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Author Topic: Multiple Companies?  (Read 3212 times)
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Two Offline
EIR Veteran
Posts: 2079


« on: August 17, 2009, 12:23:13 pm »

They ever guna comeback?

Back in the day you were allowed 3 and it basically allowed you to have an attacking company and a defending one or let you test stuff out without having to delete your main company but you would keep your doctrine abilities instead of having to relog and remake on a fresh account all the time.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #1 on: August 17, 2009, 02:30:18 pm »

I miss that as well. 
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Malevolence Offline
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« Reply #2 on: August 17, 2009, 02:45:25 pm »

With the coming of the war map and encouragement to players to pick and stick to a single company, this feature should return. It let people play with their single company at all times no matter what the situation of the war.
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RikiRude Offline
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« Reply #3 on: August 17, 2009, 03:39:31 pm »

i just ask for a log out button. so i dont have to close the launcher then re-open it to switch accounts.
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Demon767 Offline
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EIR Veteran
Posts: 6190



« Reply #4 on: August 17, 2009, 03:44:10 pm »

i
They ever guna comeback?

Back in the day you were allowed 3 and it basically allowed you to have an attacking company and a defending one or let you test stuff out without having to delete your main company but you would keep your doctrine abilities instead of having to relog and remake on a fresh account all the time.

i faintly remember devs saying they dont want people to base there companies around if there attacking or defending. so no i dont think its gonna come back.
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Illegal_Carrot Offline
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Posts: 1068


« Reply #5 on: August 17, 2009, 05:49:27 pm »

i
They ever guna comeback?

Back in the day you were allowed 3 and it basically allowed you to have an attacking company and a defending one or let you test stuff out without having to delete your main company but you would keep your doctrine abilities instead of having to relog and remake on a fresh account all the time.

i faintly remember devs saying they dont want people to base there companies around if there attacking or defending. so no i dont think its gonna come back.
If the second company was a completely new one (having to re-choose/buy doctrines, doc unlocks, advantages, etc) then it would be fine, and even encourage players to try out different factions/doctrines/strategies/etc.
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RikiRude Offline
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« Reply #6 on: August 17, 2009, 06:01:33 pm »

I think twos right, that's why they made modes random. they didnt like people always playing r-mode, because people had gimmicky call ins.
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Computer991 Offline
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« Reply #7 on: August 17, 2009, 10:02:19 pm »

I think twos right, that's why they made modes random. they didnt like people always playing r-mode, because people had gimmicky call ins.

They still do have gimmicky companies anyhow having multiple companies is a terrible idea it does encourage gimmicks
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #8 on: August 17, 2009, 10:10:24 pm »

its not a terrible idea.  It encourages diversity, and with the uniformity around now, thats not a bad thing.  It also helps people try new things without having to start entirely new companies and re-level, which can be frustrating.
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Computer991 Offline
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« Reply #9 on: August 17, 2009, 10:14:18 pm »

its not a terrible idea.  It encourages diversity, and with the uniformity around now, thats not a bad thing.  It also helps people try new things without having to start entirely new companies and re-level, which can be frustrating.

Explain how it would encourage diversity, i can see it now people forming new gimmicky companies to counter everything, i guess sure its nice some players would experiment but not most at least not most who want to win
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Illegal_Carrot Offline
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Posts: 1068


« Reply #10 on: August 18, 2009, 05:43:14 pm »

its not a terrible idea.  It encourages diversity, and with the uniformity around now, thats not a bad thing.  It also helps people try new things without having to start entirely new companies and re-level, which can be frustrating.

Explain how it would encourage diversity, i can see it now people forming new gimmicky companies to counter everything, i guess sure its nice some players would experiment but not most at least not most who want to win
Have the new company require new PP to unlock doctrines/advantages/reinforcements. If someone wants to spend all their time on a 'gimmick' company, then that's time away form their main company.
Besides, if someone wants to make a gimmick company, they can just create a new battalion (with a new email) easily enough.
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