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Author Topic: A bit disappointed as to EIR:R plays out.  (Read 24767 times)
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Smokaz Offline
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Posts: 11418



« Reply #40 on: July 28, 2009, 08:31:39 am »

Nobody said it was cheap, but if I could pay 500 munitions for handheld V1's on my grenadiers I'd still get them
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Dragon2008 Offline
EIR Veteran
Posts: 355



« Reply #41 on: July 28, 2009, 08:34:44 am »

bla bla bla nerf the airborne.... and when we are 3-4 ab players and do this massive drop its becouse its so much fun... They are not hard to counter.

I have 9 squads of ab with rrs and 4 ab riflemens and then again that is like the only good thing i have. and all it takes to make them run for their lifes is anti inf and arty.

And cant get it why ppl say its wrong to blob them when they do the same with all their assualt grens and kch spam.

Nerf the airbornes or decrease their availability = kch, storms, pe troops = dead ab = no fun

Big Dick dont really know why i even bother reading your post. Taunting, axis fanboy bla bla bla

No one should be able to have more than 5 Elite infantry in thier company. The whole point of elite infantry is to be in short supply but be able to take and deal lots of damage. You might aswell call all elite infantry basic if you can get 10 off them.

I only have 5 airborne in my company all with RR's thats  enough to deal with any light vehicles or tanks that decide to rush them. They also have grenades which iv used to take on KCH, Stormtroopers, falls and won everytime.

I also have to say RR's r more effective at the moment than shreks and zooks. RR's never miss and always penetrate. Shreks 7/10 times always hit the ground or some object while RR's hit everytime.

The reason why everyone hates airborne blobs so much is because the reason above and you can field so many in ur company. Iv taken out a panther in one volly from 5 airborne squads with RR's.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #42 on: July 28, 2009, 08:35:04 am »

and this is no where close to handheld V1s? plus kangas are shreck magnents and pak magnents.. only thing kanga is to be feared by is panthers or P4s which still make pretty quick work of 'em..

@dragon that is the most false statement about shrecks i've ever heard, shrecks are x2 as accurate as zooks and maybe miss 1 shot more then RRs do. RRs also do an incredible amount less of damage

and by the way..the only possible way one can have RRs in a kanga is if the player is RE and gets AB reinforcements..
« Last Edit: July 28, 2009, 08:42:40 am by Sharpshooter824 » Logged

Rawr
LuAn Offline
EIR Veteran
Posts: 572



« Reply #43 on: July 28, 2009, 08:44:01 am »

Ontopic:
I agree with sharpshooter and also think Shreks are amazing, they do reliable damage, have a very good accuracy and are also able to hit moving targets reliably. I wouldnt say that RR are better than shreks, they are different, but not better.

Offtopic:
Yeah kangs are shrek and pak magnets, they are a huge target, i wouldnt bring them in to the discussion because by itself this unit is fine.
The units you can put into BC/Kangaroo should be core of the discussion.
And yes, i have one RE Company with Airborne reinforcements  Grin


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aka UckY  Wink
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #44 on: July 28, 2009, 09:21:50 am »

huh, so you think 4 ab riflemen is much?

And dont forget ab worst nightmare? 3 wondering armored cars or pumas standing in the spot your landing... ops the didnt even land. not that i drop often in the middle of all shit around me but it cans till happend.

and what do we have more? flakpanzer, wirbelwind etc

lol that rrs never miss try to hit armored cars and pumas... i just say lol lol lol
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Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #45 on: July 28, 2009, 09:37:36 am »

I would say this, Airborne are not supposed to be used on their own, to avoid AA walk onto the field, (I walk my commandos on.) Use them with tanks or ATG's they shouldn't be fighting anti infantry tanks on their own.

I used to drop my airborne behind enemy lines and realized I was crazy.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #46 on: July 28, 2009, 09:40:24 am »

@Dnice:
Are you unable to anwser those questions?
Or is there any reason why you ignore them completly?
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Dnicee Offline
EIR Veteran
Posts: 998



« Reply #47 on: July 28, 2009, 10:02:24 am »

bla bla bla nerf the airborne.... and when we are 3-4 ab players and do this massive drop its becouse its so much fun... They are not hard to counter.

I have 9 squads of ab with rrs and 4 ab riflemens and then again that is like the only good thing i have. and all it takes to make them run for their lifes is anti inf and arty.

And cant get it why ppl say its wrong to blob them when they do the same with all their assualt grens and kch spam.

Nerf the airbornes or decrease their availability = kch, storms, pe troops = dead ab = no fun

Do you feel being able to field 9 Airborne RR normally is justified?
Do you feel being able to field 4 Airborne Rifle normally is justified?
Do you know the supply of other elite infantry besides Airborne?
Do you think arty is is available to all players?
Define your version of blob please! (Are 2/3/4/x squads a blob?)
If you field your 1-13 squad Airborne army, do you leave it completey unsupported?
Do you have any hardcounters to Anti-Infantry units in your battalion?
If the anwser to the question above is yes, do you know any hardcounters to those hardcounters that arent suspicable to RR's?
Do you feel that the units you mentioned if supposed being blobbed by axis players are the same fighting force like Airborne RR?




