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Author Topic: [WM] Defensive T1 Basic Fortification  (Read 4754 times)
0 Members and 4 Guests are viewing this topic.
RikiRude Offline
Donator
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Posts: 4376



« on: September 13, 2009, 02:00:35 am »

Anyone use this? Pios and Volks can build trenches. Yeah. I don't even see brits use trenches, so does anyone use this? Find it useful at all?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Jinker Offline
EIR Veteran
Posts: 227


« Reply #1 on: September 13, 2009, 02:21:30 am »

I've seen Glacko use it. I don't plan on getting it on my defensive company. Trenches are way too risky in my book.
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Tymathee Offline
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Posts: 9741



« Reply #2 on: September 13, 2009, 02:26:09 am »

only good on defense. Works good against allies if they have no flame otherwise, not all that great. I have held a line as brits using two trenches before, was pretty sweet until i got flame mortared.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #3 on: September 13, 2009, 02:45:56 am »

trenches got nerfed hard from vcoh, so its not worth it without the t3 one brit doc gets that gives them trench cover(if thats even still in...)
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #4 on: September 13, 2009, 02:51:59 am »

It's good to defend a 88 or pak or mortar against infantry. Just put some mp40 volks in.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #5 on: September 13, 2009, 05:18:37 am »

Trenches firstly provide green cover for everyone inside them, 360 degree radius i think (maybe not for the holes in the sides)

Trenches if used properly on whermact can be amazing.  LMG 42 grens i would think would work best inside them.  The only reason brits dont use them is because either a P4 will come and destroy everything or the axis motar will run over everything else.

Basically trenches are best used as a defensive tool as a means of truely securing territory.  It's just 1 step up from sandbags really.
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sgMisten Offline
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Posts: 778


« Reply #6 on: September 13, 2009, 06:55:34 am »

Mortars deal damage to troops in trenches, not sure how much damage arty does to them.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #7 on: September 13, 2009, 07:05:54 am »

Its nothing but a deathtrap
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #8 on: September 13, 2009, 07:07:10 am »

They are good for holding maps that are two sectors across, you can build a trench on the line so one sqaud holds 2 sectors, then the enemy cant cap at all.
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mapleleafsnation Offline
EIR Regular
Posts: 33


« Reply #9 on: September 13, 2009, 07:08:28 am »

Most of the time what happens when I build a trench is the following scenario.

1. Brens chill around in the trench.
2. Flaming mortar round hits them.
3. They run away to survive.
4. Axis rush and force me further away.
5. Axis take over my trench and use it to threaten what it was meant to defend.
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GeneralGlacko Offline
EIR Veteran
Posts: 134


« Reply #10 on: September 13, 2009, 08:52:03 am »

Good at screwing up micro on tanks seeing as they bounce around like a kid in an inflatable room.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #11 on: September 13, 2009, 11:23:56 am »

Good at screwing up micro on tanks seeing as they bounce around like a kid in an inflatable room.
if only it made them vulnerabke to AA fire. then Trenches+88+ostwind=win
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
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