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Author Topic: T4 armor piercing rounds not working?  (Read 15031 times)
0 Members and 9 Guests are viewing this topic.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #20 on: August 07, 2009, 05:59:50 am »

You know PanzerCommand is only a temporary buff while HEAT rounds is permament right?
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #21 on: August 07, 2009, 07:07:45 am »

agreed heat rounds needs a buff.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #22 on: August 07, 2009, 07:22:38 am »

You know PanzerCommand is only a temporary buff while HEAT rounds is permament right?

OK but still

t2 - tank hunters (12% extra dmg)

t3-panzercommand (20% extra pen and 20% extra dmg) temporary but very long duration

and t4 Hunter Killer (25% extra dmg accuracy and penetration for jags and
heters).

Even without panzercommand buff you get almost 40% dmg boost to hetzers and jags

I'm curious if this applies to all weapon on tanks like mg on hetzers.

Heat rounds should be something like 30% dmg buff and 20% penetration, 25% dmg and 15% extra pen is a bit weak for a t4.




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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #23 on: August 07, 2009, 07:27:22 am »

Atleast HR buffs something pretty nicely, unlike heavy support........... Roll Eyes
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Blitzen Offline
EIR Veteran
Posts: 312


« Reply #24 on: August 07, 2009, 09:06:21 am »

Agreed,  I switched to lightning war as heat rounds didn't seem to make a difference.  If your shots still bounce, its useless.  Lighting war is epic, you always beat them to the middle, and your other call ons get there sooo fast.  Also sprinting cloaked stormies!! need I say more?
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Bullshit, only fags and girls dont like star wars Tongue
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #25 on: August 07, 2009, 09:46:44 am »

If HR needs buffing, NGV needs a double buff.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #26 on: August 07, 2009, 09:52:52 am »

If HR needs buffing, NGV needs a double buff.

YUS
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #27 on: August 07, 2009, 09:57:26 am »

Why it's a bit to weak cuz tank destroyers t3 gives you 20% more dmg and 20% more pen (HEAT rounds t4 25 more dmg 15% more pen) And with all tank buffs in that doctrine you can have hetzers and jags dealing over 50% more damage and penentration.
That’s not a problem with HEAT rounds. That’s a problem with too many and too good damage buffs that stacks in Tanks Hunters.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #28 on: August 07, 2009, 10:07:03 am »

More like a fix for the hetzers :p, now you have a reason to use them instead of the usual marder + 50laht spam with telescopic sights.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
wildsolus Offline
Donator
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Posts: 807


« Reply #29 on: August 07, 2009, 10:12:51 am »

i guess not enough reason for you since you're running double jagd lol
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #30 on: August 07, 2009, 11:19:54 am »

I also agree with myst about NGV needing a large buff haha
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Rawr
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #31 on: August 07, 2009, 11:21:18 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
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Tymathee Offline
Donator
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Posts: 9741



« Reply #32 on: August 08, 2009, 08:51:04 am »

I just did a test game with this. Because of the timer which is about 10-15 seconds, Shermans get about 4-5 shots off m10's get about 3 and then there's a long ass 5 minute timer. I dunno, I'm just not impressed with what I saw out of this ability as a T4.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #33 on: August 08, 2009, 08:54:03 am »

I just did a test game with this. Because of the timer which is about 10-15 seconds, Shermans get about 4-5 shots off m10's get about 3 and then there's a long ass 5 minute timer. I dunno, I'm just not impressed with what I saw out of this ability as a T4.

have you tried using this on axis heavy tanks?

Nobody has done extensive testing so why not join the balance team?
http://forums.europeinruins.com/index.php?topic=11524.msg196833;topicseen#new
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #34 on: August 08, 2009, 09:17:57 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
9 pershings in a 3v3 would suck, and OBM sucks too nothing compared toot he old OBM. There is actually no docterine atm i enjoy playing.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #35 on: August 08, 2009, 09:32:27 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
9 pershings in a 3v3 would suck, and OBM sucks too nothing compared toot he old OBM. There is actually no docterine atm i enjoy playing.
not even raid assault?
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #36 on: August 08, 2009, 09:37:26 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
9 pershings in a 3v3 would suck, and OBM sucks too nothing compared toot he old OBM. There is actually no docterine atm i enjoy playing.
not even raid assault?
Nope, its fun for about 3games but i mean i loved how old eir i could play OBM for around 100 games without tire, the combinations of units and the sheer fun involved kept me playing for ages, but now the T4's just, bore me.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #37 on: August 08, 2009, 10:21:06 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
9 pershings in a 3v3 would suck, and OBM sucks too nothing compared toot he old OBM. There is actually no docterine atm i enjoy playing.
not even raid assault?
Nope, its fun for about 3games but i mean i loved how old eir i could play OBM for around 100 games without tire, the combinations of units and the sheer fun involved kept me playing for ages, but now the T4's just, bore me.

hm.. i finally agree with you on something.

OBM was fun because you dint have to work for it, you just kept fighting like usual and your m8s and jeeps fixed themselves every 5 minutes
the new repair system is somewhere to blame for all this....

Maybe all tanks can move or shoot at 50% while repairing and now they can do 100% of the other while repairing. would help change the tank dynamic since tanks kinda suck this war.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #38 on: August 08, 2009, 11:37:42 am »

did somebody of you ever play a 3v3 with 9 pershings? (3 pershings each) no? try it
9 pershings in a 3v3 would suck, and OBM sucks too nothing compared toot he old OBM. There is actually no docterine atm i enjoy playing.
not even raid assault?
Nope, its fun for about 3games but i mean i loved how old eir i could play OBM for around 100 games without tire, the combinations of units and the sheer fun involved kept me playing for ages, but now the T4's just, bore me.



OBM was fun because you dint have to work for it, you just kept fighting like usual and your m8s and jeeps fixed themselves every 5 minutes
the new repair system is somewhere to blame for all this....

Maybe all tanks can move or shoot at 50% while repairing and now they can do 100% of the other while repairing. would help change the tank dynamic since tanks kinda suck this war.

doesnt this sound OPed to you?
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #39 on: August 08, 2009, 11:50:44 am »

T4 AP Rounds is pretty intense. I saw a Hellcat take a KT down to half health. Granted the KT user was a total noob and the Hellcat was AMPM's.
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Let's talk about PIATs in a car.
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