1. cant field all of them at the same time, and yes i think its justified
2. 4 airborne riflemen isnt justified? lol lol lol lol
3. no i dont know...but please feel free to enlighten me.
4. Do you know what makes them good? I can tell you 275 pps makes them good
5. yes there is always some kind arty for every faction i think? then again i cant say if all of them is good to counter ab with.
6. when i have 4 ab on field its a blob yes? when pe have 2 shrecks and 2 mp44s its a blob yes? or when wher comes with the same thing its a blob yes?
7. and yes i leave my ab completey unsupported when i have 36 pop of ab on field
8. my hardcounter would be strafeing run and my shermans, some riflemens and thats about it.
9 what i would counter completey unsupported rrs with? kch blobs and volks with a firestorm. What i would counter my shermans and some rifles with? maybe some paks with mgs sitting in the back.
10. oh yeah i feel that is like the same thing as an allied blob. execpt if axis lose their blob its not that cheap. at least not as wher, havent played as pe so much.

I dont care if its going to win the game for me if i blob my ab completey unsupported. I think its so fucking hilarious if i can suprise a vet 3 kt or jagd and kill it.

happy now?  Kiss
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #48 on: July 28, 2009, 10:32:18 am »

Yes thank you very much, helped alot  Smiley

Now the one problem i see that manifests according to those anwsers:

PE has it really hard countering Airborne!
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #49 on: July 28, 2009, 12:03:25 pm »

Falls if your luft, assault flamen grens if your SE maybe?
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Detrian Offline
EIR Regular
Posts: 38


« Reply #50 on: July 28, 2009, 01:24:27 pm »

So the one counter to airborne is catching them in the air when they drop or have falls cloaked and ready in ambush in the area? Brilliant.

Anyone who says fielding 9 airborne PLUS airborne riflemen (whose change from riflemen to actual airborne is probably the most idiotic decision ever made in EiR) is balanced in any way is completely lost in fantasy. Why even allow the toughest infantry in the game to be fielded in bigger numbers than any other elite infantry in the first place?


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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #51 on: July 28, 2009, 01:45:24 pm »

its fine...he has to pay PP out the ass to do it, ffs, just get mp44 grens to kick the hell out of them.  One MG + some assault troops will dominate them...
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Dnicee Offline
EIR Veteran
Posts: 998



« Reply #52 on: July 28, 2009, 01:58:56 pm »

lol i really hope that you dont mean that u can field 9 ab + ab riflemen at the same time?

if that is the case i have no other choice then call you a retard mate =/

And one thing. PE have absolutely the best counter when it comes to ab! Wirbelwind, armored cars, falls, and that anti air gun thingy.

When it comes to vet i think no matter what unit it is the xp requirerments should be twice as much.

We would not see so many vet hordes... i mean even the worst players have so much vet and the good players have almost everything vet 3.

It should be really fucking hard to get vet 3 units, there is no need to nerf the vet itself just make it twice as hard to get imo.
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Detrian Offline
EIR Regular
Posts: 38


« Reply #53 on: July 28, 2009, 02:03:40 pm »


its fine...he has to pay PP out the ass to do it, ffs, just get mp44 grens to kick the hell out of them.  One MG + some assault troops will dominate them...

OOoooh PP! The super hard to get resource that can be recovered any time if you sell the troops you bought with it! The super tough troops that never die because they drop behind the line, destroy whatever they want and then run off the field with their massive on the move bonuses and innate toughness!

I see the error of my ways now I am so sorry I doubted this.

lol i really hope that you dont mean that u can field 9 ab + ab riflemen at the same time?


Are you a blithering idiot?
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #54 on: July 28, 2009, 02:07:02 pm »

And one thing. PE have absolutely the best counter when it comes to ab! Wirbelwind, armored cars, falls, and that anti air gun thingy.

I invite you to use a wirbelwind/ac vs airborne once please
Oh and falls cant do hit and run like airborne Sad

Or do it like i did start a new PE Company and go play, youll see that RR rape everything pe throws at them Wink

Offtopic: RR > PE  Undecided
« Last Edit: July 28, 2009, 02:10:35 pm by LuAn » Logged
Dragon2008 Offline
EIR Veteran
Posts: 355



« Reply #55 on: July 28, 2009, 02:13:14 pm »

its fine...he has to pay PP out the ass to do it, ffs, just get mp44 grens to kick the hell out of them.  One MG + some assault troops will dominate them...

He might be paying PP out of his arse but Airborne and Airborne rifle r the most survivable unit so he will only av to pay PP once for oversupply. MG + some assault wont kill then cos they jus use fireup and run away unless they have used it already
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Dnicee Offline
EIR Veteran
Posts: 998



« Reply #56 on: July 28, 2009, 02:15:29 pm »

Ive played as wher for a very long time, not as pe and i know what rrs does and i also know how easy it is to rape them if you keep them on the right dictense. As wher i used volks, ostwinds and pumas against ab with no bigger problem.

Sure i hate ab as axis but they are not op in anyway! the only thing i dont like about ab is air supiority, that would be about the only thing that needs a nerf.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #57 on: July 28, 2009, 02:35:54 pm »

when u played wehr, nobody spammed them. these times are over!
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #58 on: July 28, 2009, 02:37:19 pm »

Bro, airborne elite kites ostwinds.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #59 on: July 28, 2009, 02:39:51 pm »

What is the PE hardcounter to RR-Hit-And-Run?
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