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Patch 007 D Preivew
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Topic: Patch 007 D Preivew (Read 12179 times)
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Akranadas
Honoured Member
Posts: 6906
Patch 007 D Preivew
«
on:
September 04, 2009, 09:50:08 pm »
Hello All!
I'm here to share with you a small video preivew of our up and coming patch for Europe in Ruins, 007 D. There will be some exciting changes coming in 007 D, and I thought that it would be a great idea to share it with our wonderful community to get you all excited about 007 D.
There are some other things coming in 007 D, but for the sake of the video I'll only be showcasing 3 of them, depending on how well this video is received and your behaviour within thi thread, we'll see if there is room to continue to show case of changes this way.
Just to let you all know before you watch the video: everything you see is still work in progress and this video isn't to be considered fact until 007 D is out. We're constantly changing numbers and other variables within 007 D, so what you see in the video may not be what comes in 007 D. Also please do not have balance Arguments based on this video; its silly to try.
Europe in Ruins Patch 007D Preview
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wildsolus
Donator
Posts: 807
Re: Patch 007 D Preivew
«
Reply #1 on:
September 04, 2009, 09:56:30 pm »
crocs with skirts!! crocs will be makin a comeback!
and that priest arty was sweet!
question: will a future patch be limiting super heavies any time soon? or is multiple kt/jagd/tiger and triple pershing not perceived as a problem anymore?
«
Last Edit: September 04, 2009, 10:07:36 pm by wildsolus
»
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lol
lol x2
Jinker
EIR Veteran
Posts: 227
Re: Patch 007 D Preivew
«
Reply #2 on:
September 04, 2009, 10:09:24 pm »
Bulldozer looks good on the croc. Airburst on the priest doesn't seem all that fair at the moment. I'm still at a lose as to why the brits get a tank shock and the germans don't. Looking forward to seeing what else is going to be changed before making too many judgements
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Akranadas
Honoured Member
Posts: 6906
Re: Patch 007 D Preivew
«
Reply #3 on:
September 04, 2009, 10:13:27 pm »
Quote
Airburst on the priest doesn't seem all that fair at the moment.
Well, it won't be as simple to gain Airburst on a Priest as you think; its a secret ability for Royal Artillery to requires the player to have a bought a certain selection of Doctrine abilities, which I won't be telling you what they are. Oh, I'm that evil
Quote
question: will a future patch be limiting super heavies any time soon? or is multiple kt/jagd/tiger and triple pershing not perceived as a problem anymore?
Not to sure on that at the moment, we're still assessing the situation regarding super heavies at this time.
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Tymathee
Donator
Posts: 9741
Re: Patch 007 D Preivew
«
Reply #4 on:
September 04, 2009, 10:14:33 pm »
Quote from: Jinker on September 04, 2009, 10:09:24 pm
Bulldozer looks good on the croc. Airburst on the priest doesn't seem all that fair at the moment. I'm still at a lose as to why the brits get a tank shock and the germans don't. Looking forward to seeing what else is going to be changed before making too many judgements
because tank shock is a brit ability and not a german?
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Tymathee
Donator
Posts: 9741
Re: Patch 007 D Preivew
«
Reply #5 on:
September 04, 2009, 10:15:07 pm »
Quote from: Akranadas on September 04, 2009, 10:13:27 pm
Quote
Airburst on the priest doesn't seem all that fair at the moment.
Well, it won't be as simple to gain Airburst on a Priest as you think; its a secret ability for Royal Artillery to requires the player to have a bought a certain selection of Doctrine abilities, which I won't be telling you what they are. Oh, I'm that evil
Thats pretty cool. You guys going to be doing other stuff like that for other docs?
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Akranadas
Honoured Member
Posts: 6906
Re: Patch 007 D Preivew
«
Reply #6 on:
September 04, 2009, 10:22:56 pm »
There's no plans to do this for every doctrines; this one is more of an experiment at this stage. Although it would be cool to have this type of thing in implemented in the future; it doesn't fit with out revision of the doctrines. Think of this as more along the lines as something just purely for fun.
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sgMisten
Donator
Posts: 778
Re: Patch 007 D Preivew
«
Reply #7 on:
September 04, 2009, 10:55:43 pm »
Couldn't really see the skirts in action, only 1 hit and 3 schreck shots missed
unless...the skirts give reduced accuracy incoming?!?!
Ooo secret combination to unlock airburst...
