deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #20 on: July 18, 2009, 05:41:35 am » |
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Gj!!! Many t1 this is what I am talking about! Gj, take some time off now (if you can) Ive been AWOL for about a month, want me to go away again? LOL NO, give my T4 armour tbfh! Gj, nice to see such a fast upload as soon as your back.
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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Tymathee
Donator
Posts: 9741
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« Reply #21 on: July 18, 2009, 06:45:19 am » |
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=** T1 Armour: Mechanised Columns (Platoons with a vehicle, other than a jeep, arrive in battle 50% faster) ** T1 Armour: Mobility (M8s, Halftracks & T17s can capture territory) added ** T1 Infantry: Offensive Operations – (deploy in half time, 30s in R mode) added
my first reactionto these... YES YES YES!!!! too bad my inf is totally filled out, will have to wait but i can at least get my mobility.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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LuAn
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« Reply #22 on: July 18, 2009, 07:02:16 am » |
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CW * Fixed Hull down to require upgrades per tank. * Hulldown cooldown removed. * Price of hull down purchases have been halved due to its restriction on movement.
how much munition is the hulldown for a churchill/cromwell/firefly? can staghounds get that too? I also like to know why its been changed? Id rather have the 20sec CD than munition costs
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aka UckY
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #23 on: July 18, 2009, 07:27:44 am » |
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it hasn't changed, it was MORE munitions when it went in, if anything it went down.
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Sixpack
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« Reply #24 on: July 18, 2009, 07:36:42 am » |
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I would still love an icon for the mun ht. For example the Captain and Support Scout Car give nice icons to see them working, but not the mun ht.
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Raio
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« Reply #25 on: July 18, 2009, 10:09:48 am » |
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another price rising for brits, damn
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CrazyWR
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« Reply #26 on: July 18, 2009, 10:14:31 am » |
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Beautiful, Mobility is finally in. Now I eliminate infantry from my armor company for good.
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1. New tactics? it's like JAWS, first one in the water dies
RCA-land where shells fall like raindrops and the Captain is an invincible god
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AmPM
Community Mapper
Posts: 7978
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« Reply #27 on: July 18, 2009, 10:28:56 am » |
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Oh yay a T1 to get outnumbered for 1:30. Haha.
There are 3 of them, which nobody in their right mind will ever get =) Other t1's that are actually a bonus being so much better.
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. . . . . . . . . . .
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Aggamemnon
Donator
Posts: 418
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« Reply #28 on: July 18, 2009, 10:38:10 am » |
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The shock factor can be a good perk imo.
Me and Lem used to run Infantry with offensive, and AB with Aerial Advantage. He would distract while I dropped in and laid out nice little packages of TNT for people. Was the best way to remove an early 88 Or a nasty MG setup without getting into the mortar, counter mortar scenario.
Not everything is about stats.
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"Success on D-Day, depended entirely on these men"
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #29 on: July 18, 2009, 10:38:24 am » |
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I got the AB deployment one T2, together with 10s flat deployment for AB blobs and AB reinforcements with Raid Assault (And RR spam) I think it will probably make you cry.
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Aggamemnon
Donator
Posts: 418
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« Reply #30 on: July 18, 2009, 10:40:14 am » |
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Quick one. IHT's are not transferring any damage from tanks/atg's etc, like brens are. Surprised none of the good natured axis/pe have mentioned it yet... oh wait.
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CrazyWR
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« Reply #31 on: July 18, 2009, 11:05:32 am » |
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Raid assault in general is enough to make people cry Unknown.
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Sixpack
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« Reply #32 on: July 18, 2009, 11:08:12 am » |
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Quick one. IHT's are not transferring any damage from tanks/atg's etc, like brens are. Surprised none of the good natured axis/pe have mentioned it yet... oh wait. Interesting. I remember quite good from a game I had that a single hit from a pershing took away a good 1/4th of the health of each inf squad in my IHT.
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pqumsieh
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« Reply #33 on: July 18, 2009, 11:30:04 am » |
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PE ATHT does not have a choice to select a repair ability. Must have been a bug from the last patch.
PQ
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Common sense is not so common after all.
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AmPM
Community Mapper
Posts: 7978
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« Reply #34 on: July 18, 2009, 11:35:08 am » |
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I shot an IHT with a Chruchill gun and men flew out of it....they also dropped a lovely Schrek for my mans.
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CrazyWR
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« Reply #35 on: July 18, 2009, 12:28:57 pm » |
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t17 and quad repairs aren't showing up in-game. Played 2 games since this patch and neither one received them. Yes I re-purchased them each time.
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Duckordie
Community Mapper
Posts: 1687
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« Reply #36 on: July 18, 2009, 01:00:17 pm » |
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The inf doc with "r+" thing dont work
In a 2vs2 I had 3 min to call in
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^<-- Duck ™ and ©
We need more axis players!:
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CrazyWR
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« Reply #37 on: July 18, 2009, 01:01:30 pm » |
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its usually 4 minutes in R mode...
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Killer344
The Inquisitor
Posts: 6904
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« Reply #38 on: July 18, 2009, 02:20:55 pm » |
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Where is the repair upgrade?
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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Killer344
The Inquisitor
Posts: 6904
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« Reply #39 on: July 18, 2009, 11:54:21 pm » |
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And rangers cost 4 sps to vet up to vet 3, but the launcher says 2 sp.
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