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Author Topic: [US] [Armor] NGV  (Read 4913 times)
0 Members and 9 Guests are viewing this topic.
RikiRude Offline
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« on: August 30, 2009, 08:11:17 pm »

Are we going to see any kind of buff to this at all? I'm on the verge of getting my T4 and really wanted NGV, but I assumed it would be getting some kind of buff, because it seems like a really weak T4.

I mean I've heard AP rounds are crazy dangerous.
OBM I know is great, you get 2 repairs for the price of one and can move.
DRR are good if you know how to run a callicentric company good.
HE rounds sounds pretty cool, but all those are already really good at taking out infantry so unless it's helping me kill infantry twice as fast I don't see the point in it. There are no numbers.

I mean is slightly more damage and a little bit quicker reload, worthy of a T4?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
LuAn Offline
EIR Veteran
Posts: 572



« Reply #1 on: August 30, 2009, 08:23:31 pm »

Armour T4:
Next-Gen Vehicles:
All Vehicles have 15% more damage, 15% less reload (excl. Burst-fire vehicles)
« Last Edit: August 30, 2009, 08:47:53 pm by LuAn » Logged

aka UckY  Wink
bbsmith Offline
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« Reply #2 on: August 30, 2009, 08:26:55 pm »

@RikiRude: The doctrines are currently being reworked, so yes it will most likely be changed.

@LuAn: The numbers are in the launcher description.
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RikiRude Offline
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« Reply #3 on: August 30, 2009, 09:59:52 pm »

Well you see i have to bother with it, because i don't play a whole super lot. so its not like i can run a HE rounds armor company wait for NGV to get fixed then run that. once i start working ill be playing even less then i do now. so i put all my work into one company.
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bbsmith Offline
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« Reply #4 on: August 30, 2009, 10:00:33 pm »

Either way, I'll wait for a dev to confirm if it'll be seeing improvements, I'll just get my other stuff while I wait for it. Or maybe I'll get it, see how I like it, then bitch about it a lot if it really does suck =P
I already said its being worked on. Why isn't my word good enough for you?
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bbsmith Offline
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« Reply #5 on: August 30, 2009, 10:14:03 pm »

I don't think any particular thread has said NGV specifically, but all the doctrines are being reworked for balance right now. I can assure you that NGV, along with alot of other abilities, are being looked into right now.
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RikiRude Offline
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« Reply #6 on: August 30, 2009, 10:19:46 pm »

awesome thanks =)
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RikiRude Offline
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« Reply #7 on: August 30, 2009, 10:23:44 pm »

on a separate note, it says less reload on burst fire weapons, this pretty much just means the quad right? or is it the quad and the .50 cal upgrade?
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wildsolus Offline
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« Reply #8 on: August 30, 2009, 10:37:36 pm »

excludes burstfire
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Tymathee Offline
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« Reply #9 on: August 30, 2009, 10:38:41 pm »

eirrmod himself already said it's being reworked. Go to his profile and search for it.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
RikiRude Offline
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« Reply #10 on: August 30, 2009, 11:13:03 pm »

excludes burstfire

That's what I meant, but either way, burst fire weapons are just the .50 and the quad correct? I wasn't sure if the T17 fired in bursts, because I know the ostwind does... right?
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Draken Offline
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« Reply #11 on: August 31, 2009, 03:32:17 am »

Cleaned offtopic

It's being worked on. Riki stop asking 3 times same question when you see answer from bbsmith.

This thread really shouldn't grow up to 2 pages.
« Last Edit: August 31, 2009, 04:20:02 am by Draken » Logged
RikiRude Offline
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« Reply #12 on: September 01, 2009, 02:24:30 am »

No one has answered my question though. WHAT ARE CONSIDERED BURST FIRE WEAPONS!? No one said yes, this and this are burst fire weapons.
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BigDick
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« Reply #13 on: September 01, 2009, 02:29:52 am »

NGV doesn't  work on quads

Is there an other unit you want to know?
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gamesguy2 Offline
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« Reply #14 on: September 01, 2009, 02:39:24 am »

No one has answered my question though. WHAT ARE CONSIDERED BURST FIRE WEAPONS!? No one said yes, this and this are burst fire weapons.

Burst fire weapons are weapons that fire like a machine gun.

Quads, pumas, any sort of a MG, etc.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #15 on: September 01, 2009, 03:16:46 am »

To identify a weapon fires in burst theres the attribute "Burst Duration"
However: to be absolutly certain which units this doctrine unlocks affects youd have to check the rgd's in the epbs folder
« Last Edit: September 01, 2009, 03:20:18 am by LuAn » Logged
Mysthalin Offline
Tired King of Stats
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« Reply #16 on: September 01, 2009, 03:20:56 am »

Actually, to make weapons burst it has to have Can Burst : True.
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LuAn Offline
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Posts: 572



« Reply #17 on: September 01, 2009, 03:24:34 am »

Ya I know but this attribute isnt listed on Cohstats, so checking the Burst Duration on CohStats is the easier way
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