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3d Models in EIR?
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Topic: 3d Models in EIR? (Read 5031 times)
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VERTIGGO
EIR Veteran
Posts: 392
3d Models in EIR?
«
on:
August 08, 2009, 12:42:03 pm »
A long time ago I saw a sweet 3D model of Konigstiger with Henschel turret on the Relicnews forum, and I wondered if it would be possible to include one in EIRMod. Are 3d models used in the mod yet or would that be too big of an investment?
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: 3d Models in EIR?
«
Reply #1 on:
August 08, 2009, 02:52:51 pm »
Ive heard that its very tricky to add the models
AND
animations.
Piecing together old model bits was a workaround Ive seen, but other than that I dont know much.
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salan
Synergies TL2 mod!
Posts: 6290
Re: 3d Models in EIR?
«
Reply #2 on:
August 08, 2009, 03:22:43 pm »
More and more of the OE is being understood constantly, of course we would need someone with that knowledge.
I have heard that there are mods making actual new soldiers with it now, which is extremely new.
new tanks like the sturmtiger in BOTB or the elephant in blitzkrieg have mostly been done with model mixing. But even that is a thing of the past to a degree, people are actually making them work from scratch I believe now, t34 in eastern front i believe.
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LeoPhone
Honoured Member
Posts: 0
Re: 3d Models in EIR?
«
Reply #3 on:
August 08, 2009, 04:33:38 pm »
there was some helicopter in jointops mod too, so it is possible.
BUT DO WE NEED IT?
no
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Lutefisk44
EIR Regular
Posts: 18
Re: 3d Models in EIR?
«
Reply #4 on:
August 08, 2009, 04:42:23 pm »
BUT WOULD IT BE AWESOME?
yes
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CrazyWR
EIR Veteran
Posts: 3616
Re: 3d Models in EIR?
«
Reply #5 on:
August 08, 2009, 04:43:11 pm »
of course, but this isn't Vietnam in Ruins.
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LeoPhone
Honoured Member
Posts: 0
Re: 3d Models in EIR?
«
Reply #6 on:
August 08, 2009, 04:47:44 pm »
theres a whole tutorial about it...............
http://www.corsix.org/models_docs/index.html
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VERTIGGO
EIR Veteran
Posts: 392
Re: 3d Models in EIR?
«
Reply #7 on:
August 08, 2009, 07:26:20 pm »
hahaha corsix tutorials ha ha
anyway, if the henschel KT model was made could it be easily added to the EIRRMod?
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Akranadas
Honoured Member
Posts: 6906
Re: 3d Models in EIR?
«
Reply #8 on:
August 08, 2009, 07:49:22 pm »
It's entirely possible to get new tanks and vehicles into any modification for Company of heroes; the main problem however is the difficulty of doing so. Only 2 modifications have created truly new units with animations those being Joint Operations and Eastern Front. Others have model mixed units together to create the illusion of a new unit like Battle of the Bludge does.
Overall, the sheer time and difficulty means that to attempt to do so would remove development away from more important things such as Warmap and balance.
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EscforrealityTLS
EIR Veteran
Posts: 593
Re: 3d Models in EIR?
«
Reply #9 on:
August 09, 2009, 08:07:28 am »
Akr is indeed correct. However it time for a shameless plug
We are planning on implementing some new allied units over at Fortress Europe if we can get them to work. Here is the first model that is being worked on by 130th Panzer the Daimler Scout Car:
http://forum.medpackstudios.com/viewtopic.php?f=113&t=318
«
Last Edit: August 09, 2009, 08:23:14 am by EscforrealityTLS
»
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Tymathee
Donator
Posts: 9741
Re: 3d Models in EIR?
«
Reply #10 on:
August 09, 2009, 08:21:10 am »
Quote from: CrazyWR on August 08, 2009, 04:43:11 pm
of course, but this isn't Vietnam in Ruins.
That helicopter was a real German vehicle....shows how much you know your history.
http://en.wikipedia.org/wiki/Focke_Achgelis_Fa_223
http://en.wikipedia.org/wiki/Fl-282
Video....
http://www.youtube.com/watch?v=LN0lGgiFhv8
http://www.youtube.com/watch?v=6SrUyNG4fYA
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Malevolence
Donator
Posts: 1871
Re: 3d Models in EIR?
«
Reply #11 on:
August 09, 2009, 11:08:25 am »
Quote from: EIRRMod on August 08, 2009, 02:52:51 pm
Ive heard that its very tricky to add the models
AND
animations.
Piecing together old model bits was a workaround Ive seen, but other than that I dont know much.
From what I've heard the models aren't the problem, but the animation is. So you basically have to apply animations from other units to new models, which very often results in, you guessed it, epic fail.
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Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
DasNoob
EIR Veteran
Posts: 3430
Re: 3d Models in EIR?
«
Reply #12 on:
August 09, 2009, 11:21:15 am »
Quote from: Tymathee on August 09, 2009, 08:21:10 am
Quote from: CrazyWR on August 08, 2009, 04:43:11 pm
of course, but this isn't Vietnam in Ruins.
That helicopter was a real German vehicle....shows how much you know your history.
http://en.wikipedia.org/wiki/Focke_Achgelis_Fa_223
http://en.wikipedia.org/wiki/Fl-282
Video....
http://www.youtube.com/watch?v=LN0lGgiFhv8
http://www.youtube.com/watch?v=6SrUyNG4fYA
Hey if we are going to be Wiki/youtube historians, lets not forget the fact that they had UFO's too!
http://www.youtube.com/watch?v=pKyNlq_97a0&feature=related
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CafeMilani
Aloha
Posts: 2994
Re: 3d Models in EIR?
«
Reply #13 on:
August 09, 2009, 11:46:05 am »
Quote from: DasNoob on August 09, 2009, 11:21:15 am
Quote from: Tymathee on August 09, 2009, 08:21:10 am
Quote from: CrazyWR on August 08, 2009, 04:43:11 pm
of course, but this isn't Vietnam in Ruins.
That helicopter was a real German vehicle....shows how much you know your history.
http://en.wikipedia.org/wiki/Focke_Achgelis_Fa_223
http://en.wikipedia.org/wiki/Fl-282
Video....
http://www.youtube.com/watch?v=LN0lGgiFhv8
http://www.youtube.com/watch?v=6SrUyNG4fYA
Hey if we are going to be Wiki/youtube historians, lets not forget the fact that they had UFO's too!
http://www.youtube.com/watch?v=pKyNlq_97a0&feature=related
omg
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Trishut
Donator
Posts: 107
Re: 3d Models in EIR?
«
Reply #14 on:
August 09, 2009, 12:29:05 pm »
Quote from: Malevolence on August 09, 2009, 11:08:25 am
Quote from: EIRRMod on August 08, 2009, 02:52:51 pm
Ive heard that its very tricky to add the models
AND
animations.
Piecing together old model bits was a workaround Ive seen, but other than that I dont know much.
From what I've heard the models aren't the problem, but the animation is. So you basically have to apply animations from other units to new models, which very often results in, you guessed it, epic fail.
Then if I have a similar model it's easy?
If I use the same animation I mean.
«
Last Edit: August 09, 2009, 12:35:28 pm by Trishut
»
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