Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 29, 2024, 09:13:24 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Advice from Axis PLZ
Pages: [
1
]
2
Go Down
Print
Author
Topic: Advice from Axis PLZ (Read 10246 times)
0 Members and 1 Guest are viewing this topic.
3rdCondor
Donator
Posts: 1536
Advice from Axis PLZ
«
on:
November 18, 2009, 01:25:56 pm »
I'm trying to decide if Flak 88s are worth getting for the defensive doctrine because i see them dying constantly. I know that I want the Ready rounds bonus cuz i love using nebs and stukas against tanks. I also know that i need pak ambush and fatherland fortification. military intelligence would be nice but I'd have to give up the 88. I've had incredible success against some vet 3 T17s and shermans with only 2 paks so I'm not sure if an 88 will be useful or just a punching bag for allied airborne and rangers. I have 3 choices (as you all know) so plz help me out. your thoughts?
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
AmPM
Community Mapper
Posts: 7978
Re: Advice from Axis PLZ
«
Reply #1 on:
November 18, 2009, 01:36:08 pm »
The 88mm can be great, as long as its supported vs infantry (MG bunker + flamethrowers works rather well).
It's also fun when going up against commandos to shoot down gliders =)
Think of it as an Area Denial weapon instead of a big ATG.
Logged
.
.
.
.
.
.
.
.
.
.
.
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Advice from Axis PLZ
«
Reply #2 on:
November 18, 2009, 01:36:35 pm »
88 is map dependant, requries good teamwork, not recommended for new players atleast in my opinion, try using p4s as soft counter for everything supported by paks and mgs if you like support weapons, if you are new try to not use to many units of high risk like tigers, snipers etc.
And don't hold ground for all cost, it's better to retreat and wait for your teammates then loose all shit, and loose attrition war.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Advice from Axis PLZ
«
Reply #3 on:
November 18, 2009, 01:38:27 pm »
It really depends on the map. On certain maps 88s will be useless if there's a lot of shot blocking. Some maps might be so big that the 88 can be completely avoided and you will spend half your time sitting around it doing nothing.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
RikiRude
Donator
Posts: 4376
Re: Advice from Axis PLZ
«
Reply #4 on:
November 18, 2009, 02:23:47 pm »
I run an 88 in my company, and I agree with all above posts. People always seem to praise me for how I call in my 88 and I'll tell you why.
First off, buy a medkit for your 88. Second, it's best to bring on an 88 mid game when you have the most pop so you can better protect your 88, but if you have a good early hold on the map, sometimes it's good to bring it on early, ALWAYS ask your team mates before bringing it on, especially if they are more experienced than you. That way they can bring all their forces near yours while you set up, it doesn't matter if you lose a little ground while setting up, it'll be worth it.
Third, this is what I call in with my 88.
Pios, fully upgraded with everything except a mine sweeper/vanilla bunker of course. Put the MG bunker a little bit behind your 88, so the MG covers the entire 88 and depending on your surroundings a flank as well. Put the mine on a road to either the upper left or upper right of your 88, that way if someone tries flanking your 88 with a light vehicle, they will most likely hit it. goliath, you want this far enough from your 88 so that it wont take damage when it explodes, but close enough to kill something attacking it. i save goliaths for ranger/AB blobs. build sandbags around your 88, put wire up everywhere, and keep those flamers either in the MG bunker to prevent a rear attack, or have them patrol around.
And something also equally important, bring a bike! You 88 has tremendous range! Make the most of it, keep a bike around and this will help prevent you from getting flanked. Depending on what point in the game you have your 88 on, I like to keep volks in the bunker ready to recrew if something goes wrong.
Also if your 88 is getting attacked a lot, bring your officer over and supervise it, and his arty is great for defending it. This combination works so incredibly well one of the last games i palyed (i should of saved the replay) i had 3 t17s, a pershing, a sherman, and rangers all attack my 88, with my team mates pak backing me up, we killed everything, t17 hit the mine, officer killed lots of rangers and damaged some tanks, goliath out right killed 3 bunched up damaged vehicles, and officer luger/flamers cleaned up remaining infantry.
Also keep in mind, 88+pios+bunker+bike is like 14 pop cap, but that usually leads to locking down a large portion of the map, don't baby sit your 88, unless your bike spots an attack going towards it, the rest of your forces should be with your team mates, because they will most likely have all 3 enemies on their side because the enemy will ignore the 88 side of the map, nothing is worse than getting attacked by the entire enemy team and having a team mate with like a P4 and grens and what have you around their 88.
