Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 26, 2024, 02:02:15 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
You have deployed too many forces
Pages: [
1
]
Go Down
Print
Author
Topic: You have deployed too many forces (Read 2386 times)
0 Members and 3 Guests are viewing this topic.
fallensoldier7
EIR Veteran
Posts: 667
You have deployed too many forces
«
on:
August 26, 2009, 02:19:51 pm »
So recently I've switched most of my regular support weapons into airborne support weapons (in favor of having a completely airdropped starting call-in). I have to say, having airborne-manned support weapons is way cooler than having riflemen-manned support weapons.
There is 1 problem though. After my initial starting call-in (which is actually 2 call-ins: one for my troops and one for my jeep) and an additional call-in of an airborne medic team about 3-4 minutes into the game, I keep getting the message "You have deployed too many forces." Usually I get this message when I don't have enough population, but now I get it even if I have enough population to deploy things.
Nothing has changed from my previous company, except most of the support weapons are airdropped now. Before I airdropped everything, I would have no trouble calling in extra units, but now I seem to have to wait a few minutes before I can call anything in past my first 3 call-ins.
Could someone explain how this works? From what I can see, there seems to be a value of some sort that decreases every time something is called on the field, and it takes a certain amount of time for this value to go back up. Units that are airdropped seem to take even more off of this value than units that are deployed normally.
Would be nice if this could be cleared up, as I want to format my company so I will still be able to reap the benefits of airdropped support units and still be able to call things in without waiting a few minutes.
Edit: cleared up as in explained, not changed lol. I don't want any misunderstandings.
«
Last Edit: August 26, 2009, 02:30:32 pm by fallensoldier7
»
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: You have deployed too many forces
«
Reply #1 on:
August 26, 2009, 02:24:58 pm »
i get that crap with the howitzer too... i could have 6-10 leftover pop counting the howitzer and whatever i have on field, try to call in something and cant, i have to wait till its done building and truck drives off... weird stuff maynard.
Logged
Caarnus
EIR Veteran
Posts: 92
Re: You have deployed too many forces
«
Reply #2 on:
August 26, 2009, 02:36:47 pm »
The truck is bugged, and it doesn't allow you to call out units when the truck is on the field. As far as the airdrops go that just sucks.
Logged
Quote from: Speigass on September 06, 2009, 12:19:49 pm
Evil incarnate, devourer of sensitive n00bs, scourge of battlefield, crusader of sanity
speigas
Unkn0wn
No longer retired
Posts: 18379
Re: You have deployed too many forces
«
Reply #3 on:
August 26, 2009, 04:16:05 pm »
Yea there seems to be a bug with airbourne riflemen that causes that?
Logged
fallensoldier7
EIR Veteran
Posts: 667
Re: You have deployed too many forces
«
Reply #4 on:
August 26, 2009, 11:32:11 pm »
I don't have AB riflemen. I only have AB support teams. Idk, they might be the same since I think they're the same entities or units or whatever the technical term is.
I'm really more interested in if this is a game feature or bug.
Logged
Tymathee
Donator
Posts: 9741
Re: You have deployed too many forces
«
Reply #5 on:
August 27, 2009, 12:30:21 am »
yea i hate that with the howie, basically you gotta call in whatever unit you want first and then the howie and hope you dont get your forces on the field overan.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
ImmanioEiR
Donator
Posts: 247
Re: You have deployed too many forces
«
Reply #6 on:
August 27, 2009, 03:19:44 am »
Been a problem for quite some time now, it's got something to do with airborne, but I don't know what. Somehow it seems there's an invisible pop cost somewhere.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...