So on ghost town we need to get sappers to harvest green flowering shrubs, mix with a cooking pot taken from a house on bastion, forge them together in the chateau on chateau, to get 1 airburst round! Rinse and repeat for extra ammunition :p
Yeh to tank shock change. Wasn't this change in previously, but the MGs did so little suppression it was worthless? At least this is better, whee.
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GeneralGlacko
EIR Veteran
Posts: 134
Re: Patch 007 D Preivew
«
Reply #8 on:
September 04, 2009, 10:58:10 pm »
"if it hits." LOL
Logged
anthony210
EIR Veteran
Posts: 1016
Re: Patch 007 D Preivew
«
Reply #9 on:
September 04, 2009, 11:25:43 pm »
Great more arty! Ill keep waiting...
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Akranadas
Honoured Member
Posts: 6906
Re: Patch 007 D Preivew
«
Reply #10 on:
September 04, 2009, 11:30:12 pm »
Quote from: anthony210 on September 04, 2009, 11:25:43 pm
Great more arty! Ill keep waiting...
Don't worry anthony, the Air burst rounds run on the same timer as the Priests Howitzer Barrage; Air burst is only usable on priests. So it's only going to be one one expensive platform and players will have to make a choice over normal barrage and air burst barrage, it's also only unlockable to players who correctly buy 3 Artillery doctrine abilities, which I am not going to say what they are.
So the chances of you fighting this, is quite low. Its just a little fun thing I've added.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Patch 007 D Preivew
«
Reply #11 on:
September 04, 2009, 11:31:43 pm »
Those airburst rounds seemed pretty lack-luster to me - yeah, the splash is quite large, but the covered area resembles that of a cali barrage, rather that of a howitzer barrage, and the ROF is quite slow, meaning it won't really hit a moving target all that well.
Perhaps add a suppression effect?
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gamesguy2
Honoured Member
Posts: 2238
Re: Patch 007 D Preivew
«
Reply #12 on:
September 05, 2009, 12:12:17 am »
Airburst rounds look like overwatch barrage, seems fine to me. The speed of the projectile and the accuracy seems fairly high.
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Tymathee
Donator
Posts: 9741
Re: Patch 007 D Preivew
«
Reply #13 on:
September 05, 2009, 12:36:52 am »
airburst looks cool and wont be as good vs tanks as a regular barrage. So basically its for units out in the open and it'll suck vs units in buildings.
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gamesguy2
Honoured Member
Posts: 2238
Re: Patch 007 D Preivew
«
Reply #14 on:
September 05, 2009, 12:48:40 am »
Quote from: Tymathee on September 05, 2009, 12:36:52 am
airburst looks cool and wont be as good vs tanks as a regular barrage. So basically its for units out in the open and it'll suck vs units in buildings.
AFAIK the "airburst" animation of an overwatch barrage is just that, an animation.
Its not intuitive I know, but overwatch barrage rapes tanks and garrisoned harder than the regular one because of the bigger AOE.
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BigDick
Guest
Re: Patch 007 D Preivew
«
Reply #15 on:
September 05, 2009, 01:39:18 am »
more artillery that is very precise and able to instagib complete (vet) squads
as there isn't enough artillery in RCA currently (op mortar pit, 25pounder with op creep, priest with op creep, mortar saturation, earthshaker....)
played yesterday such a game with one RCA was just zero fun even when we won....
we will see about the others
wasnt a croc with bulldozer more health anyways?
«
Last Edit: September 05, 2009, 01:43:03 am by BigDick
»
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CrazyWR
EIR Veteran
Posts: 3616
Re: Patch 007 D Preivew
«
Reply #16 on:
September 05, 2009, 01:42:04 am »
Ya pretty much. RCA is silly to play against tbh. If I wanted simcity8000 I'd play vcoh.
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
lionel23
Donator
Posts: 1854
Re: Patch 007 D Preivew
«
Reply #17 on:
September 05, 2009, 02:04:09 am »
10% more health, which is nothing against the shrek's damage, in regards to the dozer upgrade. Definitely needs 'skirts' to survive and do its job for a bit.
Logged
Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
RikiRude
Donator
Posts: 4376
Re: Patch 007 D Preivew
«
Reply #18 on:
September 05, 2009, 02:33:24 am »
Yay! I'd love to start using the croc again ^_^
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: Patch 007 D Preivew
«
Reply #19 on:
September 05, 2009, 04:27:05 am »
I'm not so excited by the arty options for RCA to be honest. I'm much more interested in the possibility of a good T4 for non-arty RCA players (i.e. something infantry/infantry support based to support the T1s and T2s).
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