Also if you are getting ready rounds 88 is even more important, you can play an amazing support role for your team. i have ready rounds, large rockets, and omniscience, i bring in my 88 lock down an area, bring in a nebel, stuka, and officer, switch off supervising those units, and just arty where my team needs it and have bikes everywhere to spot around, it's fun =)
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
3rdCondor
Donator
Posts: 1536
Re: Advice from Axis PLZ
«
Reply #5 on:
November 18, 2009, 02:40:30 pm »
thanks I'm convinced that gettin' and 88 is the right call
Logged
Malgoroth
Donator
Posts: 960
Re: Advice from Axis PLZ
«
Reply #6 on:
November 18, 2009, 02:57:37 pm »
True that. Riki's 88 played an integral role in saving our asses in a 3v3 where we went up against 4 fucking pershings. The slaughter that ensued when they foolishly tried to attack it was legendary.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Advice from Axis PLZ
«
Reply #7 on:
November 18, 2009, 03:01:37 pm »
They are only good against bad companies imo
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Advice from Axis PLZ
«
Reply #8 on:
November 18, 2009, 03:17:56 pm »
Same as double p4 start?
3rdCondor it seems that you will get 88 anyway, just don't buy more then 1 so you don't need to make your company around them, and from now you will say "tante, abby, rtc or no game".
«
Last Edit: November 18, 2009, 03:26:32 pm by Draken
»
Logged
RikiRude
Donator
Posts: 4376
Re: Advice from Axis PLZ
«
Reply #9 on:
November 18, 2009, 03:32:20 pm »
Quote from: Draken on November 18, 2009, 03:17:56 pm
Same as double p4 start?
3rdCondor it seems that you will get 88 anyway, just don't buy more then 1 so you don't need to make your company around them, and from now you will say "tante, abby, rtc or no game".
haha good words, don't build around the 88, let the 88 do what its supposed to do. one last thing, is if someone has a panther on, run over any hedges or anything like that that could let your enemy get close to your 88 without it being able to hit them.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Advice from Axis PLZ
«
Reply #10 on:
November 18, 2009, 03:34:57 pm »
Just don't build bunkers in front of the 88. They will block shots.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Advice from Axis PLZ
«
Reply #11 on:
November 18, 2009, 03:38:24 pm »
And get some vanilla bunkers to jump into with your pios or officer or whatever you need close by. It's cheap and gives line of sight even with no garrisoned units.
But be aware, any player that knows how to move his units will use them as cover from the 88. So put them somewhere behind it.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Advice from Axis PLZ
«
Reply #12 on:
November 18, 2009, 04:06:01 pm »
And scouting units are a must, either bikes or infantry well ahead of the 88.
Logged
fallensoldier7
EIR Veteran
Posts: 667
Re: Advice from Axis PLZ
«
Reply #13 on:
November 18, 2009, 07:54:10 pm »
Quote from: Malgoroth on November 18, 2009, 02:57:37 pm
True that. Riki's 88 played an integral role in saving our asses in a 3v3 where we went up against 4 fucking pershings. The slaughter that ensued when they foolishly tried to attack it was legendary.
The only reason that worked was because you were up against 3 Armor companies that had no calliopes. We should have gone around the other flank of Bocage, but we took a gamble and bet on Riki not supporting his 88 well. We were wrong sadly. Props to Riki on thinking through his 88 placement/usage so thoroughly.
Logged
3rdCondor
Donator
Posts: 1536
Re: Advice from Axis PLZ
«
Reply #14 on:
November 18, 2009, 08:03:26 pm »
It sounds like the 88 is only good if you spend pretty much all of your popcap and resources protecting it. The goal shifts from capping territory and attacking the enemy to protecting the 88. Just played a game where this was evident. However, if the 88 was deployed at a highly valuable strategic point (flank of bocage map), then defending the 88 would mean defending the whole front line of battle. Thus winning the game.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Advice from Axis PLZ
«
Reply #15 on:
November 18, 2009, 08:36:05 pm »
Its like artillery in that way, you have to play the game around it.
Logged
von_Luchs
EIR Veteran
Posts: 60
Re: Advice from Axis PLZ
«
Reply #16 on:
November 18, 2009, 08:47:44 pm »
88s are attention whores.
They will suck up all the action as soon as its truck enters the map. Itll eat arty, inf , vehichles. Because of that, it dies a lot and needs support. By the same token at least you'll know where they're gonna attack.
The trick seems to be; to learn to put the 88 down without it getting zerged. Ive more often seen 88s die in their truck and under construction than win my games. I just think this means that playing an 88 co can be really frustrating, and takes a play-style different than what most know.
«
Last Edit: November 18, 2009, 08:49:36 pm by von_Luchs
»
Logged
3rdCondor
Donator
Posts: 1536
Re: Advice from Axis PLZ
«
Reply #17 on:
November 18, 2009, 09:24:48 pm »
I saw some1s 88 get absolutely RAPED by a commando jeep no vet. the 88 WAS DEPLOYED and it got raped in 3 seconds. WTF? the jeep escaped unscathed. xD
Logged
fallensoldier7
EIR Veteran
Posts: 667
Re: Advice from Axis PLZ
«
Reply #18 on:
November 18, 2009, 09:43:42 pm »
Not sure how that happened unless the 88 was at low health. 88 trucks will die easily to anything though. They're pretty weak.
Logged
CommieKillerz
EIR Veteran
Posts: 53
Re: Advice from Axis PLZ
«
Reply #19 on:
November 18, 2009, 10:00:47 pm »
about 3 garand shots will kill an 88 truck under construction.
yeah.
Logged
Pages: [
1
]
2
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...