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Tetriarchs
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Topic: Tetriarchs (Read 2714 times)
0 Members and 2 Guests are viewing this topic.
puddin
EIR Veteran
Posts: 1701
Tetriarchs
«
on:
October 11, 2009, 03:14:18 pm »
Can;t repair fully, right now its an insanly slow repair, and repairs about 3/4ths health at max if down to not much left.
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
Piotrskivich
EIR Veteran
Posts: 542
Re: Tetriarchs
«
Reply #1 on:
October 11, 2009, 03:29:12 pm »
Tanks aren't mean't to repair fully
Logged
lionel23
Donator
Posts: 1854
Re: Tetriarchs
«
Reply #2 on:
October 11, 2009, 03:31:26 pm »
Who says? All tank destroyers (m10, m18s, marders) and maybe even the sherman does to my knowledge. Ostwinds and Stugs do also (and very, very quickly might I add).
Exception of course if its at like 1% health maybe, but we're talking a greyhound/light tank equivalent here.
Logged
Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
puddin
EIR Veteran
Posts: 1701
Re: Tetriarchs
«
Reply #3 on:
October 11, 2009, 03:32:19 pm »
Pumas, T-17s, stags, M-8s, M-10s, M-18s, Ostwinds, Stugs, Stuhs, BRen carriers, Stuarts, Maurders, P4 Support tanks for PE
All repair fully.... And lets see whats not on the list....
Logged
Pak88mm
EIR Veteran
Posts: 423
Re: Tetriarchs
«
Reply #4 on:
October 11, 2009, 03:33:34 pm »
Quote from: lionel23 on October 11, 2009, 03:31:26 pm
Who says? All tank destroyers (m10, m18s, marders) and maybe even the sherman does to my knowledge. Ostwinds and Stugs do also (and very, very quickly might I add).
Exception of course if its at like 1% health maybe, but we're talking a greyhound/light tank equivalent here.
they dont sometimes you also wont get engine damage repaired. i had pumas not go full health either. most of the time its 3/4 or close to full it all depends when you decide to repair.
Logged
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
LCII^Bun-Bun
Donator
Posts: 159
Re: Tetriarchs
«
Reply #5 on:
October 11, 2009, 03:35:11 pm »
Also might add that P4's don't.
(Heck, with GS they repair for 55 to 66%, something like that, without it for about 75 to 80%)
I don't know for sure about most other tanks, but as far as I know most don't repair to full health.
Logged
Might not be MY Doctirine, but it's so damn close I'll TAKE IT!
Killer344
The Inquisitor
Posts: 6904
Re: Tetriarchs
«
Reply #6 on:
October 11, 2009, 03:36:08 pm »
Repairs are not meant to fully repair vehicles/tanks.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
LCII^Bun-Bun
Donator
Posts: 159
Re: Tetriarchs
«
Reply #7 on:
October 11, 2009, 03:40:47 pm »
I know, that is what I am trying to say.
Logged
RikiRude
Donator
Posts: 4376
Re: Tetriarchs
«
Reply #8 on:
October 11, 2009, 04:24:22 pm »
Quote from: Pak88mm on October 11, 2009, 03:33:34 pm
Quote from: lionel23 on October 11, 2009, 03:31:26 pm
Who says? All tank destroyers (m10, m18s, marders) and maybe even the sherman does to my knowledge. Ostwinds and Stugs do also (and very, very quickly might I add).
Exception of course if its at like 1% health maybe, but we're talking a greyhound/light tank equivalent here.
they dont sometimes you also wont get engine damage repaired. i had pumas not go full health either. most of the time its 3/4 or close to full it all depends when you decide to repair.
ditto, just had one at 15% health, and after the repairs it only got to maybe 70% health. kind of sucks bringing it back for repairs, and well, not having the repairs worth it at all.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
CrazyWR
EIR Veteran
Posts: 3616
Re: Tetriarchs
«
Reply #9 on:
October 11, 2009, 05:00:52 pm »
quads are the worst tbh...
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
WinIsOp
EIR Regular
Posts: 16
Re: Tetriarchs
«
Reply #10 on:
October 11, 2009, 06:51:36 pm »
in my experience tanks at the end of the spectrum, light and super heavies...dont repair fully most of the time.
Logged
puddin
EIR Veteran
Posts: 1701
Re: Tetriarchs
«
Reply #11 on:
October 11, 2009, 07:35:49 pm »
i want to know the harm in letting it repair up, its not as if it doesn;t die to everything, its a little vehicle that rolls around, most all light armor or vehicles repair up fully.
Logged
nated0g
EIR Veteran
Posts: 90
Re: Tetriarchs
«
Reply #12 on:
October 11, 2009, 08:00:07 pm »
I know Repair Kits arent supposed to fully repair tanks, but i think what puddin is trying to say is why does the tetrach not repair fully considering all other vehicles of that size/type (ie. M8s/pumas/ ACs 1/2tracks,etc.) do.
As far as Im aware most light vehciles will almost always fully repair.
Additionally, I understand tanks arent supposed to fully repair, but can we at least make sure the engines/weapons are repaired first??
The amount of times Ive seen tanks with 99% repaired but still with engine dmg is becoming quite a silly phenomenon .
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Tetriarchs
«
Reply #13 on:
October 11, 2009, 09:05:33 pm »
quads dont.
Logged
nated0g
EIR Veteran
Posts: 90
Re: Tetriarchs
«
Reply #14 on:
October 11, 2009, 09:54:01 pm »
Anyhow, can Repair kits make repairing engine damage a priority?
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tetriarchs
«
Reply #15 on:
October 11, 2009, 10:00:11 pm »
i dont see any problem with *fixing* the repair problem with the tet. it should repair fullly its a very light vehicle that is easily destoryed, hard to get ot repair cuz it prolly wont get out. yea needs fixing.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
todlichpanther4
EIR Regular
Posts: 20
Re: Tetriarchs
«
Reply #16 on:
October 12, 2009, 03:04:15 am »
Hotchkiss dont fully repair either IIRC.
Logged
lionel23
Donator
Posts: 1854
Re: Tetriarchs
«
Reply #17 on:
October 12, 2009, 07:53:16 am »
And Hotchkisses and Tets should fully repair, like practically all light vehicles.
The only things that shouldn't fully repair are obviously super heavy tanks, heavy tanks, and the 'heavier' medium tanks (such as Shermans, Churchills, Panthers, P4s, King Tigers, Pershings, etc).
Lighter 'tanks' and light vehicles should, I would think, fully repair (Halftracks, Hotchkiss and Tet Tank, Stags, T17, Stugs, M10/M18) being as they have so little life anyway, they should benefit more from their repair kit than the heavier ones who can take a ton of punishment as is, that's what I think anyways.
Logged
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