suppress)
-Prepared Positions (Pioneers can build trenches)
-Fast Redeployment (Support Weapons deploy and undeploy 30% faster)
- Fire From the Sky (Firestorm gives 2 free uses, max 4, Rocket arty available, 1 use max 2)
T4´s
-Sturm Division (All Infantry Units can purchase one further man)
-Battle Hardened (All Infantry gain +15% Range, Sight Range, Damage, Accuracy)
-Full Volley (Support Weapons gain +20% Suppression and Health and RoF)
-Survivalist (All Infantry and Support Weapons gain 15% Health, Sight Range and Accuracy)
-Ambush Experience (StuGs and Marder III gain stealth in Heavy Cover)
Might be OP but laks specialist units most other doctrines have.
«
Last Edit: June 26, 2009, 10:38:34 am by Sixpack
»
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EliteGren
EIR Veteran
Posts: 6106
Re: Something for fun.
«
Reply #24 on:
June 26, 2009, 10:24:48 am »
Quote from: Sixpack on June 26, 2009, 10:16:58 am
T4´s
-Sturm Division (All Infantry Units can purchase one further man)
I really like this actually.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani
Aloha
Posts: 2994
Re: Something for fun.
«
Reply #25 on:
June 26, 2009, 10:32:41 am »
yes but i dont like the 'can purchase'
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Sixpack
EIR Veteran
Posts: 185
Re: Something for fun.
«
Reply #26 on:
June 26, 2009, 10:37:50 am »
Quote from: aloha622 on June 26, 2009, 10:32:41 am
yes but i dont like the 'can purchase'
I do understand that but this way it would be possible to actually balance the Doctrine out (easyer to make performance tests and price changes etc., I know it is only for fun
)
Logged
VictorTarget
EIR Veteran
Posts: 234
Re: Something for fun.
«
Reply #27 on:
June 26, 2009, 11:43:55 am »
Mechanized Infantry - US
T1´s
- Wheels and Grease (All vehicles with fuel cost 50 or less now require half that fuel cost)
- Medical Support (allows purchase of a lorry that can set up and act as a triage center [Brit truck reskinned?])
- Experienced Gunners (.50 gunner rotation speed increased on all vehicles by 25%, including Quad)
- Gun the Engines (M10s, M18s, M8s, M3s, and Quads may purchase flank speed for 50 muni)
- Quick Deployment (Platoons with a vehicle deploy 50% faster)
T2´s
-Armored Halftracks (M3 Halftracks and Quads upgraded to Puma armor)
-True Grit (Riflemen gain 10% more health)
-True-Blooded Sergeants (Rifleman Sergeant may exchange carbine for a thompson for 15 muni)
- Fire On the move (A .30 cal may fire out the back of an M3 halftrack [rear arc, 30 degrees] when embarked)
- Battlefield Improvements (M8s, M3s, Quads gain 10% life, and are 10% harder to hit)
T3´s
- Field Repairs (allows purchase of a truck that is set up on the field, permitting the use of field repairs on a 360 second timer)
- Anti-Tank Mines (Allows purchase of teller mines on riflemen)
- Tank Destroyers (Allows purchase of two bazookas on riflemen)
- Armored Thrust (Infantry near vehicles gain green cover)
- Fire and Steel (Riflemen may purchase flamethrower for 60 muni and take 15% less suppression)
T4´s
- Assault Infantry (All Riflemen squads begin with a BAR, may be upgraded with two more)
- Hardened Veterans (Riflemen may purchase Thompsons instead of BARs for the same cost, and gain soldier armor)
- Riding to War (A single rifleman squad may embark onto the back of a sherman or sherman croc, riflemen may fire to the rear, the sherman may not, all shermans cost 3 less pop)
- Cohesion (For every rifleman deployed, all riflemen gain 2% health)
- Assault Tactics (Reduces disembark time by 50%, vehicles get a speed bost when called in, reduces embark time by 50%, infantry gain fire-up for 5 seconds after disembarking)
Logged
VictorTarget
EIR Veteran
Posts: 234
Re: Something for fun.
«
Reply #28 on:
June 26, 2009, 11:59:17 am »
Sixpack, our proposed builds are perfect opposites....
Logged
Sixpack
EIR Veteran
Posts: 185
Re: Something for fun.
«
Reply #29 on:
June 26, 2009, 02:46:31 pm »
True, I was more trying to get the feel of a standard german infantry Division instead of all those "Elite" Divisions you seem to get
.
Logged
RikiRude
Donator
Posts: 4376
Re: Something for fun.
«
Reply #30 on:
June 26, 2009, 02:55:46 pm »
Make victor targets one real!
I want fire and steal for my rifles NAO!
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
VictorTarget
EIR Veteran
Posts: 234
Re: Something for fun.
«
Reply #31 on:
June 26, 2009, 03:21:38 pm »
Quote from: RikiRude on June 26, 2009, 02:55:46 pm
Make victor targets one real!
I want fire and steal for my rifles NAO!
I.....think you're serious?
....but I'm not sure.
Either way, I thought it was a neat idea.
Logged
RikiRude
Donator
Posts: 4376
Re: Something for fun.
«
Reply #32 on:
June 26, 2009, 05:42:03 pm »
rifles with less suppression and a flame thrower?! what's not to love!
Logged
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: Something for fun.
«
Reply #33 on:
June 26, 2009, 06:34:11 pm »
I've always wanted to see a shotgun implemented
either as an upgrade for engies costing 50 munitions or an upgrade for rifles to make them have some more options...
It would have slow rate of fire and innaccurate making it ideal for close range
Logged
Rawr
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