Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 29, 2024, 03:47:24 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Broadcasts & Replays
>
Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
Pages:
1
[
2
]
Go Down
Print
Author
Topic: Pak/Mud Vs Puddin/lionel23 (unoriginal spam) (Read 7999 times)
0 Members and 3 Guests are viewing this topic.
IJustDontCare
EIR Veteran
Posts: 315
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #20 on:
October 12, 2009, 08:30:44 am »
Stug spam fails if u care about Vet and the majority of people in this mod LOVE there vet sooooooo much they have sex with it each night so let them pick up stug spam dont think it will be too much of a problem plus stugs die like from almost just 2 shots or is it 3 =,= from ATGs if u have AP rounds on them from the front.
Logged
tankspirit668
EIR Veteran
Posts: 129
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #21 on:
October 12, 2009, 08:36:42 am »
Quote from: Mysthalin on October 12, 2009, 07:40:26 am
2. Mounted MGs are not a doctrine buff.
I didn`t say that Mounted MGs are a doctrinal buff, but we see them with a doctrinal buff here and dont forget some have veterancy, which gives them an additional buff.
The other thing which is out of the ordinary that the allies don`t use any defensive support weapons, like mgs or atg s here.
«
Last Edit: October 12, 2009, 08:40:00 am by tankspirit668
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #22 on:
October 12, 2009, 08:38:33 am »
The 10 percent increase in suppression is around a 0.1 milisecond less to suppress the enemy unit. It doesn't even affect anything. Much like allied grit.
Logged
tankspirit668
EIR Veteran
Posts: 129
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #23 on:
October 12, 2009, 08:41:32 am »
Quote from: Mysthalin on October 12, 2009, 08:38:33 am
The 10 percent increase in suppression is around a 0.1 milisecond less to suppress the enemy unit. It doesn't even affect anything. Much like allied grit.
I`m not good at maths. If I want to prove sth. it`s common sense or I post a replay. I´m really not good at doing theoretical math.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #24 on:
October 12, 2009, 08:54:08 am »
The fact intensity doesn't help you IS common sense.
10 percent more suppression means that if you needed 10 bullets to suppress something, now you need 9.
Considering the StuG MG needs just 17 bullets to suppress an enemy infantry unit at close range, bursting 15 rounds a second, and bursting on average 1.5 seconds, it will supress in one burst, all the time. The 10 percent buff just won't help you - either you will have suppressed the enemy squad cause they're close, or you won't have and will have to wait for a second burst. No matter if you have intensity or not.
Logged
tankspirit668
EIR Veteran
Posts: 129
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #25 on:
October 12, 2009, 09:04:00 am »
Quote from: Mysthalin on October 12, 2009, 08:54:08 am
The fact intensity doesn't help you IS common sense.
10 percent more suppression means that if you needed 10 bullets to suppress something, now you need 9.
Considering the StuG MG needs just 17 bullets to suppress an enemy infantry unit at close range, bursting 15 rounds a second, and bursting on average 1.5 seconds, it will supress in one burst, all the time. The 10 percent buff just won't help you - either you will have suppressed the enemy squad cause they're close, or you won't have and will have to wait for a second burst. No matter if you have intensity or not.
Yes , but how many bullets do you need from a long distance, and how many bullets if the infantry is behind green cover ? I mean math is one thing but the other thing is an actual replay.
«
Last Edit: October 12, 2009, 09:05:58 am by tankspirit668
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #26 on:
October 12, 2009, 10:48:22 am »
No. 1 - The StuG won't suppress period at long range as the units will simply regen suppression faster than it is dealt, particularly if any cover is involved.
No. 2 - So you drive up your stug to some green cover to suppress the enemy infantry... and not crush the green cover to also crush some manz... Logic?
Why should I provide replays on something that's basically put - impossible to test. Are you actually implying I should use a chronometer to calculate the difference in miliseconds of suppression with, and without, intensity?
Not to mention that suppression doesn't matter when attacking AT guns, and seeing as I said StuGs can kill the crew of the ATG with the top-mounted MG(which also happens to have an in-built +25 percent damage to it), you're just derailing this whole thread to bicker over a moot subject, while giving no proper input into the discussion.
Logged
Pak88mm
EIR Veteran
Posts: 423
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #27 on:
October 12, 2009, 11:26:27 am »
Quote from: Smokaz on October 12, 2009, 08:15:30 am
I look to the heroes of ancient old, the first man to ever call in a volk and a mg in one callin. He was a real entrepreneur, a man with a vision that saw that recycling support weapons against infantry was a clever attrition tactic. Without access to the rgd's, fearlessily he claimed that volks did good against supressed targets and they could sniff out a flank before it turned into a threat. Jungles, deserts and abandoned temples of nameless gods - they posed no threat to him. He was - Indiana Supportspam.
lol i always wanted to run a supportspam co
Logged
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Pak/Mud Vs Puddin/lionel23 (unoriginal spam)
«
Reply #28 on:
October 12, 2009, 02:30:42 pm »
Quote from: Smokaz on October 12, 2009, 08:15:30 am
I look to the heroes of ancient old, the first man to ever call in a volk and a mg in one callin. He was a real entrepreneur, a man with a vision that saw that recycling support weapons against infantry was a clever attrition tactic. Without access to the rgd's, fearlessily he claimed that volks did good against supressed targets and they could sniff out a flank before it turned into a threat. Jungles, deserts and abandoned temples of nameless gods - they posed no threat to him. He was - Indiana Supportspam.
I had tears in my eyes.
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...