*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 11, 2024, 04:50:49 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Manpower Advantage: Suggestion to Make it more Attractive  (Read 1925 times)
0 Members and 1 Guest are viewing this topic.
lionel23 Offline
Donator
*
Posts: 1854


« on: January 16, 2010, 12:02:26 am »

I got an idea to make the MP advantage more attractive... what if when you choose MP 1, 2, and 3 not only does it add manpower, but also adds to your pool limit for all pools?  Because given even 10000+ MP, there is only so much you can do with it before running a negative cost company and not having FU and MU to get other things other than basic infantry.

So by adding a pool up... now you get more manpower to play with but maybe now you can run that 4th tank without going negative?  Or more special infantry or more support weapons.... what do you guys think?  Cause right now I still see FU3 and MU3 as being the most attractive due to the fact you can only fit so much into a company, so may as well upgrade its type (M10 -> Sherman) or purchase individual upgrades to get more out of it (.50cal and Upguns, for example).
Logged

Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #1 on: January 16, 2010, 01:46:18 am »

But then everyone will choose Manpower upgrade and spam stuff
Logged

Let's talk about PIATs in a car.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #2 on: January 16, 2010, 05:27:00 am »

He has a point though, you do tend to get to a point where man power starts to not mean as much. After a while you basically just starting getting stuff that costs more man power than you uussally get just so you dont have it floating around
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #3 on: January 16, 2010, 05:31:06 am »

I think bumping the MP advantage to 500 or 550 would make them a little bit more popluar. On a side note, I agree with the pool increasing when you choose certain advantages.

Example:
Each MP advantage gives you +2 infantry pool.
Each Muni advantage gives you +2 support.
Each Fuel advantage gives you +2 armour.

In my opinion, this is needed because of how tiny the companies really got.
« Last Edit: January 16, 2010, 05:34:51 am by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #4 on: January 16, 2010, 05:35:52 am »

Pool increases should only apply to the T3 one.
Logged

CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #5 on: January 16, 2010, 08:10:47 am »

Pool increases should only apply to the T3 one.

but only slight ones please
Logged

RikiRude Offline
Donator
*
Posts: 4376



« Reply #6 on: January 16, 2010, 11:49:07 am »

i think if people keep posting ideas here and brainstorm we can come up with something pretty awesome, i like everything that ive heard so far.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 35 queries.